World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
file.h
См. документацию.
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/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVUTIL_FILE_H
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#define AVUTIL_FILE_H
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#include <stdint.h>
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#include "
avutil.h
"
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av_warn_unused_result
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int
av_file_map
(
const
char
*filename,
uint8_t
**bufptr,
size_t
*
size
,
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int
log_offset,
void
*log_ctx);
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void
av_file_unmap
(
uint8_t
*bufptr,
size_t
size
);
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int
av_tempfile
(
const
char
*prefix,
char
**filename,
int
log_offset,
void
*log_ctx);
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#endif
/* AVUTIL_FILE_H */
av_tempfile
int av_tempfile(const char *prefix, char **filename, int log_offset, void *log_ctx)
av_file_map
av_warn_unused_result int av_file_map(const char *filename, uint8_t **bufptr, size_t *size, int log_offset, void *log_ctx)
av_file_unmap
void av_file_unmap(uint8_t *bufptr, size_t size)
uint8_t
unsigned __int8 uint8_t
Definition:
SDL_config.h:35
avutil.h
size
GLsizeiptr size
Definition:
SDL_opengl_glext.h:540
lib
win32
x86
ffmpeg-4.2.2
include
libavutil
file.h
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:03:39. Создано системой
1.8.17