Список всех членов классов со ссылками на классы, к которым они принадлежат.
- l -
- l
: unaligned_16
, unaligned_32
, unaligned_64
 
- large_magnitude
: SDL_HapticLeftRight
 
- last_discard_sample
: AVStream
 
- last_dts
: AVCodecParserContext
, AVStream
 
- last_dts_for_order_check
: AVStream
 
- last_duration
: AVStream
 
- last_frame
: AVVideoStream
 
- last_in_packet_buffer
: AVStream
 
- last_IP_duration
: AVStream
 
- last_IP_pts
: AVStream
 
- last_pos
: AVCodecParserContext
 
- last_predictor_count
: AVCodecContext
 
- last_pts
: AVCodecParserContext
 
- last_regenerated
: Party
 
- last_resampled_frame_num
: Movie
 
- last_time
: AVIOContext
 
- last_visit
: LocationTime_stru1
 
- lastOpenedSpellbookPage
: Player
, Player_Image_MM7
 
- layers
: AVDRMFrameDescriptor
 
- lazy_initialization
: Image
 
- left
: AVRegionOfInterest
, PCXHeader
, SDL_RWops
 
- left_coeff
: SDL_HapticCondition
 
- left_sat
: SDL_HapticCondition
 
- leftright
: SDL_HapticEffect
 
- len
: SDL_AudioCVT
 
- len_cvt
: SDL_AudioCVT
 
- len_mult
: SDL_AudioCVT
 
- len_ratio
: SDL_AudioCVT
 
- length
: SDL_HapticCondition
, SDL_HapticConstant
, SDL_HapticCustom
, SDL_HapticLeftRight
, SDL_HapticPeriodic
, SDL_HapticRamp
, SDL_TextEditingEvent
, SwsVector
 
- level
: AVCodecContext
, AVCodecParameters
, AVDiracSeqHeader
, SDL_HapticConstant
 
- level_filename
: OutdoorLocation
 
- LevelDecoration()
: LevelDecoration
 
- lfe_mix_level
: AVDownmixInfo
 
- light_length_x
: LightmapBuilder
 
- light_length_x2
: LightmapBuilder
 
- light_length_y
: LightmapBuilder
 
- light_length_y2
: LightmapBuilder
 
- light_length_z
: LightmapBuilder
 
- light_length_z2
: LightmapBuilder
 
- light_radius
: LightmapBuilder
 
- Lightmap()
: Lightmap
 
- lightmap_builder
: Engine
, Engine_::IocContainer
, IndoorLocation
, IRender
, OutdoorLocation
 
- LightmapBuilder()
: LightmapBuilder
 
- LightmapFarClip()
: IndoorCameraD3D
 
- LightmapNeerClip()
: IndoorCameraD3D
 
- LightsStack_MobileLight_()
: LightsStack_MobileLight_
 
- LightsStack_StationaryLight_()
: LightsStack_StationaryLight_
 
- line
: GUIMessage
 
- linenum
: SDL_AssertData
 
- linesize
: AVFrame
, AVPicture
, AVSubtitleRect
 
- list_0037C
: IndoorCameraD3D
 
- list_0037C_size
: IndoorCameraD3D
 
- list_E0380
: IndoorCameraD3D
 
- list_E0380_size
: IndoorCameraD3D
 
- LloydBeacon()
: LloydBeacon
 
- LloydBeacon_Image_MM7()
: LloydBeacon_Image_MM7
 
- Load()
: Alpha_LOD_Loader
, Bitmaps_LOD_Loader
, BSPModelList
, ColorKey_LOD_Loader
, Image16bit_LOD_Loader
, ImageLoader
, IndoorLocation
, LODFile_IconsBitmaps
, Movie
, OutdoorLocation
, PCX_File_Loader
, PCX_LOD_File_Loader
, PCX_LOD_Loader
, Sprites_LOD_Loader
 
