World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
|
Переменные | |
struct OtherOverlayList * | pOtherOverlayList = new OtherOverlayList |
struct OverlayList * | pOverlayList = new OverlayList |
struct OtherOverlayList* pOtherOverlayList = new OtherOverlayList |
См. определение в файле Overlays.cpp строка 19
Используется в CastSpellInfoHelpers::_427E01_cast_spell(), _441A4E_overlay_on_portrait(), Actor::AddBloodsplatOnDamageOverlay(), Actor::AI_SpellAttack(), SpellBuff::Apply(), BLV_ProcessPartyActions(), Engine::DrawGUI(), SpellFxRenderer::DrawPlayerBuffAnims(), Application::Game::GameLoop(), LoadGame(), Application::Game::Loop(), SpellBuff::Reset(), SaveGame(), TempleDialog() и UseNPCSkill().
struct OverlayList* pOverlayList = new OverlayList |
См. определение в файле Overlays.cpp строка 20
Используется в OtherOverlayList::_4418B6(), _441A4E_overlay_on_portrait(), Engine::MM7_Initialize() и Engine::SecondaryInitialization().