World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
libavdevice

Special devices muxing/demuxing library. Подробнее...

Файлы

файл  avdevice.h
 
файл  version.h
 

Классы

struct  AVDeviceRect
 
struct  AVDeviceCapabilitiesQuery
 
struct  AVDeviceInfo
 
struct  AVDeviceInfoList
 

Определения типов

typedef struct AVDeviceRect AVDeviceRect
 
typedef struct AVDeviceCapabilitiesQuery AVDeviceCapabilitiesQuery
 
typedef struct AVDeviceInfo AVDeviceInfo
 
typedef struct AVDeviceInfoList AVDeviceInfoList
 

Перечисления

enum  AVAppToDevMessageType {
  AV_APP_TO_DEV_NONE = MKBETAG('N','O','N','E'), AV_APP_TO_DEV_WINDOW_SIZE = MKBETAG('G','E','O','M'), AV_APP_TO_DEV_WINDOW_REPAINT = MKBETAG('R','E','P','A'), AV_APP_TO_DEV_PAUSE = MKBETAG('P', 'A', 'U', ' '),
  AV_APP_TO_DEV_PLAY = MKBETAG('P', 'L', 'A', 'Y'), AV_APP_TO_DEV_TOGGLE_PAUSE = MKBETAG('P', 'A', 'U', 'T'), AV_APP_TO_DEV_SET_VOLUME = MKBETAG('S', 'V', 'O', 'L'), AV_APP_TO_DEV_MUTE = MKBETAG(' ', 'M', 'U', 'T'),
  AV_APP_TO_DEV_UNMUTE = MKBETAG('U', 'M', 'U', 'T'), AV_APP_TO_DEV_TOGGLE_MUTE = MKBETAG('T', 'M', 'U', 'T'), AV_APP_TO_DEV_GET_VOLUME = MKBETAG('G', 'V', 'O', 'L'), AV_APP_TO_DEV_GET_MUTE = MKBETAG('G', 'M', 'U', 'T')
}
 
enum  AVDevToAppMessageType {
  AV_DEV_TO_APP_NONE = MKBETAG('N','O','N','E'), AV_DEV_TO_APP_CREATE_WINDOW_BUFFER = MKBETAG('B','C','R','E'), AV_DEV_TO_APP_PREPARE_WINDOW_BUFFER = MKBETAG('B','P','R','E'), AV_DEV_TO_APP_DISPLAY_WINDOW_BUFFER = MKBETAG('B','D','I','S'),
  AV_DEV_TO_APP_DESTROY_WINDOW_BUFFER = MKBETAG('B','D','E','S'), AV_DEV_TO_APP_BUFFER_OVERFLOW = MKBETAG('B','O','F','L'), AV_DEV_TO_APP_BUFFER_UNDERFLOW = MKBETAG('B','U','F','L'), AV_DEV_TO_APP_BUFFER_READABLE = MKBETAG('B','R','D',' '),
  AV_DEV_TO_APP_BUFFER_WRITABLE = MKBETAG('B','W','R',' '), AV_DEV_TO_APP_MUTE_STATE_CHANGED = MKBETAG('C','M','U','T'), AV_DEV_TO_APP_VOLUME_LEVEL_CHANGED = MKBETAG('C','V','O','L')
}
 

Функции

unsigned avdevice_version (void)
 
const char * avdevice_configuration (void)
 
const char * avdevice_license (void)
 
void avdevice_register_all (void)
 
AVInputFormatav_input_audio_device_next (AVInputFormat *d)
 
AVInputFormatav_input_video_device_next (AVInputFormat *d)
 
AVOutputFormatav_output_audio_device_next (AVOutputFormat *d)
 
AVOutputFormatav_output_video_device_next (AVOutputFormat *d)
 
int avdevice_app_to_dev_control_message (struct AVFormatContext *s, enum AVAppToDevMessageType type, void *data, size_t data_size)
 
int avdevice_dev_to_app_control_message (struct AVFormatContext *s, enum AVDevToAppMessageType type, void *data, size_t data_size)
 
int avdevice_capabilities_create (AVDeviceCapabilitiesQuery **caps, AVFormatContext *s, AVDictionary **device_options)
 
void avdevice_capabilities_free (AVDeviceCapabilitiesQuery **caps, AVFormatContext *s)
 
int avdevice_list_devices (struct AVFormatContext *s, AVDeviceInfoList **device_list)
 
void avdevice_free_list_devices (AVDeviceInfoList **device_list)
 
int avdevice_list_input_sources (struct AVInputFormat *device, const char *device_name, AVDictionary *device_options, AVDeviceInfoList **device_list)
 
int avdevice_list_output_sinks (struct AVOutputFormat *device, const char *device_name, AVDictionary *device_options, AVDeviceInfoList **device_list)
 

Переменные

const AVOption av_device_capabilities []
 

Подробное описание

Special devices muxing/demuxing library.

