Список всех членов классов со ссылками на классы, к которым они принадлежат.
- c -
- c
: SDLTest_RandomContext
 
- CalcFaceBounding()
: stru10
 
- CalcMagicalDamageToActor()
: Actor
 
- CalcMovementExtents()
: stru141_actor_collision_object
 
- CalcPalettes_LUT()
: PaletteManager
 
- CalcPolygonLimits()
: stru10
 
- CalcPortalShape()
: IndoorCameraD3D
, stru10
 
- CalcSkyFrustumVec()
: SkyBillboardStruct
 
- CalcTextHeight()
: GUIFont
 
- CalculateIncommingDamage()
: Player
 
- CalculateMeleeDamageTo()
: Player
 
- CalculateMeleeDmgToEnemyWithWeapon()
: Player
 
- CalculateRangedDamageTo()
: Player
 
- CalculateRotations()
: IndoorCameraD3D
 
- callback
: AVIOInterruptCB
, SDL_AudioSpec
 
- CallBackTimer()
: CallBackTimer
 
- CamFrontDot
: SkyBillboardStruct
 
- CamLeftDot
: SkyBillboardStruct
 
- CamVecFront_X
: SkyBillboardStruct
 
- CamVecFront_Y
: SkyBillboardStruct
 
- CamVecFront_Z
: SkyBillboardStruct
 
- CamVecLeft_X
: SkyBillboardStruct
 
- CamVecLeft_Y
: SkyBillboardStruct
 
- CamVecLeft_Z
: SkyBillboardStruct
 
- can_be_discarded
: ArcomageCard
 
- can_draw_extra_card2
: ArcomageCard
 
- CanAct()
: Actor
, Player
 
- CanCastSpell()
: Player
 
- CanEquip_RaceAndAlignmentCheck()
: Player
 
- CanFitItem()
: Player
 
- CanIdentify()
: Player
 
- CanMoveThrough()
: DecorationDesc_mm6
 
- CanPlaceItemAt()
: Chest
 
- CanRepair()
: Player
 
- CanSaturateFaces()
: Engine
, Engine_::EngineConfig
 
- CanSteal()
: Player
 
- CanTrainToNextLevel()
: Player
 
- capabilities
: AVCodec
, AVHWAccel
 
- caps_internal
: AVCodec
, AVHWAccel
 
- card_power
: am_ai_cardpowerstruct
 
- card_resource_type
: ArcomageCard
 
- card_shift
: ArcomagePlayer
 
- cards_at_hand
: ArcomagePlayer
 
- cards_IDs
: ArcomageDeck
 
- cardsInUse
: ArcomageDeck
 
- CastPickRay()
: Vis
 
- CastSpellInfo()
: CastSpellInfo
 
- category
: AVClass
 
- caxis
: SDL_Event
 
- cbutton
: SDL_Event
 
- cdevice
: SDL_Event
 
- CEnchantment()
: CEnchantment
 
- center
: SDL_HapticCondition
 
- center_mix_level
: AVDownmixInfo
 
- center_mix_level_ltrt
: AVDownmixInfo
 
- center_of_ellipse_x
: AVHDRPlusColorTransformParams
 
- center_of_ellipse_y
: AVHDRPlusColorTransformParams
 
- CenterOnPartyZoomIn()
: ViewingParams
 
- CenterOnPartyZoomOut()
: ViewingParams
 
- cfg
: AVD3D11VAContext
, dxva_context
 
- cFirstChar
: FontData
 
- ChangeActivation()
: Mouse
 
- channel_counts
: AVABufferSinkParams
 
- channel_layout
: AVBufferSrcParameters
, AVCodecContext
, AVCodecParameters
, AVDeviceCapabilitiesQuery
, AVFilterLink
, AVFrame
 
- channel_layouts
: AVABufferSinkParams
, AVCodec
 
- channels
: AVCodecContext
, AVCodecParameters
, AVDeviceCapabilitiesQuery
, AVFilterLink
, AVFrame
, SDL_AudioSpec
, SDL_HapticCustom
 
