World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
- r -
R5G6B5_extract_B() :
ImageFormatConverter.h
R5G6B5_extract_G() :
ImageFormatConverter.h
R5G6B5_extract_R() :
ImageFormatConverter.h
R5G6B5_to_A8R8G8B8() :
ImageFormatConverter.h
R5G6B5_to_R8G8B8A8() :
ImageFormatConverter.h
R8G8B8_to_TargetFormat() :
Arcomage.cpp
rand_interval() :
Arcomage.cpp
ReleaseAwardsScrollBar() :
GUIButton.cpp
,
GUIWindow.h
RemoveItemAtChestIndex() :
Chest.cpp
,
Chest.h
RemoveQuotes() :
Strings.h
RenderD3D__DeviceEnumerator() :
RenderD3D.cpp
ReplaceHSV() :
PaletteManager.cpp
,
PaletteManager.h
ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows() :
Engine.h
RespawnGlobalDecorations() :
DecorationList.h
,
DecorationList.cpp
Rest() :
Party.cpp
,
Party.h
RestAndHeal() :
Party.cpp
,
Party.h
RGB2HSV() :
PaletteManager.h
,
PaletteManager.cpp
ringscreenactive() :
UICharacter.cpp
,
UICharacter.h
round_to_int() :
OurMath.h
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:05:36. Создано системой
1.8.17