- LoadActualSkyFrame()
: OutdoorLocation
 
- LoadAnimations()
: SpellFxRenderer
 
- LoadAnimationSequenceAndPalettes()
: TextureFrameTable
 
- LoadAudioSnd()
: AudioPlayer
 
- LoadCompressed()
: LOD::File
 
- LoadCompressedTexture()
: LOD::File
 
- LoadDummyTexture()
: LODFile_IconsBitmaps
 
- loader
: Image
 
- LoadFile()
: LOD::WriteableFile
 
- LoadFont()
: GUIFont
 
- LoadFromLOD()
: Movie
 
- LoadHeader()
: LOD::File
 
- LoadHwlBitmap()
: IRender
, Render
, RenderBase
 
- LoadHwlSprite()
: IRender
, Render
, RenderBase
 
- LoadImageData()
: Image
, TextureD3D
, TextureOpenGL
 
- loading_bg
: GUIProgressBar
 
- LoadMovie()
: MPlayer
 
- LoadPalette()
: PaletteManager
 
- LoadPotionNotes()
: ItemsTable
 
- LoadPotions()
: ItemsTable
 
- LoadRaw()
: LOD::File
 
- LoadRoadTileset()
: OutdoorLocation
 
- LoadSound()
: AudioPlayer
 
- LoadSprite()
: LODFile_Sprites
 
- LoadSpriteFromFile()
: LODFile_Sprites
 
- LoadSprites()
: ArcomageGame
, LODFile_Sprites
 
- LoadSubIndices()
: LOD::File
 
- LoadTexture()
: HWLContainer
, LODFile_IconsBitmaps
 
- LoadTextureFromLOD()
: LODFile_IconsBitmaps
 
- LoadTexturePtr()
: LODFile_IconsBitmaps
 
- LoadTileGroupIds()
: OutdoorLocation
 
- loc_time
: OutdoorLocation
 
- Localization()
: Localization
 
- localization_raw
: Localization
 
- localization_strings
: Localization
 
- Location2D
: NPCData
, NPCData_Image_MM7
 
- location_file_description
: OutdoorLocation
 
- location_filename
: OutdoorLocation
 
- location_minimap
: ViewingParams
 
- lock
: AVD3D11VADeviceContext
 
- lock_ctx
: AVD3D11VADeviceContext
 
- lock_data
: SDL_Surface
 
- LockAll()
: PaletteManager
 
- locked
: SDL_Surface
 
- LockSurface_DDraw4()
: Render
 
- LockTestAll()
: PaletteManager
 
- LockX5
: MapInfo
 
- lod
: Alpha_LOD_Loader
, Bitmaps_LOD_Loader
, ColorKey_LOD_Loader
, Image16bit_LOD_Loader
, PCX_File_Loader
, PCX_LOD_File_Loader
, PCX_LOD_Loader
, Sprites_LOD_Loader
 
- lod_sprite_id
: Sprites_LOD_Loader
 
- LodDescription
: LOD::FileHeader
 
- LODFile_IconsBitmaps()
: LODFile_IconsBitmaps
 
- LODFile_Sprites()
: LODFile_Sprites
 
- LODSize
: LOD::FileHeader
 
- LODSprite()
: LODSprite
 
- LODSpriteHeader()
: LODSpriteHeader
 
- LodVersion
: LOD::FileHeader
 
- log
: Application::Game
, DecalBuilder
, Engine
, Engine_::EngineConfigFactory
, GUIWindow
, HWLContainer
, ImageLoader
, IndoorLocation
, IRender
, LightmapBuilder
, LightsStack_MobileLight_
, LightsStack_StationaryLight_
 
- Log()
: Log
 
- log
: OSWindow
, OutdoorLocation
, Vis
 
- log2_chroma_h
: AVPixFmtDescriptor
 
- log2_chroma_w
: AVPixFmtDescriptor
 
- log_level_offset
: AVCodecContext
 
- log_level_offset_offset
: AVClass
 
- logical_h
: SDLTest_CommonState
 
- logical_w
: SDLTest_CommonState
 
- long_name
: AVCodec
, AVCodecDescriptor
, AVInputFormat
, AVOutputFormat
 
- Loop()
: Application::Game
, ArcomageGame
 
- loop
: AudioSample16
 
- Loop()
: GUIWindow_MainMenu
 
- looping
: Movie
 
- LootActor()
: Actor
 
- lowres
: AVCodecContext
 
- lParam
: SDL_SysWMmsg
 
- ltc_divisor
: AVDVProfile
 
- lumH
: SwsFilter
 
- lumi_masking
: AVCodecContext
 
- lumV
: SwsFilter