- chapters
: AVFormatContext
 
- character_conditions
: Localization
 
- CharacterUI_AwardsTab_Draw()
: GUIWindow_CharacterRecord
 
- CharacterUI_SkillsTab_CreateButtons()
: GUIWindow_CharacterRecord
 
- CharacterUI_SkillsTab_Draw()
: GUIWindow_CharacterRecord
 
- CharacterUI_StatsTab_Draw()
: GUIWindow_CharacterRecord
 
- check_bitstream
: AVOutputFormat
 
- check_exit
: ArcomageGame
 
- CheckIntersectBModel()
: Vis
 
- checksum
: AVIOContext
 
- checksum_ptr
: AVIOContext
 
- CheckTextureStages()
: Render
 
- ChestDesc()
: ChestDesc
 
- ChestList()
: ChestList
 
- ChestUI_WritePointedObjectStatusString()
: Chest
 
- child_class_next
: AVClass
 
- child_next
: AVClass
 
- chrH
: SwsFilter
 
- chroma_format
: AVDiracSeqHeader
 
- chroma_intra_matrix
: AVCodecContext
 
- chroma_location
: AVCodecParameters
, AVFrame
 
- chroma_sample_location
: AVCodecContext
 
- chromaoffset
: AVCodecContext
 
- chrV
: SwsFilter
 
- CKeyListElement()
: CKeyListElement
 
- class_desc_raw
: Localization
 
- class_desciptions
: Localization
 
- class_name
: AVClass
 
- class_names
: Localization
 
- ClassifyPolygon()
: stru154
 
- classType
: Player
, Player_Image_MM7
 
- cLastChar
: FontData
 
- clean_height
: AVDiracSeqHeader
 
- clean_left_offset
: AVDiracSeqHeader
 
- clean_right_offset
: AVDiracSeqHeader
 
- clean_width
: AVDiracSeqHeader
 
- CleanupBeacons()
: Player
 
- Clear()
: explosion_effect_struct
, GUIMessageQueue
 
- ClearBlack()
: IRender
, Render
, RenderOpenGL
 
- ClearCursor()
: Mouse
 
- ClearItemBonusMaps()
: ItemGen
 
- ClearPickedItem()
: Mouse
 
- ClearSubNodes()
: LOD::WriteableFile
 
- ClearTarget()
: IRender
, Render
, RenderD3D
, RenderOpenGL
 
- ClearZBuffer()
: IRender
, Render
, RenderOpenGL
 
- Clickable()
: BLVFace
, ODMFace
 
- clicks
: SDL_MouseButtonEvent
 
- clip_rect
: SDL_Surface
 
- clip_w
: RenderOpenGL
 
- clip_x
: RenderOpenGL
 
- clip_y
: RenderOpenGL
 
- clip_z
: RenderOpenGL
 
- ClipDecalVertsToFace()
: stru9
 
- Clone()
: Engine_::EngineConfigFactory
, Graphics::IRenderConfigFactory
 
- Close()
: AudioBaseDataSource
, AudioSample16
, AudioTrackS16
 
- close
: AVBitStreamFilter
, AVCodec
, AVStreamWrapper
 
- Close()
: IAudioDataSource
, IVideoDataSource
, LOD::File
, Movie
 
- Closed
: BLVDoor
 
- CloseTargetedSpellWindow()
: Application::Game
 
- CloseWriteFile()
: LOD::WriteableFile
 
- Closing
: BLVDoor
 
- cm_codec_type
: AVVideotoolboxContext
 
- cm_fmt_desc
: AVVideotoolboxContext
 
- cNonHireFollowers
: Party
 
- cocoa
: SDL_SysWMinfo
, SDL_SysWMmsg
 
- code
: SDL_UserEvent
 
- codec
: AVCodecContext
, AVDeviceCapabilitiesQuery
, AVStream
 
- codec_descriptor
: AVCodecContext
 
- codec_id
: AVCodecContext
, AVCodecParameters
 
- codec_ids
: AVBitStreamFilter
, AVCodecParser
 
- codec_info_duration
: AVStream
 
- codec_info_duration_fields
: AVStream
 
- codec_info_nb_frames
: AVStream
 
- codec_tag
: AVCodecContext
, AVCodecParameters
, AVInputFormat
, AVOutputFormat
 
