World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
- g -
Game() :
Application::Game
GameLoop() :
Application::Game
GameTime() :
GameTime
GameWindowHandler() :
Application::GameWindowHandler
GenerateArtifact() :
ItemGen
GenerateItem() :
ItemsTable
GenerateTrailParticles() :
TrailParticleGenerator
Get() :
PaletteManager
Get_Dark_or_Red_LUT() :
PaletteManager
Get_Mist_or_Red_LUT() :
PaletteManager
get_object_zbuf_val() :
Vis
get_picked_object_zbuf_val() :
Vis
GetActionVKey() :
KeyboardActionMapping
GetActorsInViewport() :
IRender
,
Render
,
RenderOpenGL
GetActorsRelation() :
Actor
GetActorTintColor() :
IRender
,
Render
,
RenderOpenGL
GetActualAC() :
Player
GetActualAccuracy() :
Player
GetActualAge() :
Player
GetActualAttack() :
Player
GetActualAttribute() :
Player
GetActualEndurance() :
Player
GetActualIntelligence() :
Player
GetActualLevel() :
Player
GetActualLuck() :
Player
GetActualMight() :
Player
GetActualResistance() :
Player
GetActualSkillLevel() :
Player
GetActualSkillMastery() :
Player
GetActualSpeed() :
Player
GetActualWillpower() :
Player
GetAmPm() :
Localization
GetAmuletItem() :
Player
GetAnimationName() :
Icon
GetAnimLength() :
Icon
GetAnimTime() :
Icon
GetArmorItem() :
Player
GetArmorRecoveryMultiplierFromSkillLevel() :
Player
GetAttackRecoveryTime() :
Player
GetAttirubteName() :
Localization
GetAttributeDescription() :
Localization
GetAvailableDevices() :
RenderD3D
GetBaseAC() :
Player
GetBaseAccuracy() :
Player
GetBaseAge() :
Player
GetBaseBuyingPrice() :
Player
GetBaseEndurance() :
Player
GetBaseIdentifyPrice() :
Player
GetBaseIntelligence() :
Player
GetBaseLevel() :
Player
GetBaseLuck() :
Player
GetBaseRepairPrice() :
Player
GetBaseResistance() :
Player
GetBaseSellingPrice() :
Player
GetBaseSpeed() :
Player
GetBaseStrength() :
Player
GetBaseWillpower() :
Player
GetBeltItem() :
Player
GetBillboardDrawListSize() :
Render
GetBitmap() :
AssetsManager
GetBodybuilding() :
Player
GetBootItem() :
Player
GetBowItem() :
Player
GetBuyingPrice() :
Player
GetCardRect() :
ArcomageGame
GetCastSpellInInventoryWindow() :
CastSpellInfo
GetChannelCount() :
AudioBaseDataSource
,
IAudioDataSource
GetCharacterConditionName() :
Localization
GetClassDescription() :
Localization
GetClassName() :
Localization
GetClickPos() :
Mouse
GetCloakItem() :
Player
GetConditionDaysPassed() :
Player
GetControl() :
GUIWindow
GetCursorPos() :
Mouse
GetDamageDice() :
ItemGen
GetDamageMod() :
ItemGen
GetDamageRoll() :
ItemGen
GetData() :
IMemBuffer
,
MemBuffer
GetDayName() :
Localization
GetDays() :
GameTime
GetDaysOfMonth() :
GameTime
GetDaysOfWeek() :
GameTime
GetDecoration() :
DecorationList
GetDecorIdByName() :
DecorationList
GetDeviceCaps() :
RenderD3D
GetDirect3DTexture() :
TextureD3D
GetDirectDrawSurface() :
TextureD3D
GetDirectionInfo() :
Actor
GetDisarmTrap() :
Player
GetDisplayName() :
ItemGen
GetDistanceTo() :
Vec3< T >
GetEquippedItemEquipType() :
Player
GetEquippedItemSkillType() :
Player
GetExperienceDisplayColor() :
Player
GetFacePlane() :
stru154
GetFacePlaneAndClassify() :
stru154
GetFacetOrientation() :
IndoorCameraD3D
GetFarClip() :
IndoorCameraD3D
GetFirstCanAct() :
Party
GetFloat() :
fixed
GetFloatFraction() :
fixed
GetFogDensityByTime() :
OutdoorLocation
GetFood() :
Party
GetFormat() :
Image
GetFrame() :
IconFrameTable
,
IMovie
,
Movie
,
SpriteFrameTable
GetFrameBy_x() :
PlayerFrameTable
,
SpriteFrameTable
GetFrameBy_y() :
PlayerFrameTable
GetFrameIdByExpression() :