Libavdevice is a complementary library to libavformat. It provides various "special" platform-specific muxers and demuxers, e.g. for grabbing devices, audio capture and playback etc. As a consequence, the (de)muxers in libavdevice are of the AVFMT_NOFILE type (they use their own I/O functions). The filename passed to avformat_open_input() often does not refer to an actually existing file, but has some special device-specific meaning - e.g. for xcbgrab it is the display name.

To use libavdevice, simply call avdevice_register_all() to register all compiled muxers and demuxers. They all use standard libavformat API.

Типы

◆ AVDeviceRect

◆ AVDeviceCapabilitiesQuery

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavdevice/avdevice.h>

Following API allows user to probe device capabilities (supported codecs, pixel formats, sample formats, resolutions, channel counts, etc). It is build on top op AVOption API. Queried capabilities make it possible to set up converters of video or audio parameters that fit to the device.

List of capabilities that can be queried:

  • Capabilities valid for both audio and video devices:
    • codec: supported audio/video codecs. type: AV_OPT_TYPE_INT (AVCodecID value)
  • Capabilities valid for audio devices:
    • sample_format: supported sample formats. type: AV_OPT_TYPE_INT (AVSampleFormat value)
    • sample_rate: supported sample rates. type: AV_OPT_TYPE_INT
    • channels: supported number of channels. type: AV_OPT_TYPE_INT
    • channel_layout: supported channel layouts. type: AV_OPT_TYPE_INT64
  • Capabilities valid for video devices:
    • pixel_format: supported pixel formats. type: AV_OPT_TYPE_INT (AVPixelFormat value)
    • window_size: supported window sizes (describes size of the window size presented to the user). type: AV_OPT_TYPE_IMAGE_SIZE
    • frame_size: supported frame sizes (describes size of provided video frames). type: AV_OPT_TYPE_IMAGE_SIZE
    • fps: supported fps values type: AV_OPT_TYPE_RATIONAL

Value of the capability may be set by user using av_opt_set() function and AVDeviceCapabilitiesQuery object. Following queries will limit results to the values matching already set capabilities. For example, setting a codec may impact number of formats or fps values returned during next query. Setting invalid value may limit results to zero.

Example of the usage basing on opengl output device:

AVFormatContext *oc = NULL;
AVOptionRanges *ranges;
int ret;
if ((ret = avformat_alloc_output_context2(&oc, NULL, "opengl", NULL)) < 0)
goto fail;
if (avdevice_capabilities_create(&caps, oc, NULL) < 0)
goto fail;
//query codecs
if (av_opt_query_ranges(&ranges, caps, "codec", AV_OPT_MULTI_COMPONENT_RANGE)) < 0)
goto fail;
//pick codec here and set it
av_opt_set(caps, "codec", AV_CODEC_ID_RAWVIDEO, 0);
//query format
if (av_opt_query_ranges(&ranges, caps, "pixel_format", AV_OPT_MULTI_COMPONENT_RANGE)) < 0)
goto fail;
//pick format here and set it
av_opt_set(caps, "pixel_format", AV_PIX_FMT_YUV420P, 0);
//query and set more capabilities
fail:
//clean up code

Structure describes device capabilities.

It is used by devices in conjunction with av_device_capabilities AVOption table to implement capabilities probing API based on AVOption API. Should not be used directly.

◆ AVDeviceInfo

typedef struct AVDeviceInfo AVDeviceInfo

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavdevice/avdevice.h>

Structure describes basic parameters of the device.

◆ AVDeviceInfoList

Перечисления

◆ AVAppToDevMessageType

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavdevice/avdevice.h>

Message types used by avdevice_app_to_dev_control_message().

Элементы перечислений
AV_APP_TO_DEV_NONE 

Dummy message.

AV_APP_TO_DEV_WINDOW_SIZE 

Window size change message.

Message is sent to the device every time the application changes the size of the window device renders to. Message should also be sent right after window is created.

data: AVDeviceRect: new window size.

