World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
- p -
p2DEvents :
Events.cpp
,
Events2D.h
p2DEventsTXT_Raw :
mm7_data.h
,
mm7_data.cpp
pActors :
Actor.cpp
,
Actor.h
pAgeingTable :
Player.cpp
pAgingAttributeModifier :
Player.cpp
pAirResistanceAttributeDescription :
mm7_data.cpp
,
mm7_data.h
pAnimatedRooms :
stru159.h
,
UIHouses.cpp
paperdoll_Armor_Coord :
UICharacter.cpp
paperdoll_armor_texture :
UICharacter.cpp
paperdoll_Belt :
UICharacter.cpp
paperdoll_belt_texture :
UICharacter.cpp
paperdoll_Boot :
UICharacter.cpp
paperdoll_boots_texture :
UICharacter.cpp
paperdoll_Cloak :
UICharacter.cpp
paperdoll_cloak_collar_texture :
UICharacter.cpp
paperdoll_cloak_texture :
UICharacter.cpp
paperdoll_CloakCollar :
UICharacter.cpp
paperdoll_dbrds :
UICharacter.cpp
,
UICharacter.h
paperdoll_Helm :
UICharacter.cpp
paperdoll_helm_texture :
UICharacter.cpp
paperdoll_shoulder_coord :
UICharacter.cpp
paperdoll_shoulder_second_coord :
UICharacter.cpp
paperdoll_Weapon :
UICharacter.cpp
papredoll_dbods :
UICharacter.cpp
papredoll_dlads :
UICharacter.cpp
papredoll_dlaus :
UICharacter.cpp
papredoll_dlhs :
UICharacter.cpp
papredoll_dlhus :
UICharacter.cpp
papredoll_drhs :
UICharacter.cpp
papredoll_flying_feet :
UICharacter.cpp
param_to_bonus_table :
Player.cpp
parameter_to_bonus_value :
Player.cpp
parchment :
UIPopup.cpp
,
UIPopup.h
pArcomageGame :
Arcomage.cpp
,
Arcomage.h
,
Arcomage.cpp
pArmorSkills :
UICharacter.cpp
pArmourClassAttributeDescription :
mm7_data.cpp
,
mm7_data.h
particle_engine :
SpriteObject.cpp
party_buff_icons :
mm7_data.cpp
,
mm7_data.h
party_has_equipment :
mm7_data.cpp
,
mm7_data.h
Party_Spec_Motion_status_ids :
mm7_data.cpp
,
mm7_data.h
Party_Teleport_Cam_Pitch :
mm7_data.cpp
,
mm7_data.h
Party_Teleport_Cam_Yaw :
mm7_data.cpp
,
mm7_data.h
Party_Teleport_Map_Name :
mm7_data.cpp
,
mm7_data.h
Party_Teleport_X_Pos :
mm7_data.cpp
,
mm7_data.h
Party_Teleport_Y_Pos :
mm7_data.cpp
,
mm7_data.h
Party_Teleport_Z_Pos :
mm7_data.cpp
,
mm7_data.h
Party_Teleport_Z_Speed :
mm7_data.cpp
,
mm7_data.h
pAttackBonusAttributeDescription :
mm7_data.cpp
,
mm7_data.h
pAttackDamageAttributeDescription :
mm7_data.cpp
,
mm7_data.h
pAudioPlayer :
AudioPlayer.cpp
,
AudioPlayer.h
pAutonoteFont :
GUIFont.cpp
,
GUIFont.h
pAutonoteTxt :
Autonotes.h
,
mm7_data.cpp
pAutonoteTXT_Raw :
mm7_data.cpp
,
mm7_data.h
pAwards :
Awards.h
,
mm7_data.cpp
pAwardsTXT_Raw :
mm7_data.cpp
,
mm7_data.h
pBaseHealthByClass :
Player.cpp
pBaseHealthPerLevelByClass :
Player.cpp
pBaseManaByClass :
Player.cpp
pBaseManaPerLevelByClass :
Player.cpp
pBillboardRenderList :