PlayerFrameTable
GetFrameRate() :
IVideoDataSource
GetFrameTexture() :
TextureFrameTable
GetGlobalEvent() :
LevelDecoration
GetGloveItem() :
Player
GetGold() :
Party
GetHealth() :
Player
GetHeight() :
GUIFont
,
Image
,
IMovie
,
IVideoDataSource
,
Movie
,
OSWindow
,
Sdl2Window
,
WinApiWindow
GetHeightLn2() :
ImageHelper
GetHeightOnTerrain() :
OutdoorLocation
GetHelmItem() :
Player
GetHours() :
GameTime
GetHoursOfDay() :
GameTime
GetIcon() :
IconFrameTable
GetIconName() :
ItemGen
GetIdentifiedName() :
ItemGen
GetImage_Alpha() :
AssetsManager
GetImage_ColorKey() :
AssetsManager
GetImage_PCXFromFile() :
AssetsManager
GetImage_PCXFromIconsLOD() :
AssetsManager
GetImage_PCXFromNewLOD() :
AssetsManager
GetImage_Solid() :
AssetsManager
GetInRange() :
Random
GetInt() :
fixed
GetItem() :
Player
GetItemAtInventoryIndex() :
Player
GetItemBonusArtifact() :
ItemGen
GetItemBonusSpecialEnchantment() :
ItemGen
GetItemEquipType() :
ItemGen
GetItemListAtInventoryIndex() :
Player
GetItemsBonus() :
Player
GetLearningPercent() :
Player
GetLifetime() :
SpriteObject
GetLineWidth() :
GUIFont
GetLocationIndex() :
IndoorLocation
GetMagicalBonus() :
Player
GetMainHandItem() :
Player
GetMajorConditionIdx() :
Player
GetMana() :
Player
GetMapInfo() :
MapStats
GetMaxHealth() :
Player
GetMaxMana() :
Player
GetMeditation() :
Player
GetMeleeDamageMaximal() :
Player
GetMeleeDamageMinimal() :
Player
GetMeleeDamageString() :
Player
GetMerchant() :
Player
GetMinutes() :
GameTime
GetMinutesFraction() :
GameTime
GetMm7InstallPath() :
Application
GetMonsterIDByName() :
MonsterList
GetMonthName() :
Localization
GetMonths() :
GameTime
GetMonthsOfYear() :
GameTime
GetMoonPhaseName() :
Localization
GetMultiplierForSkillLevel() :
Player
GetNearClip() :
IndoorCameraD3D
GetNextActiveCharacter() :
Party
GetNextBuffer() :
AudioBaseDataSource
,
IAudioDataSource
GetNextFrame() :
IVideoDataSource
GetNpcProfessionName() :
Localization
GetNthEquippedIndexItem() :
Player
GetNthRingItem() :
Player
GetNumFoodRequiredToRestInCurrentPos() :
OutdoorLocation
GetNumLights() :
LightsStack_StationaryLight_
GetObjDescId() :
Actor
GetOffHandItem() :
Player
GetOpenGlTexture() :
TextureOpenGL
GetPageTop() :
GUIFont
GetParameterBonus() :
Player
GetParentBillboardID() :
Render
GetParticleTrailColorB() :
SpriteObject
GetParticleTrailColorG() :
SpriteObject
GetParticleTrailColorR() :
SpriteObject
GetPartyFame() :
Party
GetPartyReputation() :
Party
GetPerception() :
Player
GetPickDepth() :
IndoorCameraD3D
GetPixels() :
Image
GetPlayerIndex() :
Player
GetPlayerSkillType() :
ItemGen
GetPlayingTime() :
Party
GetPolygonCenter() :
Vis
GetPolygonMaxZ() :
IndoorCameraD3D
GetPolygonMinZ() :
IndoorCameraD3D
GetPolygonScreenSpaceCenter() :
Vis
GetPowerOf2() :
ImageHelper
GetPriceIdentification() :
Player
GetPriceRepair() :
Player
GetPriceSell() :
Player
GetRace() :
Player
GetRaceName() :
Player
GetRandom() :
Random
GetRangedAttack() :
Player
GetRangedDamageMax() :
Player
GetRangedDamageMin() :
Player
GetRangedDamageString() :
Player
GetRedAlert() :
Party
GetRenderer() :
Application
GetRenderHeight() :
IRender
,
Render
,
RenderOpenGL
GetRenderWidth() :
IRender
,
Render
,
RenderOpenGL
GetResourceName() :
ImageLoader
GetSampleRate() :
AudioBaseDataSource
,
IAudioDataSource
GetSeconds() :
GameTime
GetSecondsFraction() :
GameTime
GetSector() :
IndoorLocation
GetSexByVoice() :
Player
GetSize() :
IMemBuffer
,
MemBuffer
GetSkillBonus() :
Player
GetSkillDescription() :
