World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
|
Перечисления | |
enum | AVEscapeMode { AV_ESCAPE_MODE_AUTO, AV_ESCAPE_MODE_BACKSLASH, AV_ESCAPE_MODE_QUOTE } |
Функции | |
int | av_strstart (const char *str, const char *pfx, const char **ptr) |
int | av_stristart (const char *str, const char *pfx, const char **ptr) |
char * | av_stristr (const char *haystack, const char *needle) |
char * | av_strnstr (const char *haystack, const char *needle, size_t hay_length) |
size_t | av_strlcpy (char *dst, const char *src, size_t size) |
size_t | av_strlcat (char *dst, const char *src, size_t size) |
size_t | av_strlcatf (char *dst, size_t size, const char *fmt,...) av_printf_format(3 |
size_t static size_t | av_strnlen (const char *s, size_t len) |
char * | av_asprintf (const char *fmt,...) av_printf_format(1 |
char char * | av_d2str (double d) |
char * | av_get_token (const char **buf, const char *term) |
char * | av_strtok (char *s, const char *delim, char **saveptr) |
static av_const int | av_isdigit (int c) |
static av_const int | av_isgraph (int c) |
static av_const int | av_isspace (int c) |
static av_const int | av_toupper (int c) |
static av_const int | av_tolower (int c) |
static av_const int | av_isxdigit (int c) |
int | av_strcasecmp (const char *a, const char *b) |
int | av_strncasecmp (const char *a, const char *b, size_t n) |
char * | av_strireplace (const char *str, const char *from, const char *to) |
const char * | av_basename (const char *path) |
const char * | av_dirname (char *path) |
int | av_match_name (const char *name, const char *names) |
char * | av_append_path_component (const char *path, const char *component) |
av_warn_unused_result int | av_escape (char **dst, const char *src, const char *special_chars, enum AVEscapeMode mode, int flags) |
av_warn_unused_result int | av_utf8_decode (int32_t *codep, const uint8_t **bufp, const uint8_t *buf_end, unsigned int flags) |
int | av_match_list (const char *name, const char *list, char separator) |
int | av_sscanf (const char *string, const char *format,...) |
enum AVEscapeMode |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Элементы перечислений | |
---|---|
AV_ESCAPE_MODE_AUTO | Use auto-selected escaping mode. |
AV_ESCAPE_MODE_BACKSLASH | Use backslash escaping. |
AV_ESCAPE_MODE_QUOTE | Use single-quote escaping. |
См. определение в файле avstring.h строка 313
int av_strstart | ( | const char * | str, |
const char * | pfx, | ||
const char ** | ptr | ||
) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Return non-zero if pfx is a prefix of str. If it is, *ptr is set to the address of the first character in str after the prefix.
str | input string |
pfx | prefix to test |
ptr | updated if the prefix is matched inside str |
int av_stristart | ( | const char * | str, |
const char * | pfx, | ||
const char ** | ptr | ||
) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Return non-zero if pfx is a prefix of str independent of case. If it is, *ptr is set to the address of the first character in str after the prefix.
str | input string |
pfx | prefix to test |
ptr | updated if the prefix is matched inside str |
char* av_stristr | ( | const char * | haystack, |
const char * | needle | ||
) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Locate the first case-independent occurrence in the string haystack of the string needle. A zero-length string needle is considered to match at the start of haystack.
This function is a case-insensitive version of the standard strstr().
haystack | string to search in |
needle | string to search for |
char* av_strnstr | ( | const char * | haystack, |
const char * | needle, | ||
size_t | hay_length | ||
) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Locate the first occurrence of the string needle in the string haystack where not more than hay_length characters are searched. A zero-length string needle is considered to match at the start of haystack.
This function is a length-limited version of the standard strstr().
haystack | string to search in |
needle | string to search for |
hay_length | length of string to search in |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Copy the string src to dst, but no more than size - 1 bytes, and null-terminate dst.
This function is the same as BSD strlcpy().
dst | destination buffer |
src | source string |
size | size of destination buffer |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Append the string src to the string dst, but to a total length of no more than size - 1 bytes, and null-terminate dst.
This function is similar to BSD strlcat(), but differs when size <= strlen(dst).
dst | destination buffer |
src | source string |
size | size of destination buffer |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Append output to a string, according to a format. Never write out of the destination buffer, and always put a terminating 0 within the buffer.
dst | destination buffer (string to which the output is appended) |
size | total size of the destination buffer |
fmt | printf-compatible format string, specifying how the following parameters are used |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Get the count of continuous non zero chars starting from the beginning.
len | maximum number of characters to check in the string, that is the maximum value which is returned by the function |
См. определение в файле avstring.h строка 140
char* av_asprintf | ( | const char * | fmt, |
... | |||
) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Print arguments following specified format into a large enough auto allocated buffer. It is similar to GNU asprintf().
fmt | printf-compatible format string, specifying how the following parameters are used. |
char char* av_d2str | ( | double | d | ) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Convert a number to an av_malloced string.
char* av_get_token | ( | const char ** | buf, |
const char * | term | ||
) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Unescape the given string until a non escaped terminating char, and return the token corresponding to the unescaped string.