IRender.h
,
RenderOpenGL.cpp
pBitmaps_LOD :
LOD.cpp
,
LOD.h
pBitmaps_LOD_mm6 :
LOD.cpp
,
LOD.h
pBitmaps_LOD_mm8 :
LOD.cpp
,
LOD.h
pBlueFacesInBLVMinimapIDs :
mm7_data.cpp
,
mm7_data.h
pBLVRenderParams :
Indoor.cpp
,
Indoor.h
pBodyResistanceAttributeDescription :
mm7_data.cpp
,
mm7_data.h
pBook2Font :
GUIFont.cpp
,
GUIFont.h
pBookFont :
GUIFont.cpp
,
GUIFont.h
pBooksButtonOverlay :
GUIWindow.cpp
,
GUIWindow.h
pBspRenderer :
Indoor.cpp
,
Indoor.h
pBtn_Autonotes :
GUIButton.cpp
,
GUIButton.h
pBtn_Autonotes_Instructors :
GUIButton.cpp
,
GUIButton.h
pBtn_Autonotes_Misc :
GUIButton.cpp
,
GUIButton.h
pBtn_Book_1 :
GUIButton.cpp
,
GUIButton.h
pBtn_Book_2 :
GUIButton.cpp
,
GUIButton.h
pBtn_Book_3 :
GUIButton.cpp
,
GUIButton.h
pBtn_Book_4 :
GUIButton.cpp
,
GUIButton.h
pBtn_Book_5 :
GUIButton.cpp
,
GUIButton.h
pBtn_Book_6 :
GUIButton.cpp
,
GUIButton.h
pBtn_Calendar :
GUIButton.cpp
,
GUIButton.h
pBtn_CastSpell :
GUIButton.cpp
,
GUIButton.h
pBtn_CloseBook :
GUIButton.cpp
,
GUIButton.h
pBtn_Down :
GUIButton.cpp
,
GUIButton.h
pBtn_ExitCancel :
GUIButton.cpp
,
GUIButton.h
pBtn_GameControls :
GUIButton.cpp
,
GUIButton.h
pBtn_GameSettings :
GUIButton.cpp
,
GUIButton.h
pBtn_History :
GUIButton.cpp
,
GUIButton.h
pBtn_InstallRemoveSpell :
GUIButton.cpp
,
GUIButton.h
pBtn_LoadGame :
GUIButton.cpp
,
GUIButton.h
pBtn_Maps :
GUIButton.cpp
,
GUIButton.h
pBtn_NewGame :
GUIButton.cpp
,
GUIButton.h
pBtn_NPCLeft :
GUIButton.cpp
,
GUIButton.h
pBtn_NPCRight :
GUIButton.cpp
,
GUIButton.h
pBtn_Quests :
GUIButton.cpp
,
GUIButton.h
pBtn_QuickReference :
GUIButton.cpp
,
GUIButton.h
pBtn_QuitGame :
GUIButton.cpp
,
GUIButton.h
pBtn_Rest :
GUIButton.cpp
,
GUIButton.h
pBtn_Resume :
GUIButton.cpp
,
GUIButton.h
pBtn_SaveGame :
GUIButton.cpp
,
GUIButton.h
pBtn_SliderLeft :
GUIButton.cpp
,
GUIButton.h
pBtn_SliderRight :
GUIButton.cpp
,
GUIButton.h
pBtn_Up :
GUIButton.cpp
,
GUIButton.h
pBtn_YES :
GUIButton.cpp
,
GUIButton.h
pBtn_ZoomIn :
mm7_data.cpp
,
mm7_data.h
pBtn_ZoomOut :
mm7_data.cpp
,
mm7_data.h
pBtnArrowUp :
GUIButton.cpp
,
GUIButton.h
pBtnCancel :
GUIButton.cpp
,
GUIButton.h
pBtnDownArrow :
GUIButton.cpp
,
GUIButton.h
pBtnLoadSlot :
GUIButton.cpp
,
GUIButton.h
pButton_RestUI_Exit :
GUIButton.cpp
,
GUIButton.h
pButton_RestUI_Main :
GUIButton.cpp
,
GUIButton.h
pButton_RestUI_Wait1Hour :
GUIButton.cpp
,
GUIButton.h
pButton_RestUI_Wait5Minutes :
GUIButton.cpp
,
GUIButton.h
pButton_RestUI_WaitUntilDawn :
GUIButton.cpp
,
GUIButton.h
pCards :
Arcomage.h
,
ArcomageCards.cpp
pCastSpellInfo :
CastSpellInfo.cpp
pCharacterScreen_AwardsBtn :
GUIButton.cpp
,
GUIButton.h
