World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Классы | |
struct | AVSphericalMapping |
Определения типов | |
typedef struct AVSphericalMapping | AVSphericalMapping |
Перечисления | |
enum | AVSphericalProjection { AV_SPHERICAL_EQUIRECTANGULAR, AV_SPHERICAL_CUBEMAP, AV_SPHERICAL_EQUIRECTANGULAR_TILE } |
Функции | |
AVSphericalMapping * | av_spherical_alloc (size_t *size) |
void | av_spherical_tile_bounds (const AVSphericalMapping *map, size_t width, size_t height, size_t *left, size_t *top, size_t *right, size_t *bottom) |
const char * | av_spherical_projection_name (enum AVSphericalProjection projection) |
int | av_spherical_from_name (const char *name) |
Spherical video
См. определение в файле spherical.h