Список всех членов классов со ссылками на классы, к которым они принадлежат.
- c -
- c
: SDLTest_RandomContext
- CalcFaceBounding()
: stru10
- CalcMagicalDamageToActor()
: Actor
- CalcMovementExtents()
: stru141_actor_collision_object
- CalcPalettes_LUT()
: PaletteManager
- CalcPolygonLimits()
: stru10
- CalcPortalShape()
: IndoorCameraD3D
, stru10
- CalcSkyFrustumVec()
: SkyBillboardStruct
- CalcTextHeight()
: GUIFont
- CalculateIncommingDamage()
: Player
- CalculateMeleeDamageTo()
: Player
- CalculateMeleeDmgToEnemyWithWeapon()
: Player
- CalculateRangedDamageTo()
: Player
- CalculateRotations()
: IndoorCameraD3D
- callback
: AVIOInterruptCB
, SDL_AudioSpec
- CallBackTimer()
: CallBackTimer
- CamFrontDot
: SkyBillboardStruct
- CamLeftDot
: SkyBillboardStruct
- CamVecFront_X
: SkyBillboardStruct
- CamVecFront_Y
: SkyBillboardStruct
- CamVecFront_Z
: SkyBillboardStruct
- CamVecLeft_X
: SkyBillboardStruct
- CamVecLeft_Y
: SkyBillboardStruct
- CamVecLeft_Z
: SkyBillboardStruct
- can_be_discarded
: ArcomageCard
- can_draw_extra_card2
: ArcomageCard
- CanAct()
: Actor
, Player
- CanCastSpell()
: Player
- CanEquip_RaceAndAlignmentCheck()
: Player
- CanFitItem()
: Player
- CanIdentify()
: Player
- CanMoveThrough()
: DecorationDesc_mm6
- CanPlaceItemAt()
: Chest
- CanRepair()
: Player
- CanSaturateFaces()
: Engine
, Engine_::EngineConfig
- CanSteal()
: Player
- CanTrainToNextLevel()
: Player
- capabilities
: AVCodec
, AVHWAccel
- caps_internal
: AVCodec
, AVHWAccel
- card_power
: am_ai_cardpowerstruct
- card_resource_type
: ArcomageCard
- card_shift
: ArcomagePlayer
- cards_at_hand
: ArcomagePlayer
- cards_IDs
: ArcomageDeck
- cardsInUse
: ArcomageDeck
- CastPickRay()
: Vis
- CastSpellInfo()
: CastSpellInfo
- category
: AVClass
- caxis
: SDL_Event
- cbutton
: SDL_Event
- cdevice
: SDL_Event
- CEnchantment()
: CEnchantment
- center
: SDL_HapticCondition
- center_mix_level
: AVDownmixInfo
- center_mix_level_ltrt
: AVDownmixInfo
- center_of_ellipse_x
: AVHDRPlusColorTransformParams
- center_of_ellipse_y
: AVHDRPlusColorTransformParams
- CenterOnPartyZoomIn()
: ViewingParams
- CenterOnPartyZoomOut()
: ViewingParams
- cfg
: AVD3D11VAContext
, dxva_context
- cFirstChar
: FontData
- ChangeActivation()
: Mouse
- channel_counts
: AVABufferSinkParams
- channel_layout
: AVBufferSrcParameters
, AVCodecContext
, AVCodecParameters
, AVDeviceCapabilitiesQuery
, AVFilterLink
, AVFrame
- channel_layouts
: AVABufferSinkParams
, AVCodec
- channels
: AVCodecContext
, AVCodecParameters
, AVDeviceCapabilitiesQuery
, AVFilterLink
, AVFrame
, SDL_AudioSpec
, SDL_HapticCustom
- chapters
: AVFormatContext
- character_conditions
: Localization
- CharacterUI_AwardsTab_Draw()
: GUIWindow_CharacterRecord
- CharacterUI_SkillsTab_CreateButtons()
: GUIWindow_CharacterRecord
- CharacterUI_SkillsTab_Draw()
: GUIWindow_CharacterRecord
- CharacterUI_StatsTab_Draw()
: GUIWindow_CharacterRecord
- check_bitstream
: AVOutputFormat
- check_exit
: ArcomageGame
- CheckIntersectBModel()
: Vis
- checksum
: AVIOContext
- checksum_ptr
: AVIOContext
- CheckTextureStages()
: Render
- ChestDesc()
: ChestDesc
- ChestList()
: ChestList
- ChestUI_WritePointedObjectStatusString()
: Chest
- child_class_next
: AVClass
- child_next
: AVClass
- chrH
: SwsFilter
- chroma_format
: AVDiracSeqHeader
- chroma_intra_matrix
: AVCodecContext
- chroma_location
: AVCodecParameters
, AVFrame
- chroma_sample_location
: AVCodecContext
- chromaoffset
: AVCodecContext
- chrV
: SwsFilter
- CKeyListElement()
: CKeyListElement