- codec_type
: AVCodecContext
, AVCodecParameters
 
- codec_whitelist
: AVCodecContext
, AVFormatContext
 
- codecpar
: AVStream
 
- coded_frame
: AVCodecContext
 
- coded_height
: AVCodecContext
, AVCodecParserContext
 
- coded_picture_number
: AVFrame
 
- coded_side_data
: AVCodecContext
 
- coded_width
: AVCodecContext
, AVCodecParserContext
 
- coder_type
: AVCodecContext
 
- coeff
: SwsVector
 
- color_map
: PCXHeader
 
- color_primaries
: AVCodecContext
, AVCodecParameters
, AVDiracSeqHeader
, AVFrame
 
- color_range
: AVCodecContext
, AVCodecParameters
, AVDiracSeqHeader
, AVFrame
 
- color_saturation_mapping_flag
: AVHDRPlusColorTransformParams
 
- color_saturation_weight
: AVHDRPlusColorTransformParams
 
- color_space
: AVCodecParameters
 
- color_spec_index
: AVDiracSeqHeader
 
- color_trc
: AVCodecContext
, AVCodecParameters
, AVDiracSeqHeader
, AVFrame
 
- colorbuffer
: SDL_SysWMinfo
 
- ColorFormat()
: ColorFormat
 
- colorkey
: ColorKey_LOD_Loader
 
- colorKey
: SDL_WindowShapeParams
 
- ColorKey_LOD_Loader()
: ColorKey_LOD_Loader
 
- colors
: SDL_MessageBoxColorScheme
, SDL_Palette
 
- colorScheme
: SDL_MessageBoxData
 
- colorspace
: AVCodecContext
, AVDiracSeqHeader
, AVFrame
 
- comm_max
: gz_header_s
 
- command_line
: Application::Configuration
 
- command_queue
: AVFilterContext
 
- comment
: gz_header_s
 
- common
: SDL_Event
 
- comp
: AVPixFmtDescriptor
 
- compare_param
: ArcomageCard
 
- CompareVariable()
: Player
 
- component_max
: AVOptionRange
 
- component_min
: AVOptionRange
 
- compression_level
: AVCodecContext
 
- condition
: SDL_AssertData
, SDL_HapticEffect
 
- ConditionProcessor()
: ConditionProcessor
 
- conditions_times
: Player
 
- config
: Application
, Application::Game
, Engine
, IRender
 
- config_id
: AVVAAPIHWConfig
, vaapi_context
 
- Configure()
: Application
, Application::Game
, Engine
, IRender
 
- connection
: SDL_SysWMinfo
 
- constant
: SDL_HapticEffect
 
- containing_item
: SpriteObject
 
- Contains()
: GUIButton
, GUIWindow
, Viewport
 
- context
: OpenALSoundProvider
 
- context_id
: vaapi_context
 
- context_model
: AVCodecContext
 
- context_mutex
: AVD3D11VAContext
 
- control_message
: AVOutputFormat
 
- control_message_cb
: AVFormatContext
 
- convergence_duration
: AVCodecParserContext
, AVPacket
 
- converter
: AVAudioStream
, AVVideoStream
 
- correct_ts_overflow
: AVFormatContext
 
- Cos()
: stru193_math
 
- count
: stru298
 
- CountChestItems()
: Chest
 
- CounterEventValues
: PartyTimeStruct
, PartyTimeStruct_Image_MM7
 
- CountHirelings()
: Party
 
- crc32_table
: SDLTest_Crc32Context
 
- Create()
: Engine_::EngineConfigFactory
, Graphics::IRenderConfigFactory
, Graphics::IRenderFactory
, Image
, OSWindowFactory
, SpriteObject
, TextureD3D
, TextureOpenGL
, Timer
 