The normal \ and ' escaping is supported. Leading and trailing whitespaces are removed, unless they are escaped with '\' or are enclosed between ''.
buf | the buffer to parse, buf will be updated to point to the terminating char |
term | a 0-terminated list of terminating chars |
char* av_strtok | ( | char * | s, |
const char * | delim, | ||
char ** | saveptr | ||
) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Split the string into several tokens which can be accessed by successive calls to av_strtok().
A token is defined as a sequence of characters not belonging to the set specified in delim.
On the first call to av_strtok(), s should point to the string to parse, and the value of saveptr is ignored. In subsequent calls, s should be NULL, and saveptr should be unchanged since the previous call.
This function is similar to strtok_r() defined in POSIX.1.
s | the string to parse, may be NULL |
delim | 0-terminated list of token delimiters, must be non-NULL |
saveptr | user-provided pointer which points to stored information necessary for av_strtok() to continue scanning the same string. saveptr is updated to point to the next character after the first delimiter found, or to NULL if the string was terminated |
|
inlinestatic |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Locale-independent conversion of ASCII isdigit.
См. определение в файле avstring.h строка 206
Используется в av_isxdigit().
|
inlinestatic |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Locale-independent conversion of ASCII isgraph.
См. определение в файле avstring.h строка 214
|
inlinestatic |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Locale-independent conversion of ASCII isspace.
См. определение в файле avstring.h строка 222
|
inlinestatic |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Locale-independent conversion of ASCII characters to uppercase.
См. определение в файле avstring.h строка 231
|
inlinestatic |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Locale-independent conversion of ASCII characters to lowercase.
См. определение в файле avstring.h строка 241
Используется в av_isxdigit().
|
inlinestatic |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Locale-independent conversion of ASCII isxdigit.
См. определение в файле avstring.h строка 251
Перекрестные ссылки av_isdigit() и av_tolower().
int av_strcasecmp | ( | const char * | a, |
const char * | b | ||
) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Locale-independent case-insensitive compare.
int av_strncasecmp | ( | const char * | a, |
const char * | b, | ||
size_t | n | ||
) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Locale-independent case-insensitive compare.
char* av_strireplace | ( | const char * | str, |
const char * | from, | ||
const char * | to | ||
) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Locale-independent strings replace.
const char* av_basename | ( | const char * | path | ) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Thread safe basename.
path | the path, on DOS both \ and / are considered separators. |
const char* av_dirname | ( | char * | path | ) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Thread safe dirname.
path | the path, on DOS both \ and / are considered separators. |
int av_match_name | ( | const char * | name, |
const char * | names | ||
) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Match instances of a name in a comma-separated list of names. List entries are checked from the start to the end of the names list, the first match ends further processing. If an entry prefixed with '-' matches, then 0 is returned. The "ALL" list entry is considered to match all names.
name | Name to look for. |
names | List of names. |
char* av_append_path_component | ( | const char * | path, |
const char * | component | ||
) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Append path component to the existing path. Path separator '/' is placed between when needed. Resulting string have to be freed with av_free().
path | base path |
component | component to be appended |
av_warn_unused_result int av_escape | ( | char ** | dst, |
const char * | src, | ||
const char * | special_chars, | ||
enum AVEscapeMode | mode, | ||
int | flags | ||
) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Escape string in src, and put the escaped string in an allocated string in *dst, which must be freed with av_free().
dst | pointer where an allocated string is put |
src | string to escape, must be non-NULL |
special_chars | string containing the special characters which need to be escaped, can be NULL |
mode | escape mode to employ, see AV_ESCAPE_MODE_* macros. Any unknown value for mode will be considered equivalent to AV_ESCAPE_MODE_BACKSLASH, but this behaviour can change without notice. |
flags | flags which control how to escape, see AV_ESCAPE_FLAG_ macros |
av_warn_unused_result int av_utf8_decode | ( | int32_t * | codep, |
const uint8_t ** | bufp, | ||
const uint8_t * | buf_end, | ||
unsigned int | flags | ||
) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Read and decode a single UTF-8 code point (character) from the buffer in *buf, and update *buf to point to the next byte to decode.
In case of an invalid byte sequence, the pointer will be updated to the next byte after the invalid sequence and the function will return an error code.
Depending on the specified flags, the function will also fail in case the decoded code point does not belong to a valid range.
codep | pointer used to return the parsed code in case of success. The value in *codep is set even in case the range check fails. |
bufp | pointer to the address the first byte of the sequence to decode, updated by the function to point to the byte next after the decoded sequence |
buf_end | pointer to the end of the buffer, points to the next byte past the last in the buffer. This is used to avoid buffer overreads (in case of an unfinished UTF-8 sequence towards the end of the buffer). |
flags | a collection of AV_UTF8_FLAG_* flags |
int av_match_list | ( | const char * | name, |
const char * | list, | ||
char | separator | ||
) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
Check if a name is in a list.
int av_sscanf | ( | const char * | string, |
const char * | format, | ||
... | |||
) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avstring.h>
See libc sscanf manual for more information. Locale-independent sscanf implementation.