- class_desc_raw
: Localization
- class_desciptions
: Localization
- class_name
: AVClass
- class_names
: Localization
- ClassifyPolygon()
: stru154
- classType
: Player
, Player_Image_MM7
- cLastChar
: FontData
- clean_height
: AVDiracSeqHeader
- clean_left_offset
: AVDiracSeqHeader
- clean_right_offset
: AVDiracSeqHeader
- clean_width
: AVDiracSeqHeader
- CleanupBeacons()
: Player
- Clear()
: explosion_effect_struct
, GUIMessageQueue
- ClearBlack()
: IRender
, Render
, RenderOpenGL
- ClearCursor()
: Mouse
- ClearItemBonusMaps()
: ItemGen
- ClearPickedItem()
: Mouse
- ClearSubNodes()
: LOD::WriteableFile
- ClearTarget()
: IRender
, Render
, RenderD3D
, RenderOpenGL
- ClearZBuffer()
: IRender
, Render
, RenderOpenGL
- Clickable()
: BLVFace
, ODMFace
- clicks
: SDL_MouseButtonEvent
- clip_rect
: SDL_Surface
- clip_w
: RenderOpenGL
- clip_x
: RenderOpenGL
- clip_y
: RenderOpenGL
- clip_z
: RenderOpenGL
- ClipDecalVertsToFace()
: stru9
- Clone()
: Engine_::EngineConfigFactory
, Graphics::IRenderConfigFactory
- Close()
: AudioBaseDataSource
, AudioSample16
, AudioTrackS16
- close
: AVBitStreamFilter
, AVCodec
, AVStreamWrapper
- Close()
: IAudioDataSource
, IVideoDataSource
, LOD::File
, Movie
- Closed
: BLVDoor
- CloseTargetedSpellWindow()
: Application::Game
- CloseWriteFile()
: LOD::WriteableFile
- Closing
: BLVDoor
- cm_codec_type
: AVVideotoolboxContext
- cm_fmt_desc
: AVVideotoolboxContext
- cNonHireFollowers
: Party
- cocoa
: SDL_SysWMinfo
, SDL_SysWMmsg
- code
: SDL_UserEvent
- codec
: AVCodecContext
, AVDeviceCapabilitiesQuery
, AVStream
- codec_descriptor
: AVCodecContext
- codec_id
: AVCodecContext
, AVCodecParameters
- codec_ids
: AVBitStreamFilter
, AVCodecParser
- codec_info_duration
: AVStream
- codec_info_duration_fields
: AVStream
- codec_info_nb_frames
: AVStream
- codec_tag
: AVCodecContext
, AVCodecParameters
, AVInputFormat
, AVOutputFormat
- codec_type
: AVCodecContext
, AVCodecParameters
- codec_whitelist
: AVCodecContext
, AVFormatContext
- codecpar
: AVStream
- coded_frame
: AVCodecContext
- coded_height
: AVCodecContext
, AVCodecParserContext
- coded_picture_number
: AVFrame
- coded_side_data
: AVCodecContext
- coded_width
: AVCodecContext
, AVCodecParserContext
- coder_type
: AVCodecContext
- coeff
: SwsVector
- color_map
: PCXHeader
- color_primaries
: AVCodecContext
, AVCodecParameters
, AVDiracSeqHeader
, AVFrame
- color_range
: AVCodecContext
, AVCodecParameters
, AVDiracSeqHeader
, AVFrame
- color_saturation_mapping_flag
: AVHDRPlusColorTransformParams
- color_saturation_weight
: AVHDRPlusColorTransformParams
- color_space
: AVCodecParameters
- color_spec_index
: AVDiracSeqHeader
- color_trc
: AVCodecContext
, AVCodecParameters
, AVDiracSeqHeader
, AVFrame
- colorbuffer
: SDL_SysWMinfo
- ColorFormat()
: ColorFormat
- colorkey
: ColorKey_LOD_Loader
- colorKey
: SDL_WindowShapeParams
- ColorKey_LOD_Loader()
: ColorKey_LOD_Loader
- colors
: SDL_MessageBoxColorScheme
, SDL_Palette
- colorScheme
: SDL_MessageBoxData
- colorspace
: AVCodecContext
, AVDiracSeqHeader
, AVFrame
- comm_max
: gz_header_s
- command_line
: Application::Configuration
- command_queue
: AVFilterContext
- comment
: gz_header_s
- common
: SDL_Event
- comp
: AVPixFmtDescriptor
- compare_param
: ArcomageCard
- CompareVariable()
: Player
- component_max
: AVOptionRange
- component_min
: AVOptionRange
- compression_level
: AVCodecContext
- condition
: SDL_AssertData
, SDL_HapticEffect
- ConditionProcessor()
: ConditionProcessor
- conditions_times
: Player
- config
