World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
+ Граф связей класса XTEA:

Классы

struct  AVXTEA
 

Определения типов

typedef struct AVXTEA AVXTEA
 

Функции

AVXTEAav_xtea_alloc (void)
 
void av_xtea_init (struct AVXTEA *ctx, const uint8_t key[16])
 
void av_xtea_le_init (struct AVXTEA *ctx, const uint8_t key[16])
 
void av_xtea_crypt (struct AVXTEA *ctx, uint8_t *dst, const uint8_t *src, int count, uint8_t *iv, int decrypt)
 
void av_xtea_le_crypt (struct AVXTEA *ctx, uint8_t *dst, const uint8_t *src, int count, uint8_t *iv, int decrypt)
 

Подробное описание

Типы

◆ AVXTEA

Функции

◆ av_xtea_alloc()

◆ av_xtea_init()

void av_xtea_init ( struct AVXTEA ctx,
const uint8_t  key[16] 
)

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/xtea.h>

Initialize an AVXTEA context.

Аргументы
ctxan AVXTEA context
keya key of 16 bytes used for encryption/decryption, interpreted as big endian 32 bit numbers

◆ av_xtea_le_init()

void av_xtea_le_init ( struct AVXTEA ctx,
const uint8_t  key[16] 
)

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/xtea.h>

Initialize an AVXTEA context.

Аргументы
ctxan AVXTEA context
keya key of 16 bytes used for encryption/decryption, interpreted as little endian 32 bit numbers

◆ av_xtea_crypt()

void av_xtea_crypt ( struct AVXTEA ctx,
uint8_t dst,
const uint8_t src,
int  count,
uint8_t iv,
int  decrypt 
)

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/xtea.h>

Encrypt or decrypt a buffer using a previously initialized context, in big endian format.

Аргументы
ctxan AVXTEA context
dstdestination array, can be equal to src
srcsource array, can be equal to dst
countnumber of 8 byte blocks
ivinitialization vector for CBC mode, if NULL then ECB will be used
decrypt0 for encryption, 1 for decryption

◆ av_xtea_le_crypt()

void av_xtea_le_crypt ( struct AVXTEA ctx,
uint8_t dst,
const uint8_t src,
int  count,
uint8_t iv,
int  decrypt 
)

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/xtea.h>

Encrypt or decrypt a buffer using a previously initialized context, in little endian format.

Аргументы
ctxan AVXTEA context
dstdestination array, can be equal to src
srcsource array, can be equal to dst
countnumber of 8 byte blocks
ivinitialization vector for CBC mode, if NULL then ECB will be used
decrypt0 for encryption, 1 for decryption