pCharacterScreen_DetalizBtn :
GUIButton.cpp
,
GUIButton.h
pCharacterScreen_DollBtn :
GUIButton.cpp
,
GUIButton.h
pCharacterScreen_ExitBtn :
GUIButton.cpp
,
GUIButton.h
pCharacterScreen_InventoryBtn :
GUIButton.cpp
,
GUIButton.h
pCharacterScreen_SkillsBtn :
GUIButton.cpp
,
GUIButton.h
pCharacterScreen_StatsBtn :
GUIButton.cpp
,
GUIButton.h
pChestHeightsByType :
UIChest.cpp
,
UIChest.h
pChestList :
Chest.cpp
,
Chest.h
pChestPixelOffsetX :
UIChest.cpp
,
UIChest.h
pChestPixelOffsetY :
UIChest.cpp
,
UIChest.h
pChestWidthsByType :
UIChest.cpp
,
UIChest.h
pChestWindow :
GUIWindow.cpp
,
GUIWindow.h
pConditionAttributeModifier :
Player.cpp
pConditionImportancyTable :
Player.cpp
pCreationUI_BtnPressLeft :
GUIButton.cpp
,
GUIButton.h
pCreationUI_BtnPressLeft2 :
GUIButton.cpp
,
GUIButton.h
pCreationUI_BtnPressRight :
GUIButton.cpp
,
GUIButton.h
pCreationUI_BtnPressRight2 :
GUIButton.cpp
,
GUIButton.h
pCurrentMapName :
mm7_data.cpp
,
mm7_data.h
pDDrawClipper :
Render.cpp
,
RenderD3D.h
pDecorationList :
DecorationList.cpp
,
DecorationList.h
pDefaultSkyTexture :
mm7_data.cpp
,
mm7_data.h
pDialogue_SpeakingActor :
mm7_data.cpp
,
mm7_data.h
pDialogueNPCCount :
NPC.cpp
,
NPC.h
pDialogueNPCPortraits :
NPC.cpp
,
NPC.h
pDialogueWindow :
GUIWindow.cpp
,
GUIWindow.h
pDoorSoundIDsByLocationID :
Indoor.cpp
pEarthResistanceAttributeDescription :
mm7_data.cpp
,
mm7_data.h
pEquipTypeToBodyAnchor :
Player.cpp
pEvents_LOD :
LOD.cpp
,
LOD.h
pEventTimer :
Time.cpp
,
Time.h
pFactionTable :
mm7_data.cpp
,
mm7_data.h
pFastSpellAttributeDescription :
mm7_data.cpp
,
mm7_data.h
pFireResistanceAttributeDescription :
mm7_data.cpp
,
mm7_data.h
pFontArrus :
GUIFont.cpp
,
GUIFont.h
pFontCChar :
GUIFont.cpp
pFontComic :
GUIFont.cpp
,
GUIFont.h
pFontCreate :
GUIFont.cpp
,
GUIFont.h
pFontLucida :
GUIFont.cpp
,
GUIFont.h
pFontSmallnum :
GUIFont.cpp
,
GUIFont.h
pGameLoadingUI_ProgressBar :
GUIProgressBar.cpp
,
GUIProgressBar.h
pGames_LOD :
LOD.cpp
,
LOD.h
pGlobalEVT :
Events.cpp
,
Events.h
pGlobalEVT_Index :
Events.cpp
,
Events.h
pGUIWindow2 :
GUIWindow.cpp
,
GUIWindow.h
pGUIWindow_CastTargetedSpell :
GUIWindow.cpp
,
GUIWindow.h
pGUIWindow_CurrentMenu :
GUIWindow.cpp
,
GUIWindow.h
pGUIWindow_EscMessageWindow :
GUIWindow.cpp
,
GUIWindow.h
pGUIWindow_ScrollWindow :
GUIWindow.cpp
,
GUIWindow.h
pHealthBarPos :
mm7_data.cpp
,
mm7_data.h
pHealthPointsAttributeDescription :
mm7_data.cpp
,
mm7_data.h
pHiredNPCsIconsOffsetsX :
mm7_data.cpp
,
mm7_data.h
pHiredNPCsIconsOffsetsY :
mm7_data.cpp
,
mm7_data.h
pHistoryTXT_Raw :
StorylineTextTable.cpp
,
StorylineTextTable.h
pHostileTXT_Raw :
