Полный список членов класса ItemGen, включая наследуемые из базового класса
_439DF3_get_additional_damage(DAMAGE_TYPE *a2, bool *vampiyr) | ItemGen | |
AddToMap(std::map< int, std::map< CHARACTER_ATTRIBUTE_TYPE, CEnchantment * > * > &maptoadd, int enchId, CHARACTER_ATTRIBUTE_TYPE attrId, int bonusValue=0, uint16_t Player::*skillPtr=nullptr) | ItemGen | static |
artifactBonusMap | ItemGen | static |
AuraEffectBlue() const | ItemGen | inline |
AuraEffectGreen() const | ItemGen | inline |
AuraEffectPurple() const | ItemGen | inline |
AuraEffectRed() const | ItemGen | inline |
ClearItemBonusMaps() | ItemGen | static |
expirte_time | ItemGen | |
field_1B | ItemGen | |
GenerateArtifact() | ItemGen | |
GetDamageDice() | ItemGen | |
GetDamageMod() | ItemGen | |
GetDamageRoll() | ItemGen | |
GetDisplayName() | ItemGen | |
GetIconName() | ItemGen | |
GetIdentifiedName() | ItemGen | |
GetItemBonusArtifact(Player *owner, CHARACTER_ATTRIBUTE_TYPE attrToGet, int *bonusSum) | ItemGen | |
GetItemBonusSpecialEnchantment(Player *owner, CHARACTER_ATTRIBUTE_TYPE attrToGet, int *additiveBonus, int *halfSkillBonus) | ItemGen | |
GetItemEquipType() | ItemGen | |
GetPlayerSkillType() | ItemGen | |
GetValue() | ItemGen | |
IsBroken() | ItemGen | inline |
IsIdentified() | ItemGen | inline |
IsRegularEnchanmentForAttribute(CHARACTER_ATTRIBUTE_TYPE attrToGet) | ItemGen | |
IsStolen() | ItemGen | inline |
ItemEnchanted() const | ItemGen | inline |
m_enchantmentStrength | ItemGen | |
MerchandiseTest(int _2da_idx) | ItemGen | |
PopulateArtifactBonusMap() | ItemGen | static |
PopulateRegularBonusMap() | ItemGen | static |
PopulateSpecialBonusMap() | ItemGen | static |
regularBonusMap | ItemGen | static |
Reset() | ItemGen | |
ResetEnchantAnimation() | ItemGen | inline |
SetBroken() | ItemGen | inline |
SetIdentified() | ItemGen | inline |
SetStolen() | ItemGen | inline |
special_enchantment | ItemGen | |
specialBonusMap | ItemGen | static |
uAttributes | ItemGen | |
uBodyAnchor | ItemGen | |
uEnchantmentType | ItemGen | |
uHolderPlayer | ItemGen | |
uItemID | ItemGen | |
uMaxCharges | ItemGen | |
uNumCharges | ItemGen | |
UpdateTempBonus(GameTime time) | ItemGen | |