AV_APP_TO_DEV_WINDOW_REPAINT 

Repaint request message.

Message is sent to the device when window has to be repainted.

data: AVDeviceRect: area required to be repainted. NULL: whole area is required to be repainted.

AV_APP_TO_DEV_PAUSE 

Request pause/play.

Application requests pause/unpause playback. Mostly usable with devices that have internal buffer. By default devices are not paused.

data: NULL

AV_APP_TO_DEV_PLAY 
AV_APP_TO_DEV_TOGGLE_PAUSE 
AV_APP_TO_DEV_SET_VOLUME 

Volume control message.

Set volume level. It may be device-dependent if volume is changed per stream or system wide. Per stream volume change is expected when possible.

data: double: new volume with range of 0.0 - 1.0.

AV_APP_TO_DEV_MUTE 

Mute control messages.

Change mute state. It may be device-dependent if mute status is changed per stream or system wide. Per stream mute status change is expected when possible.

data: NULL.

AV_APP_TO_DEV_UNMUTE 
AV_APP_TO_DEV_TOGGLE_MUTE 
AV_APP_TO_DEV_GET_VOLUME 

Get volume/mute messages.

Force the device to send AV_DEV_TO_APP_VOLUME_LEVEL_CHANGED or AV_DEV_TO_APP_MUTE_STATE_CHANGED command respectively.

data: NULL.

AV_APP_TO_DEV_GET_MUTE 

См. определение в файле avdevice.h строка 119

119  {
123  AV_APP_TO_DEV_NONE = MKBETAG('N','O','N','E'),
124 
134  AV_APP_TO_DEV_WINDOW_SIZE = MKBETAG('G','E','O','M'),
135 
144  AV_APP_TO_DEV_WINDOW_REPAINT = MKBETAG('R','E','P','A'),
145 
155  AV_APP_TO_DEV_PAUSE = MKBETAG('P', 'A', 'U', ' '),
156  AV_APP_TO_DEV_PLAY = MKBETAG('P', 'L', 'A', 'Y'),
157  AV_APP_TO_DEV_TOGGLE_PAUSE = MKBETAG('P', 'A', 'U', 'T'),
158 
168  AV_APP_TO_DEV_SET_VOLUME = MKBETAG('S', 'V', 'O', 'L'),
169 
179  AV_APP_TO_DEV_MUTE = MKBETAG(' ', 'M', 'U', 'T'),
180  AV_APP_TO_DEV_UNMUTE = MKBETAG('U', 'M', 'U', 'T'),
181  AV_APP_TO_DEV_TOGGLE_MUTE = MKBETAG('T', 'M', 'U', 'T'),
182 
191  AV_APP_TO_DEV_GET_VOLUME = MKBETAG('G', 'V', 'O', 'L'),
192  AV_APP_TO_DEV_GET_MUTE = MKBETAG('G', 'M', 'U', 'T'),
193 };

◆ AVDevToAppMessageType

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavdevice/avdevice.h>

Message types used by avdevice_dev_to_app_control_message().

Элементы перечислений
AV_DEV_TO_APP_NONE 

Dummy message.

AV_DEV_TO_APP_CREATE_WINDOW_BUFFER 

Create window buffer message.

Device requests to create a window buffer. Exact meaning is device- and application-dependent. Message is sent before rendering first frame and all one-shot initializations should be done here. Application is allowed to ignore preferred window buffer size.

Заметки
: Application is obligated to inform about window buffer size with AV_APP_TO_DEV_WINDOW_SIZE message.

data: AVDeviceRect: preferred size of the window buffer. NULL: no preferred size of the window buffer.

AV_DEV_TO_APP_PREPARE_WINDOW_BUFFER 

Prepare window buffer message.

Device requests to prepare a window buffer for rendering. Exact meaning is device- and application-dependent. Message is sent before rendering of each frame.

data: NULL.

AV_DEV_TO_APP_DISPLAY_WINDOW_BUFFER 

Display window buffer message.

Device requests to display a window buffer. Message is sent when new frame is ready to be displayed. Usually buffers need to be swapped in handler of this message.

data: NULL.

AV_DEV_TO_APP_DESTROY_WINDOW_BUFFER 

Destroy window buffer message.

Device requests to destroy a window buffer. Message is sent when device is about to be destroyed and window buffer is not required anymore.

data: NULL.

AV_DEV_TO_APP_BUFFER_OVERFLOW 

Buffer fullness status messages.