- create_device_capabilities
: AVInputFormat
, AVOutputFormat
 
- create_object_pointers()
: Vis_SelectionList
 
- create_per_frame
: effect_params_struct
 
- Create_Splash_Object()
: SpriteObject
 
- CreateButton()
: GUIWindow
 
- CreateClipper()
: Render
 
- CreateConfiguration()
: Application::GameFactory
 
- CreateDebugLocation()
: OutdoorLocation
 
- CreateDebugMenuPanel()
: WinApiWindow
 
- CreateDefaultConfiguration()
: Engine_::EngineConfigFactory
 
- CreateDefaultParty()
: Party
 
- CreateDevice()
: RenderD3D
 
- CreateEngine()
: Engine_::EngineFactory
 
- CreateFromCommandLine()
: Engine_::EngineConfigFactory
 
- CreateGame()
: Application::GameFactory
 
- CreateItemInInventory()
: Player
 
- CreateItemInInventory2()
: Player
 
- CreateNewLod()
: LOD::WriteableFile
 
- CreateSdl2()
: OSWindowFactory
 
- CreateSprite()
: IRender
, Render
, RenderOpenGL
 
- CreateStreamingTrack16()
: OpenALSoundProvider
 
- CreateTempFile()
: LOD::WriteableFile
 
- CreateTexture()
: IRender
, Render
, RenderD3D
, RenderOpenGL
 
- CreateTexture_Alpha()
: IRender
, Render
, RenderOpenGL
 
- CreateTexture_Blank()
: IRender
, Render
, RenderOpenGL
 
- CreateTexture_ColorKey()
: IRender
, Render
, RenderOpenGL
 
- CreateTexture_PCXFromFile()
: IRender
, Render
, RenderOpenGL
 
- CreateTexture_PCXFromIconsLOD()
: IRender
, Render
, RenderOpenGL
 
- CreateTexture_PCXFromNewLOD()
: IRender
, Render
, RenderOpenGL
 
- CreateTexture_Solid()
: IRender
, Render
, RenderOpenGL
 
- CreateTrack16()
: OpenALSoundProvider
 
- CreateWorldMatrixAndSomeStuff()
: IndoorCameraD3D
 
- CreateZBuffer()
: IRender
, Render
, RenderOpenGL
 
- cred_texture
: GUICredits
 
- crop_bottom
: AVFrame
 
- crop_left
: AVFrame
 
- crop_right
: AVFrame
 
- crop_top
: AVFrame
 
- Cross()
: Vec3_float_
 
- crypt_byte_block
: AVEncryptionInfo
 
- ctx_flags
: AVFormatContext
 
- cuda_ctx
: AVCUDADeviceContext
 
- cur_dts
: AVStream
 
- cur_frame_dts
: AVCodecParserContext
 
- cur_frame_end
: AVCodecParserContext
 
- cur_frame_offset
: AVCodecParserContext
 
- cur_frame_pos
: AVCodecParserContext
 
- cur_frame_pts
: AVCodecParserContext
 
- cur_frame_start_index
: AVCodecParserContext
 
- cur_offset
: AVCodecParserContext
 
- curent_decal_id
: DecalBuilder
 
- curr_mouse_left
: arcomage_mouse
 
- curr_mouse_right
: arcomage_mouse
 
- current_pts
: AVFilterLink
 
- current_pts_us
: AVFilterLink
 
- current_type
: AVIOContext
 
- currentMusicTrack
: AudioPlayer
 
- cursor_img
: Mouse
 
- cursor_name
: Mouse
 
- custom
: SDL_HapticEffect
 
- cutoff
: AVCodecContext
 
- cv_pix_fmt_type
: AVVideotoolboxContext