Localization
GetSkillDescriptionExpert() :
Localization
GetSkillDescriptionGrand() :
Localization
GetSkillDescriptionMaster() :
Localization
GetSkillDescriptionNormal() :
Localization
GetSkillIdxByOrder() :
Player
GetSkillName() :
Localization
GetSomeOtherTileInfo() :
OutdoorLocation
GetSoundIdByPosition() :
OutdoorLocation
GetSpecialItemBonus() :
Player
GetSpellName() :
Localization
GetSpellSchool() :
Player
GetSpellSchoolName() :
Localization
GetSprite() :
AssetsManager
GetSpriteFrame() :
SpriteObject
GetStatColor() :
Player
GetString() :
Localization
GetStringHeight2() :
GUIFont
GetSubNodeIndex() :
LOD::File
GetSubNodeName() :
LOD::File
GetSubNodesCount() :
LOD::File
GetTargetPixelFormat() :
Render
GetTempleHealCostModifier() :
Player
GetTexture() :
BLVFace
,
Icon
,
LODFile_IconsBitmaps
,
ODMFace
,
TextureFrame
,
TileDesc
GetTile() :
OutdoorLocation
GetTileById() :
TileTable
GetTileForTerrainType() :
TileTable
GetTileId() :
TileTable
GetTileIdByTileMapId() :
OutdoorLocation
GetTravelDestination() :
OutdoorLocation
GetUnsignedInt() :
fixed
GetValue() :
ItemGen
GetViewportData() :
BspRenderer_PortalViewportData
GetVKeyDisplayName() :
KeyboardActionMapping
GetVolume() :
AudioTrackS16
,
IAudioTrack
GetWeeks() :
GameTime
GetWeeksOfMonth() :
GameTime
GetWidth() :
Image
,
IMovie
,
IVideoDataSource
,
Movie
,
OSWindow
,
Sdl2Window
,
WinApiWindow
GetWidthLn2() :
ImageHelper
GetWinApiHandle() :
OSWindow
,
Sdl2Window
,
WinApiWindow
GetWritableData() :
MemBuffer
GetX() :
OSWindow
,
Sdl2Window
,
WinApiWindow
GetY() :
OSWindow
,
Sdl2Window
,
WinApiWindow
GetYears() :
GameTime
GetYellowAlert() :
Party
GiveFood() :
Party
GiveItem() :
Actor
GivePartyExp() :
Party
GrabItem() :
Chest
GUIButton() :
GUIButton
GUICredits() :
GUICredits
GUIMessageQueue() :
GUIMessageQueue
GUIProgressBar() :
GUIProgressBar
GUIWindow() :
GUIWindow
GUIWindow_AutonotesBook() :
GUIWindow_AutonotesBook
GUIWindow_Book() :
GUIWindow_Book
GUIWindow_BooksButtonOverlay() :
GUIWindow_BooksButtonOverlay
GUIWindow_CalendarBook() :
GUIWindow_CalendarBook
GUIWindow_CharacterRecord() :
GUIWindow_CharacterRecord
GUIWindow_Chest() :
GUIWindow_Chest
GUIWindow_DebugMenu() :
GUIWindow_DebugMenu
GUIWindow_Dialogue() :
GUIWindow_Dialogue
GUIWindow_GameKeyBindings() :
GUIWindow_GameKeyBindings
GUIWindow_GameMenu() :
GUIWindow_GameMenu
GUIWindow_GameOptions() :
GUIWindow_GameOptions
GUIWindow_GameVideoOptions() :
GUIWindow_GameVideoOptions
GUIWindow_GenericDialogue() :
GUIWindow_GenericDialogue
GUIWindow_House() :
GUIWindow_House
GUIWindow_Inventory() :
GUIWindow_Inventory
GUIWindow_Inventory_CastSpell() :
GUIWindow_Inventory_CastSpell
GUIWindow_JournalBook() :
GUIWindow_JournalBook
GUIWindow_LloydsBook() :
GUIWindow_LloydsBook
GUIWindow_Load() :
GUIWindow_Load
GUIWindow_MainMenu() :
GUIWindow_MainMenu
GUIWindow_MapBook() :
GUIWindow_MapBook
GUIWindow_Modal() :
GUIWindow_Modal
GUIWindow_PartyCreation() :
GUIWindow_PartyCreation
GUIWindow_QuestBook() :
GUIWindow_QuestBook
GUIWindow_QuickReference() :
GUIWindow_QuickReference
GUIWindow_Rest() :
GUIWindow_Rest
GUIWindow_RestWindow() :
GUIWindow_RestWindow
GUIWindow_Save() :
GUIWindow_Save
GUIWindow_Scroll() :
GUIWindow_Scroll
GUIWindow_Spellbook() :
GUIWindow_Spellbook
GUIWindow_TownPortalBook() :
GUIWindow_TownPortalBook
GUIWindow_Transition() :
GUIWindow_Transition
GUIWindow_Travel() :
GUIWindow_Travel
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:05:33. Создано системой
1.8.17