World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Функции | |
av_warn_unused_result int | av_file_map (const char *filename, uint8_t **bufptr, size_t *size, int log_offset, void *log_ctx) |
void | av_file_unmap (uint8_t *bufptr, size_t size) |
int | av_tempfile (const char *prefix, char **filename, int log_offset, void *log_ctx) |
Misc file utilities.
См. определение в файле file.h
av_warn_unused_result int av_file_map | ( | const char * | filename, |
uint8_t ** | bufptr, | ||
size_t * | size, | ||
int | log_offset, | ||
void * | log_ctx | ||
) |
Read the file with name filename, and put its content in a newly allocated buffer or map it with mmap() when available. In case of success set *bufptr to the read or mmapped buffer, and *size to the size in bytes of the buffer in *bufptr. Unlike mmap this function succeeds with zero sized files, in this case *bufptr will be set to NULL and *size will be set to 0. The returned buffer must be released with av_file_unmap().
log_offset | loglevel offset used for logging |
log_ctx | context used for logging |
Unmap or free the buffer bufptr created by av_file_map().
size | size in bytes of bufptr, must be the same as returned by av_file_map() |
int av_tempfile | ( | const char * | prefix, |
char ** | filename, | ||
int | log_offset, | ||
void * | log_ctx | ||
) |
Wrapper to work around the lack of mkstemp() on mingw. Also, tries to create file in /tmp first, if possible. *prefix can be a character constant; *filename will be allocated internally.