World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Классы | |
struct | SDLTest_SurfaceImage_s |
Определения типов | |
typedef struct SDLTest_SurfaceImage_s | SDLTest_SurfaceImage_t |
Include file for SDL test framework.
This code is a part of the SDL2_test library, not the main SDL library.
См. определение в файле SDL_test_images.h
typedef struct SDLTest_SurfaceImage_s SDLTest_SurfaceImage_t |
Type for test images.
SDL_Surface* SDLTest_ImageBlit | ( | void | ) |
SDL_Surface* SDLTest_ImageBlitColor | ( | void | ) |
SDL_Surface* SDLTest_ImageBlitAlpha | ( | void | ) |
SDL_Surface* SDLTest_ImageBlitBlendAdd | ( | void | ) |
SDL_Surface* SDLTest_ImageBlitBlend | ( | void | ) |
SDL_Surface* SDLTest_ImageBlitBlendMod | ( | void | ) |
SDL_Surface* SDLTest_ImageBlitBlendNone | ( | void | ) |
SDL_Surface* SDLTest_ImageBlitBlendAll | ( | void | ) |
SDL_Surface* SDLTest_ImageFace | ( | void | ) |
SDL_Surface* SDLTest_ImagePrimitives | ( | void | ) |
SDL_Surface* SDLTest_ImagePrimitivesBlend | ( | void | ) |