World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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#include <avcodec.h>
Открытые атрибуты | |
attribute_deprecated uint8_t * | data [AV_NUM_DATA_POINTERS] |
pointers to the image data planes Подробнее... | |
attribute_deprecated int | linesize [AV_NUM_DATA_POINTERS] |
number of bytes per line Подробнее... | |
Picture data structure.
Up to four components can be stored into it, the last component is alpha.
attribute_deprecated uint8_t* AVPicture::data[AV_NUM_DATA_POINTERS] |
attribute_deprecated int AVPicture::linesize[AV_NUM_DATA_POINTERS] |