mm7_data.cpp
,
mm7_data.h
pHouse_ExitPictures :
mm7_data.cpp
,
mm7_data.h
pi :
VectorTypes.h
PickedPlayer2_unused :
Party.cpp
PickedPlayer3_unused :
Party.cpp
PickedPlayer4_unused :
Party.cpp
pIconIDs_Turn :
mm7_data.cpp
,
mm7_data.h
pIconPos :
Spells.cpp
,
Spells.h
pIcons_LOD :
LOD.h
,
LOD.cpp
,
GUIFont.cpp
pIcons_LOD_mm6 :
LOD.cpp
,
LOD.h
pIcons_LOD_mm8 :
LOD.cpp
,
LOD.h
pIconsFrameTable :
mm7_data.cpp
,
IconFrameTable.h
pIndoor :
Indoor.cpp
,
Indoor.h
pIndoorCameraD3D :
IndoorCameraD3D.cpp
,
IndoorCameraD3D.h
pItemsTable :
Items.cpp
,
Items.h
pKeyActionMap :
Keyboard.cpp
,
Keyboard.h
playDeck :
Arcomage.cpp
playdiscard_anim_start :
Arcomage.cpp
played_card_id :
Arcomage.cpp
Player1Name :
Arcomage.cpp
Player2Name :
Arcomage.cpp
Player_Cards_Shift :
Arcomage.cpp
Player_Gets_First_Turn :
Arcomage.cpp
player_levels :
mm7_data.cpp
,
mm7_data.h
playerAlreadyPicked :
Party.cpp
PlayerSpeechID :
Player.cpp
,
Player.h
pLevelDecorations :
Decoration.cpp
,
Decoration.h
pLevelEVT :
Events.cpp
,
Events.h
pLevelEVT_Index :
Events.h
,
Events.cpp
pLevelStr :
Events.cpp
,
Events.h
pLevelStrOffsets :
Events.h
,
Events.cpp
pLloydsBeacons_SomeXs :
LloydsBook.cpp
pLloydsBeacons_SomeYs :
LloydsBook.cpp
pLloydsBeaconsPreviewXs :
LloydsBook.cpp
pLloydsBeaconsPreviewYs :
LloydsBook.cpp
pMagicSkills :
UICharacter.cpp
pManaBarPos :
mm7_data.cpp
,
mm7_data.h
pMapStats :
MapInfo.h
,
mm7_data.cpp
pMapStatsTXT_Raw :
mm7_data.cpp
,
mm7_data.h
pMaxLevelPerTrainingHallType :
mm7_data.cpp
,
mm7_data.h
pMediaPlayer :
MediaPlayer.cpp
,
MediaPlayer.h
pMerchantsBuyPhrases :
mm7_data.h
,
mm7_data.cpp
pMerchantsIdentifyPhrases :
mm7_data.cpp
,
mm7_data.h
pMerchantsRepairPhrases :
mm7_data.h
,
mm7_data.cpp
pMerchantsSellPhrases :
mm7_data.cpp
,
mm7_data.h
pMerchantsTXT_Raw :
mm7_data.cpp
,
mm7_data.h
pMessageQueue_50C9E8 :
GUIWindow.cpp
,
GUIWindow.h
pMessageQueue_50CBD0 :
GUIWindow.h
,
GUIWindow.cpp
pMindResistanceAttributeDescription :
mm7_data.cpp
,
mm7_data.h
pMiscSkills :
UICharacter.cpp
pMiscTimer :
Time.cpp
,
Time.h
pMissleBonusAttributeDescription :
mm7_data.cpp
,
mm7_data.h
pMissleDamageAttributeDescription :
mm7_data.cpp
,
mm7_data.h
pMMT_MainMenu_BtnContinue :
GUIButton.cpp
,
GUIButton.h
pMMT_MainMenu_BtnExit :
GUIButton.cpp
,
GUIButton.h
pMMT_MainMenu_BtnMM6 :
GUIButton.cpp
,
GUIButton.h
pMMT_MainMenu_BtnMM7 :
GUIButton.cpp
,
GUIButton.h
pMMT_MainMenu_BtnMM8 :
GUIButton.cpp
,
GUIButton.h
pMobileLightsStack :
LightmapBuilder.cpp
,
LightmapBuilder.h
pModalWindow :
GUIWindow.cpp
,
GUIWindow.h
pMonsterArenaPlacements :
UIArena.cpp
,
UIArena.h
pMonsterList :