: Application
, Application::Game
, Engine
, IRender
- config_id
: AVVAAPIHWConfig
, vaapi_context
- Configure()
: Application
, Application::Game
, Engine
, IRender
- connection
: SDL_SysWMinfo
- constant
: SDL_HapticEffect
- containing_item
: SpriteObject
- Contains()
: GUIButton
, GUIWindow
, Viewport
- context
: OpenALSoundProvider
- context_id
: vaapi_context
- context_model
: AVCodecContext
- context_mutex
: AVD3D11VAContext
- control_message
: AVOutputFormat
- control_message_cb
: AVFormatContext
- convergence_duration
: AVCodecParserContext
, AVPacket
- converter
: AVAudioStream
, AVVideoStream
- correct_ts_overflow
: AVFormatContext
- Cos()
: stru193_math
- count
: stru298
- CountChestItems()
: Chest
- CounterEventValues
: PartyTimeStruct
, PartyTimeStruct_Image_MM7
- CountHirelings()
: Party
- crc32_table
: SDLTest_Crc32Context
- Create()
: Engine_::EngineConfigFactory
, Graphics::IRenderConfigFactory
, Graphics::IRenderFactory
, Image
, OSWindowFactory
, SpriteObject
, TextureD3D
, TextureOpenGL
, Timer
- create_device_capabilities
: AVInputFormat
, AVOutputFormat
- create_object_pointers()
: Vis_SelectionList
- create_per_frame
: effect_params_struct
- Create_Splash_Object()
: SpriteObject
- CreateButton()
: GUIWindow
- CreateClipper()
: Render
- CreateConfiguration()
: Application::GameFactory
- CreateDebugLocation()
: OutdoorLocation
- CreateDebugMenuPanel()
: WinApiWindow
- CreateDefaultConfiguration()
: Engine_::EngineConfigFactory
- CreateDefaultParty()
: Party
- CreateDevice()
: RenderD3D
- CreateEngine()
: Engine_::EngineFactory
- CreateFromCommandLine()
: Engine_::EngineConfigFactory
- CreateGame()
: Application::GameFactory
- CreateItemInInventory()
: Player
- CreateItemInInventory2()
: Player
- CreateNewLod()
: LOD::WriteableFile
- CreateSdl2()
: OSWindowFactory
- CreateSprite()
: IRender
, Render
, RenderOpenGL
- CreateStreamingTrack16()
: OpenALSoundProvider
- CreateTempFile()
: LOD::WriteableFile
- CreateTexture()
: IRender
, Render
, RenderD3D
, RenderOpenGL
- CreateTexture_Alpha()
: IRender
, Render
, RenderOpenGL
- CreateTexture_Blank()
: IRender
, Render
, RenderOpenGL
- CreateTexture_ColorKey()
: IRender
, Render
, RenderOpenGL
- CreateTexture_PCXFromFile()
: IRender
, Render
, RenderOpenGL
- CreateTexture_PCXFromIconsLOD()
: IRender
, Render
, RenderOpenGL
- CreateTexture_PCXFromNewLOD()
: IRender
, Render
, RenderOpenGL
- CreateTexture_Solid()
: IRender
, Render
, RenderOpenGL
- CreateTrack16()
: OpenALSoundProvider
- CreateWorldMatrixAndSomeStuff()
: IndoorCameraD3D
- CreateZBuffer()
: IRender
, Render
, RenderOpenGL
- cred_texture
: GUICredits
- crop_bottom
: AVFrame
- crop_left
: AVFrame
- crop_right
: AVFrame
- crop_top
: AVFrame
- Cross()
: Vec3_float_
- crypt_byte_block
: AVEncryptionInfo
- ctx_flags
: AVFormatContext
- cuda_ctx
: AVCUDADeviceContext
- cur_dts
: AVStream
- cur_frame_dts
: AVCodecParserContext
- cur_frame_end
: AVCodecParserContext
- cur_frame_offset
: AVCodecParserContext
- cur_frame_pos
: AVCodecParserContext
- cur_frame_pts
: AVCodecParserContext
- cur_frame_start_index
: AVCodecParserContext
- cur_offset
: AVCodecParserContext
- curent_decal_id
: DecalBuilder
- curr_mouse_left
: arcomage_mouse
- curr_mouse_right
: arcomage_mouse
- current_pts
: AVFilterLink
- current_pts_us
: AVFilterLink
- current_type
: AVIOContext
- currentMusicTrack
: AudioPlayer
- cursor_img
: Mouse
- cursor_name
: Mouse
- custom
: SDL_HapticEffect
- cutoff
: AVCodecContext
- cv_pix_fmt_type
: AVVideotoolboxContext