World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
ItemGen Cписок членов класса

Полный список членов класса ItemGen, включая наследуемые из базового класса

_439DF3_get_additional_damage(DAMAGE_TYPE *a2, bool *vampiyr)ItemGen
AddToMap(std::map< int, std::map< CHARACTER_ATTRIBUTE_TYPE, CEnchantment * > * > &maptoadd, int enchId, CHARACTER_ATTRIBUTE_TYPE attrId, int bonusValue=0, uint16_t Player::*skillPtr=nullptr)ItemGenstatic
artifactBonusMapItemGenstatic
AuraEffectBlue() constItemGeninline
AuraEffectGreen() constItemGeninline
AuraEffectPurple() constItemGeninline
AuraEffectRed() constItemGeninline
ClearItemBonusMaps()ItemGenstatic
expirte_timeItemGen
field_1BItemGen
GenerateArtifact()ItemGen
GetDamageDice()ItemGen
GetDamageMod()ItemGen
GetDamageRoll()ItemGen
GetDisplayName()ItemGen
GetIconName()ItemGen
GetIdentifiedName()ItemGen
GetItemBonusArtifact(Player *owner, CHARACTER_ATTRIBUTE_TYPE attrToGet, int *bonusSum)ItemGen
GetItemBonusSpecialEnchantment(Player *owner, CHARACTER_ATTRIBUTE_TYPE attrToGet, int *additiveBonus, int *halfSkillBonus)ItemGen
GetItemEquipType()ItemGen
GetPlayerSkillType()ItemGen
GetValue()ItemGen
IsBroken()ItemGeninline
IsIdentified()ItemGeninline
IsRegularEnchanmentForAttribute(CHARACTER_ATTRIBUTE_TYPE attrToGet)ItemGen
IsStolen()ItemGeninline
ItemEnchanted() constItemGeninline
m_enchantmentStrengthItemGen
MerchandiseTest(int _2da_idx)ItemGen
PopulateArtifactBonusMap()ItemGenstatic
PopulateRegularBonusMap()ItemGenstatic
PopulateSpecialBonusMap()ItemGenstatic
regularBonusMapItemGenstatic
Reset()ItemGen
ResetEnchantAnimation()ItemGeninline
SetBroken()ItemGeninline
SetIdentified()ItemGeninline
SetStolen()ItemGeninline
special_enchantmentItemGen
specialBonusMapItemGenstatic
uAttributesItemGen
uBodyAnchorItemGen
uEnchantmentTypeItemGen
uHolderPlayerItemGen
uItemIDItemGen
uMaxChargesItemGen
uNumChargesItemGen
UpdateTempBonus(GameTime time)ItemGen