Monsters.h
,
Monsters.cpp
pMonsterPlacementTXT_Raw :
mm7_data.cpp
,
mm7_data.h
pMonsterStats :
Monsters.cpp
,
Monsters.h
pMonstersTXT_Raw :
mm7_data.cpp
,
mm7_data.h
pMouse :
UICharacter.cpp
,
UIPopup.cpp
,
UIGame.cpp
pMovie_Track :
MediaPlayer.cpp
,
MediaPlayer.h
pNew_LOD :
LOD.cpp
,
LOD.h
pNPCPortraits_x :
mm7_data.h
,
mm7_data.cpp
pNPCPortraits_y :
mm7_data.cpp
,
mm7_data.h
pNPCStats :
NPC.cpp
,
NPC.h
pNPCTopics :
mm7_data.cpp
,
NPC.h
pObjectList :
ObjectList.cpp
,
ObjectList.h
pODMRenderParams :
IRender.h
,
Outdoor.cpp
PortalFace :
mm7_data.cpp
,
mm7_data.h
pOtherOverlayList :
Overlays.cpp
,
Overlays.h
pOutdoor :
Outdoor.cpp
,
Outdoor.h
pOverlayList :
Overlays.cpp
,
Overlays.h
pp_help :
postprocess.h
pPaletteManager :
PaletteManager.h
,
PaletteManager.cpp
pPaperdoll_Beards :
UICharacter.cpp
pPaperdoll_BodyX :
UICharacter.cpp
pPaperdoll_BodyY :
UICharacter.cpp
pPaperdoll_LeftHand :
UICharacter.cpp
pPaperdoll_RightHand :
UICharacter.cpp
pPaperdoll_SecondLeftHand :
UICharacter.cpp
pPaperdollLeftEmptyHand :
UICharacter.cpp
pParty :
Party.cpp
,
Party.h
pPartyActionQueue :
Party.cpp
,
Party.h
pPartySpellbuffsUI_smthns :
mm7_data.cpp
,
mm7_data.h
pPartySpellbuffsUI_XYs :
mm7_data.cpp
,
mm7_data.h
pPlayerAgeAttributeDescription :
mm7_data.cpp
,
mm7_data.h
pPlayerConditionAttributeDescription :
mm7_data.cpp
,
mm7_data.h
pPlayerCreationUI_BtnMinus :
GUIButton.cpp
,
GUIButton.h
pPlayerCreationUI_BtnOK :
GUIButton.cpp
,
GUIButton.h
pPlayerCreationUI_BtnPlus :
GUIButton.cpp
,
GUIButton.h
pPlayerCreationUI_BtnReset :
GUIButton.cpp
,
GUIButton.h
pPlayerExperienceAttributeDescription :
mm7_data.cpp
,
mm7_data.h
pPlayerFrameTable :
mm7_data.cpp
,
PlayerFrameTable.h
pPlayerLevelAttributeDescription :
mm7_data.cpp
,
mm7_data.h
pPlayerPortraitsNames :
mm7_data.cpp
,
mm7_data.h
pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing :
mm7_data.cpp
,
mm7_data.h
pPlayers :
Player.cpp
,
Player.h
pPotionNotesTXT_Raw :
mm7_data.cpp
,
mm7_data.h
pPotionsTXT_Raw :
mm7_data.h
,
mm7_data.cpp
pPrevVirtualCidesMapping :
mm7_data.cpp
,
mm7_data.h
pPrimaryWindow :
GUIWindow.cpp
,
GUIWindow.h
pQuestsTXT_Raw :
mm7_data.cpp
,
mm7_data.h
pQuestTable :
mm7_data.cpp
,
mm7_data.h
prev_screen_type :
GUIWindow.cpp
,
GUIWindow.h
price_for_membership :
mm7_data.h
,
mm7_data.cpp
pRnd :
Random.h
,
Random.cpp
provider :
AudioPlayer.cpp
,
MediaPlayer.cpp
pSavegameHeader :
SaveLoad.h
,
SaveLoad.cpp
pSavegameList :
SaveLoad.cpp
,
SaveLoad.h
pSavegameThumbnails :
SaveLoad.h
,
SaveLoad.cpp
pSavegameUsedSlots :
SaveLoad.h
,
SaveLoad.cpp
pSaveListPosition :
mm7_data.h
