World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Классы | |
struct | AVBufferSrcParameters |
Определения типов | |
typedef struct AVBufferSrcParameters | AVBufferSrcParameters |
Перечисления | |
enum | { AV_BUFFERSRC_FLAG_NO_CHECK_FORMAT = 1, AV_BUFFERSRC_FLAG_PUSH = 4, AV_BUFFERSRC_FLAG_KEEP_REF = 8 } |
Функции | |
unsigned | av_buffersrc_get_nb_failed_requests (AVFilterContext *buffer_src) |
AVBufferSrcParameters * | av_buffersrc_parameters_alloc (void) |
int | av_buffersrc_parameters_set (AVFilterContext *ctx, AVBufferSrcParameters *param) |
av_warn_unused_result int | av_buffersrc_write_frame (AVFilterContext *ctx, const AVFrame *frame) |
av_warn_unused_result int | av_buffersrc_add_frame (AVFilterContext *ctx, AVFrame *frame) |
av_warn_unused_result int | av_buffersrc_add_frame_flags (AVFilterContext *buffer_src, AVFrame *frame, int flags) |
int | av_buffersrc_close (AVFilterContext *ctx, int64_t pts, unsigned flags) |
Memory buffer source API.
См. определение в файле buffersrc.h