Device signals buffer overflow/underflow.

data: NULL.

AV_DEV_TO_APP_BUFFER_UNDERFLOW 
AV_DEV_TO_APP_BUFFER_READABLE 

Buffer readable/writable.

Device informs that buffer is readable/writable. When possible, device informs how many bytes can be read/write.

Предупреждения
Device may not inform when number of bytes than can be read/write changes.

data: int64_t: amount of bytes available to read/write. NULL: amount of bytes available to read/write is not known.

AV_DEV_TO_APP_BUFFER_WRITABLE 
AV_DEV_TO_APP_MUTE_STATE_CHANGED 

Mute state change message.

Device informs that mute state has changed.

data: int: 0 for not muted state, non-zero for muted state.

AV_DEV_TO_APP_VOLUME_LEVEL_CHANGED 

Volume level change message.

Device informs that volume level has changed.

data: double: new volume with range of 0.0 - 1.0.

См. определение в файле avdevice.h строка 198

198  {
202  AV_DEV_TO_APP_NONE = MKBETAG('N','O','N','E'),
203 
218  AV_DEV_TO_APP_CREATE_WINDOW_BUFFER = MKBETAG('B','C','R','E'),
219 
229  AV_DEV_TO_APP_PREPARE_WINDOW_BUFFER = MKBETAG('B','P','R','E'),
230 
240  AV_DEV_TO_APP_DISPLAY_WINDOW_BUFFER = MKBETAG('B','D','I','S'),
241 
251  AV_DEV_TO_APP_DESTROY_WINDOW_BUFFER = MKBETAG('B','D','E','S'),
252 
260  AV_DEV_TO_APP_BUFFER_OVERFLOW = MKBETAG('B','O','F','L'),
261  AV_DEV_TO_APP_BUFFER_UNDERFLOW = MKBETAG('B','U','F','L'),
262 
274  AV_DEV_TO_APP_BUFFER_READABLE = MKBETAG('B','R','D',' '),
275  AV_DEV_TO_APP_BUFFER_WRITABLE = MKBETAG('B','W','R',' '),
276 
284  AV_DEV_TO_APP_MUTE_STATE_CHANGED = MKBETAG('C','M','U','T'),
285 
293  AV_DEV_TO_APP_VOLUME_LEVEL_CHANGED = MKBETAG('C','V','O','L'),
294 };

Функции

◆ avdevice_version()

unsigned avdevice_version ( void  )

◆ avdevice_configuration()

const char* avdevice_configuration ( void  )

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavdevice/avdevice.h>

Return the libavdevice build-time configuration.

◆ avdevice_license()

const char* avdevice_license ( void  )

◆ avdevice_register_all()

void avdevice_register_all ( void  )

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavdevice/avdevice.h>

Initialize libavdevice and register all the input and output devices.

◆ av_input_audio_device_next()

AVInputFormat* av_input_audio_device_next ( AVInputFormat d)

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavdevice/avdevice.h>

Audio input devices iterator.

If d is NULL, returns the first registered input audio/video device, if d is non-NULL, returns the next registered input audio/video device after d or NULL if d is the last one.

◆ av_input_video_device_next()

AVInputFormat* av_input_video_device_next ( AVInputFormat d)

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavdevice/avdevice.h>

Video input devices iterator.

If d is NULL, returns the first registered input audio/video device, if d is non-NULL, returns the next registered input audio/video device after d or NULL if d is the last one.

◆ av_output_audio_device_next()

AVOutputFormat* av_output_audio_device_next ( AVOutputFormat d)

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavdevice/avdevice.h>

Audio output devices iterator.

If d is NULL, returns the first registered output audio/video device, if d is non-NULL, returns the next registered output audio/video device after d or NULL if d is the last one.

◆ av_output_video_device_next()

AVOutputFormat* av_output_video_device_next ( AVOutputFormat d)

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavdevice/avdevice.h>

Video output devices iterator.

If d is NULL, returns the first registered output audio/video device, if d is non-NULL, returns the next registered output audio/video device after d or NULL if d is the last one.

◆ avdevice_app_to_dev_control_message()

int avdevice_app_to_dev_control_message ( struct AVFormatContext s,
enum AVAppToDevMessageType  type,
void data,
size_t  data_size 
)

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavdevice/avdevice.h>

Send control message from application to device.

