World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
UISaveLoad.h
См. документацию.
1 #pragma once
2 
3 #include "GUI/GUIWindow.h"
4 
5 class GUIWindow_Save : public GUIWindow {
6  public:
8  virtual ~GUIWindow_Save() {}
9 
10  virtual void Update();
11 
12  protected:
13  // Image * main_menu_background;
14 
19 };
20 
21 class GUIWindow_Load : public GUIWindow {
22  public:
23  explicit GUIWindow_Load(bool ingame);
24  virtual ~GUIWindow_Load() {}
25 
26  virtual void Update();
27 
28  protected:
30 
35 };
36 
37 void MainMenuLoad_Loop();
GUIWindow_Save::saveload_ui_x_u
Image * saveload_ui_x_u
Definition: UISaveLoad.h:18
GUIWindow_Load
Definition: UISaveLoad.h:21
GUIWindow
Definition: GUIWindow.h:433
GUIWindow_Load::saveload_ui_loadu
Image * saveload_ui_loadu
Definition: UISaveLoad.h:33
GUIWindow_Save::saveload_ui_loadsave
Image * saveload_ui_loadsave
Definition: UISaveLoad.h:16
GUIWindow_Load::Update
virtual void Update()
Definition: UISaveLoad.cpp:218
GUIWindow_Save::saveload_ui_saveu
Image * saveload_ui_saveu
Definition: UISaveLoad.h:17
GUIWindow_Save::saveload_ui_save_up
Image * saveload_ui_save_up
Definition: UISaveLoad.h:15
Image
Definition: Image.h:19
GUIWindow_Save::GUIWindow_Save
GUIWindow_Save()
Definition: UISaveLoad.cpp:35
GUIWindow_Load::saveload_ui_load_up
Image * saveload_ui_load_up
Definition: UISaveLoad.h:31
GUIWindow_Save::~GUIWindow_Save
virtual ~GUIWindow_Save()
Definition: UISaveLoad.h:8
MainMenuLoad_Loop
void MainMenuLoad_Loop()
Definition: UISaveLoad.cpp:399
GUIWindow_Load::GUIWindow_Load
GUIWindow_Load(bool ingame)
Definition: UISaveLoad.cpp:121
GUIWindow_Load::main_menu_background
Image * main_menu_background
Definition: UISaveLoad.h:29
GUIWindow_Load::~GUIWindow_Load
virtual ~GUIWindow_Load()
Definition: UISaveLoad.h:24
GUIWindow_Save::Update
virtual void Update()
Definition: UISaveLoad.cpp:111
GUIWindow_Load::saveload_ui_loadsave
Image * saveload_ui_loadsave
Definition: UISaveLoad.h:32
MainMenuLoad_EventLoop
void MainMenuLoad_EventLoop()
Definition: UISaveLoad.cpp:323
GUIWindow_Load::saveload_ui_x_u
Image * saveload_ui_x_u
Definition: UISaveLoad.h:34
GUIWindow.h
GUIWindow_Save
Definition: UISaveLoad.h:5