World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Классы | |
class | MPlayer |
Переменные | |
MPlayer * | pMediaPlayer |
PMovie | pMovie_Track |
MPlayer* pMediaPlayer |
См. определение в файле MediaPlayer.cpp строка 43
Используется в EnterHouse(), Application::Game::EventLoop(), EventProcessor(), Application::Game::GameLoop(), GUIWindow_Transition::GUIWindow_Transition(), Application::Game::Loop(), Engine::MM7_Initialize(), Application::GameWindowHandler::OnMouseLeftClick(), Application::GameWindowHandler::OnMouseRightClick(), Application::GameWindowHandler::OnVkDown(), ShowMM7IntroVideo_and_LoadingScreen() и TavernDialog().
PMovie pMovie_Track |
См. определение в файле MediaPlayer.cpp строка 44
Используется в BackToHouseMenu(), Engine::Draw(), Engine::DrawGUI(), Application::Game::EventLoop(), Application::Game::GameLoop(), MPlayer::HouseMovieLoop(), MPlayer::IsMoviePlaying(), ArcomageGame::Loop(), MPlayer::MPlayer(), Application::GameWindowHandler::OnActivated(), Application::GameWindowHandler::OnVkDown(), MPlayer::OpenHouseMovie(), MPlayer::PlayFullscreenMovie(), MPlayer::StopMovie(), MPlayer::Unload() и GUIWindow_Transition::Update().