Аргументы
sdevice context.
typemessage type.
datamessage data. Exact type depends on message type.
data_sizesize of message data.
Возвращает
>= 0 on success, negative on error. AVERROR(ENOSYS) when device doesn't implement handler of the message.

◆ avdevice_dev_to_app_control_message()

int avdevice_dev_to_app_control_message ( struct AVFormatContext s,
enum AVDevToAppMessageType  type,
void data,
size_t  data_size 
)

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavdevice/avdevice.h>

Send control message from device to application.

Аргументы
sdevice context.
typemessage type.
datamessage data. Can be NULL.
data_sizesize of message data.
Возвращает
>= 0 on success, negative on error. AVERROR(ENOSYS) when application doesn't implement handler of the message.

◆ avdevice_capabilities_create()

int avdevice_capabilities_create ( AVDeviceCapabilitiesQuery **  caps,
AVFormatContext s,
AVDictionary **  device_options 
)

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavdevice/avdevice.h>

Initialize capabilities probing API based on AVOption API.

avdevice_capabilities_free() must be called when query capabilities API is not used anymore.

Аргументы
[out]capsDevice capabilities data. Pointer to a NULL pointer must be passed.
sContext of the device.
device_optionsAn AVDictionary filled with device-private options. On return this parameter will be destroyed and replaced with a dict containing options that were not found. May be NULL. The same options must be passed later to avformat_write_header() for output devices or avformat_open_input() for input devices, or at any other place that affects device-private options.
Возвращает
>= 0 on success, negative otherwise.

◆ avdevice_capabilities_free()

void avdevice_capabilities_free ( AVDeviceCapabilitiesQuery **  caps,
AVFormatContext s 
)

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavdevice/avdevice.h>

Free resources created by avdevice_capabilities_create()

Аргументы
capsDevice capabilities data to be freed.
sContext of the device.

◆ avdevice_list_devices()

int avdevice_list_devices ( struct AVFormatContext s,
AVDeviceInfoList **  device_list 
)

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavdevice/avdevice.h>

List devices.

Returns available device names and their parameters.

Заметки
: Some devices may accept system-dependent device names that cannot be autodetected. The list returned by this function cannot be assumed to be always completed.
Аргументы
sdevice context.
[out]device_listlist of autodetected devices.
Возвращает
count of autodetected devices, negative on error.

◆ avdevice_free_list_devices()

void avdevice_free_list_devices ( AVDeviceInfoList **  device_list)

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavdevice/avdevice.h>

Convenient function to free result of avdevice_list_devices().

Аргументы
devicesdevice list to be freed.

◆ avdevice_list_input_sources()

int avdevice_list_input_sources ( struct AVInputFormat device,
const char *  device_name,
AVDictionary device_options,
AVDeviceInfoList **  device_list 
)

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavdevice/avdevice.h>

List devices.

Returns available device names and their parameters. These are convinient wrappers for avdevice_list_devices(). Device context is allocated and deallocated internally.

Аргументы
devicedevice format. May be NULL if device name is set.
device_namedevice name. May be NULL if device format is set.
device_optionsAn AVDictionary filled with device-private options. May be NULL. The same options must be passed later to avformat_write_header() for output devices or avformat_open_input() for input devices, or at any other place that affects device-private options.
[out]device_listlist of autodetected devices
Возвращает
count of autodetected devices, negative on error.
Заметки
device argument takes precedence over device_name when both are set.

◆ avdevice_list_output_sinks()

int avdevice_list_output_sinks ( struct AVOutputFormat device,
const char *  device_name,
AVDictionary device_options,
AVDeviceInfoList **  device_list 
)

Переменные

◆ av_device_capabilities

const AVOption av_device_capabilities[]

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavdevice/avdevice.h>

AVOption table used by devices to implement device capabilities API. Should not be used by a user.