,
mm7_data.cpp
pScrolls :
mm7_data.cpp
,
mm7_data.h
pScrollsTXT_Raw :
mm7_data.h
,
mm7_data.cpp
pShopOptions :
mm7_data.cpp
,
mm7_data.h
pSkillAvailabilityPerClass :
Player.cpp
pSkillPointsAttributeDescription :
mm7_data.h
,
mm7_data.cpp
pSomeEVT :
Events.h
,
Events.cpp
pSomeEVT_Events :
Events.cpp
,
Events.h
pSomeOtherEVT :
Events.cpp
,
Events.h
pSomeOtherEVT_Events :
Events.h
,
Events.cpp
pSoundList :
AudioPlayer.h
,
AudioPlayer.cpp
pSoundVolumeLevels :
AudioPlayer.cpp
,
AudioPlayer.h
pSpellbookSpellIndices :
Spellbook.cpp
pSpellDatas :
Spells.h
,
Spells.cpp
pSpellFont :
GUIFont.h
,
GUIFont.cpp
pSpellPointsAttributeDescription :
mm7_data.h
,
mm7_data.cpp
pSpellStats :
Spells.h
,
Spells.cpp
pSpellsTXT_Raw :
mm7_data.cpp
,
mm7_data.h
pSpriteFrameTable :
Sprites.h
,
Sprites.cpp
pSpriteObjects :
SpriteObject.h
,
SpriteObject.cpp
pSprites_LOD :
LOD.cpp
,
LOD.h
pSprites_LOD_mm6 :
LOD.cpp
,
LOD.h
pSprites_LOD_mm8 :
LOD.h
,
LOD.cpp
pSRZBufferLineOffsets :
mm7_data.cpp
,
mm7_data.h
pStartingMapName :
mm7_data.cpp
,
mm7_data.h
pStationaryLightsStack :
LightmapBuilder.h
,
LightmapBuilder.cpp
pStorylineText :
StorylineTextTable.h
,
StorylineTextTable.cpp
pTerrainNormalIndices :
mm7_data.cpp
,
mm7_data.h
pTerrainNormals :
mm7_data.h
,
mm7_data.cpp
pTerrainSomeOtherData :
mm7_data.cpp
,
mm7_data.h
pTextureFrameTable :
Image.h
,
Image.cpp
pTileTable :
mm7_data.h
,
mm7_data.cpp
pTmpBuf3 :
mm7_data.h
,
GUIFont.cpp
pTownPortalBook_hs :
TownPortalBook.cpp
pTownPortalBook_ws :
TownPortalBook.cpp
pTownPortalBook_xs :
TownPortalBook.cpp
pTownPortalBook_ys :
TownPortalBook.cpp
ptr_507BA4 :
GUIButton.h
,
GUIButton.cpp
ptr_507BC8 :
GUIWindow.h
,
GUIWindow.cpp
ptr_507BD0 :
GUIWindow.h
,
GUIWindow.cpp
ptr_50C9A4_ItemToEnchant :
Items.h
,
Items.cpp
ptr_50C9E0 :
mm7_data.cpp
,
mm7_data.h
pTransitionStrings :
mm7_data.cpp
,
mm7_data.h
pTransitionsTXT_Raw :
mm7_data.h
,
mm7_data.cpp
pTurnEngine :
TurnEngine.h
,
TurnEngine.cpp
pUIAnim_Food :
Party.cpp
,
IconFrameTable.h
pUIAnim_Gold :
IconFrameTable.h
,
Party.cpp
pUIAnim_WizardEye :
IconFrameTable.h
,
Party.cpp
pUIAnims :
Party.cpp
,
IconFrameTable.h
pUIAnum_Torchlight :
Party.cpp
,
IconFrameTable.h
pVertices :
Render.cpp
,
RenderD3D.h
pViewport :
Viewport.h
,
mm7_data.cpp
pWaterResistanceAttributeDescription :
mm7_data.cpp
,
mm7_data.h
pWeaponSkills :
UICharacter.cpp
pWeather :
Weather.h
,
Weather.cpp
pWindow_MainMenu :
UIMainMenu.h
,
UIMainMenu.cpp
pWindowList_at_506F50_minus1_indexing :
mm7_data.h
,
mm7_data.cpp
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:05:36. Создано системой
1.8.17