World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
OSWindow.cpp
См. документацию.
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#include "
Platform/OSWindow.h
"
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#include "
Engine/IocContainer.h
"
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#include "
src/Application/IocContainer.h
"
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using
EngineIoc
=
Engine_::IocContainer
;
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using
ApplicationIoc
=
Application::IocContainer
;
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OSWindow::OSWindow
() {
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this->
gameCallback
=
ApplicationIoc::ResolveGameWindowHandler
();
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this->
log
=
EngineIoc::ResolveLogger
();
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}
OSWindow.h
Engine_::IocContainer
Definition:
IocContainer.h:15
IocContainer.h
IocContainer.h
Engine_::IocContainer::ResolveLogger
static Log * ResolveLogger()
Definition:
IocContainer.cpp:51
OSWindow::log
Log * log
Definition:
OSWindow.h:44
OSWindow::gameCallback
GameWindowHandler * gameCallback
Definition:
OSWindow.h:43
OSWindow::OSWindow
OSWindow()
Definition:
OSWindow.cpp:12
Application::IocContainer
Definition:
IocContainer.h:8
Application::IocContainer::ResolveGameWindowHandler
static GameWindowHandler * ResolveGameWindowHandler()
Definition:
IocContainer.cpp:21
Platform
OSWindow.cpp
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:03:45. Создано системой
1.8.17