AV_APP_TO_DEV_MUTE
@ AV_APP_TO_DEV_MUTE
Definition: avdevice.h:179
AV_APP_TO_DEV_SET_VOLUME
@ AV_APP_TO_DEV_SET_VOLUME
Definition: avdevice.h:168
AV_DEV_TO_APP_BUFFER_OVERFLOW
@ AV_DEV_TO_APP_BUFFER_OVERFLOW
Definition: avdevice.h:260
AV_CODEC_ID_RAWVIDEO
@ AV_CODEC_ID_RAWVIDEO
Definition: avcodec.h:231
AV_DEV_TO_APP_PREPARE_WINDOW_BUFFER
@ AV_DEV_TO_APP_PREPARE_WINDOW_BUFFER
Definition: avdevice.h:229
AV_APP_TO_DEV_PAUSE
@ AV_APP_TO_DEV_PAUSE
Definition: avdevice.h:155
AV_APP_TO_DEV_GET_MUTE
@ AV_APP_TO_DEV_GET_MUTE
Definition: avdevice.h:192
AV_APP_TO_DEV_WINDOW_REPAINT
@ AV_APP_TO_DEV_WINDOW_REPAINT
Definition: avdevice.h:144
AV_DEV_TO_APP_MUTE_STATE_CHANGED
@ AV_DEV_TO_APP_MUTE_STATE_CHANGED
Definition: avdevice.h:284
av_opt_set
int av_opt_set(void *obj, const char *name, const char *val, int search_flags)
AV_APP_TO_DEV_UNMUTE
@ AV_APP_TO_DEV_UNMUTE
Definition: avdevice.h:180
AV_APP_TO_DEV_TOGGLE_PAUSE
@ AV_APP_TO_DEV_TOGGLE_PAUSE
Definition: avdevice.h:157
AV_DEV_TO_APP_DISPLAY_WINDOW_BUFFER
@ AV_DEV_TO_APP_DISPLAY_WINDOW_BUFFER
Definition: avdevice.h:240
AV_DEV_TO_APP_CREATE_WINDOW_BUFFER
@ AV_DEV_TO_APP_CREATE_WINDOW_BUFFER
Definition: avdevice.h:218
avdevice_capabilities_create
int avdevice_capabilities_create(AVDeviceCapabilitiesQuery **caps, AVFormatContext *s, AVDictionary **device_options)
AV_PIX_FMT_YUV420P
@ AV_PIX_FMT_YUV420P
planar YUV 4:2:0, 12bpp, (1 Cr & Cb sample per 2x2 Y samples)
Definition: pixfmt.h:66
AV_APP_TO_DEV_GET_VOLUME
@ AV_APP_TO_DEV_GET_VOLUME
Definition: avdevice.h:191
AVDeviceCapabilitiesQuery
Definition: avdevice.h:400
AV_APP_TO_DEV_NONE
@ AV_APP_TO_DEV_NONE
Definition: avdevice.h:123
AV_DEV_TO_APP_BUFFER_READABLE
@ AV_DEV_TO_APP_BUFFER_READABLE
Definition: avdevice.h:274
AV_APP_TO_DEV_PLAY
@ AV_APP_TO_DEV_PLAY
Definition: avdevice.h:156
AVOptionRanges
Definition: opt.h:329
AV_APP_TO_DEV_TOGGLE_MUTE
@ AV_APP_TO_DEV_TOGGLE_MUTE
Definition: avdevice.h:181
query
GLenum query
Definition: SDL_opengl_glext.h:3483
avformat_alloc_output_context2
int avformat_alloc_output_context2(AVFormatContext **ctx, ff_const59 AVOutputFormat *oformat, const char *format_name, const char *filename)
AV_APP_TO_DEV_WINDOW_SIZE
@ AV_APP_TO_DEV_WINDOW_SIZE
Definition: avdevice.h:134
avdevice_capabilities_free
void avdevice_capabilities_free(AVDeviceCapabilitiesQuery **caps, AVFormatContext *s)
AVFormatContext
Definition: avformat.h:1344
avformat_free_context
void avformat_free_context(AVFormatContext *s)
av_opt_query_ranges
int av_opt_query_ranges(AVOptionRanges **, void *obj, const char *key, int flags)
AV_DEV_TO_APP_VOLUME_LEVEL_CHANGED
@ AV_DEV_TO_APP_VOLUME_LEVEL_CHANGED
Definition: avdevice.h:293
AV_DEV_TO_APP_BUFFER_WRITABLE
@ AV_DEV_TO_APP_BUFFER_WRITABLE
Definition: avdevice.h:275
AV_DEV_TO_APP_NONE
@ AV_DEV_TO_APP_NONE
Definition: avdevice.h:202
AV_DEV_TO_APP_DESTROY_WINDOW_BUFFER
@ AV_DEV_TO_APP_DESTROY_WINDOW_BUFFER
Definition: avdevice.h:251
AV_DEV_TO_APP_BUFFER_UNDERFLOW
@ AV_DEV_TO_APP_BUFFER_UNDERFLOW
Definition: avdevice.h:261