World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
UICredits.h
См. документацию.
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#pragma once
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3
#include "
GUI/GUIWindow.h
"
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class
GUIFont
;
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class
GUICredits
:
public
GUIWindow
{
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public
:
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GUICredits
();
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virtual
~GUICredits
();
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virtual
void
Update
();
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static
void
ExecuteCredits
();
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void
EventLoop
();
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protected
:
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GUIFont
*
pFontQuick
;
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GUIFont
*
pFontCChar
;
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Image
*
mm6title
;
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int
width
;
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int
height
;
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Texture
*
cred_texture
;
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int
move_Y
;
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int
tick
;
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};
GUICredits::~GUICredits
virtual ~GUICredits()
Definition:
UICredits.cpp:49
GUICredits::move_Y
int move_Y
Definition:
UICredits.h:26
GUIFont
Definition:
GUIFont.h:8
GUIWindow
Definition:
GUIWindow.h:433
GUICredits::mm6title
Image * mm6title
Definition:
UICredits.h:21
GUICredits::GUICredits
GUICredits()
Definition:
UICredits.cpp:15
GUICredits::pFontQuick
GUIFont * pFontQuick
Definition:
UICredits.h:18
Texture
Definition:
Texture.h:4
GUICredits::width
int width
Definition:
UICredits.h:23
Image
Definition:
Image.h:19
GUICredits
Definition:
UICredits.h:7
GUICredits::ExecuteCredits
static void ExecuteCredits()
Definition:
UICredits.cpp:95
GUICredits::tick
int tick
Definition:
UICredits.h:27
GUICredits::cred_texture
Texture * cred_texture
Definition:
UICredits.h:25
GUICredits::height
int height
Definition:
UICredits.h:24
GUICredits::pFontCChar
GUIFont * pFontCChar
Definition:
UICredits.h:19
GUICredits::Update
virtual void Update()
Definition:
UICredits.cpp:55
GUIWindow.h
GUICredits::EventLoop
void EventLoop()
Definition:
UICredits.cpp:78
GUI
UI
UICredits.h
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:03:35. Создано системой
1.8.17