Список всех членов классов со ссылками на классы, к которым они принадлежат.
- p -
- p
: AVBlowfish
- p2DGraphics
: Render
- p2DSurface
: Render
- p3DSoundID
: SoundDesc
- p_count
: AVCodecContext
- p_future_surface
: xvmc_pix_fmt
- p_masking
: AVCodecContext
- p_past_surface
: xvmc_pix_fmt
- p_surface
: xvmc_pix_fmt
- p_tex_bits
: AVCodecContext
- packet_size
: AVFormatContext
- PackScreenshot()
: IRender
, Render
, RenderOpenGL
- pActions
: ActionQueue
- pActionText
: NPCProfession
- pActiveSkills
: Player
, Player_Image_MM7
- pActiveZBuffer
: IRender
- pActorBuffs
: Actor
- pActorName
: Actor
- pad
: stru312
- pad_idx
: AVFilterInOut
- padding
: AVSphericalMapping
, IndoorLocation
, SDL_AudioSpec
, SDL_Event
, SDL_MultiGestureEvent
, SDL_PixelFormat
- padding1
: SDL_AudioDeviceEvent
, SDL_ControllerAxisEvent
, SDL_ControllerButtonEvent
, SDL_DisplayEvent
, SDL_JoyAxisEvent
, SDL_JoyBallEvent
, SDL_JoyButtonEvent
, SDL_JoyHatEvent
, SDL_MouseButtonEvent
, SDL_WindowEvent
- padding2
: SDL_AudioDeviceEvent
, SDL_ControllerAxisEvent
, SDL_ControllerButtonEvent
, SDL_DisplayEvent
, SDL_JoyAxisEvent
, SDL_JoyBallEvent
, SDL_JoyButtonEvent
, SDL_JoyHatEvent
, SDL_KeyboardEvent
, SDL_WindowEvent
- padding3
: SDL_AudioDeviceEvent
, SDL_ControllerAxisEvent
, SDL_DisplayEvent
, SDL_JoyAxisEvent
, SDL_JoyBallEvent
, SDL_KeyboardEvent
, SDL_WindowEvent
- padding4
: SDL_ControllerAxisEvent
, SDL_JoyAxisEvent
- padding_e
: stru159
- pAdditionalNPC
: NPCStats
- pAirSpellbook
: PlayerSpells
- palette
: SDL_PixelFormat
- palette_has_changed
: AVFrame
- palette_id
: Sprites_LOD_Loader
- palette_id1
: TextureHeader
- palette_id2
: TextureHeader
- palette_info
: PCXHeader
- paletted_pixels
: Texture_MM7
- PaletteManager()
: PaletteManager
- palletes_count
: FontData
- pAnimationName
: IconFrame_MM7
- par1C
: GUIWindow
- par_in
: AVBSFContext
- par_out
: AVBSFContext
- param
: GUIMessage
- parameters
: SDL_WindowShapeMode
- params
: AVDynamicHDRPlus
- params_filled
: explosion_effect_struct
- pArcomageWins
: Party
, Party_Image_MM7
- parent_log_context_offset
: AVClass
- pArray1
: SpellFX_Billboard
- pArray2
: SpellFX_Billboard
- parser
: AVBitStreamFilterContext
, AVCodecParserContext
, AVStream
- parser_close
: AVCodecParser
- parser_init
: AVCodecParser
- parser_parse
: AVCodecParser
- ParseTargetPixelFormat()
: Render
- partial_buf
: AVFilterLink
- partial_buf_size
: AVFilterLink
- particle_engine
: Engine
, Engine_::IocContainer
, IndoorLocation
, IRender
, SpellFxRenderer
- particle_size
: Particle
, Particle_sw
- ParticleEngine()
: ParticleEngine
- particles
: TrailParticleGenerator
- Party()
: Party
- Party_Image_MM7()
: Party_Image_MM7
- PartyFindsGold()
: Party
- PartyPos_X
: LloydBeacon
, LloydBeacon_Image_MM7
- PartyPos_Y
: LloydBeacon
, LloydBeacon_Image_MM7
- PartyPos_Z
: LloydBeacon
, LloydBeacon_Image_MM7
- PartyRot_X
: LloydBeacon
, LloydBeacon_Image_MM7
- PartyRot_Y
: LloydBeacon
, LloydBeacon_Image_MM7
- PartyTimes
: Party
, Party_Image_MM7
- PartyTimeStruct_Image_MM7()
: PartyTimeStruct_Image_MM7
- patch
: SDL_version
- pAttributemap
: OutdoorLocationTerrain
- Pause()
: AudioTrackS16
, IAudioTrack
, Timer
- pAvailableDevices
: RenderD3D
- pb
: AVFormatContext
- pBackBuffer
: RenderD3D
- pBackBuffer4
: Render
- pBaseColors
: PaletteManager
- pBasicSkillDesc
: SpellInfo
- pBeforePresentFunction
: IRender
- pBenefits
: NPCProfession
- pBillboardRenderListD3D
: IRender
- pBits
: TextureHeader
- pBlit_Copy_pixels
: ArcomageGame
- pBloodsplats
: Engine
- pBModels
: OutdoorLocation
- pBodySpellbook
: PlayerSpells
- pBonusStat
: ItemEnchantment
- pBonusStatement
: ItemSpecialEnchantment
- pBounding
: BLVFace
, BLVFace_MM7
, BLVSector
- pBoundingBox
: ODMFace
, ODMFace_MM7
- pBtnCredits
: GUIWindow_MainMenu
- pBtnExit
: GUIWindow_MainMenu
- pBtnLoad
: GUIWindow_MainMenu
- pBtnNew
: GUIWindow_MainMenu
- pCardName
: ArcomageCard
- pCatchPhrases
: NPCStats
- pCeilings
: BLVSector
- pChapters
: PlayerSpells
, PlayerSpells_Image_MM7
- pCmap
: OutdoorLocation
- pCodecContext
: AudioBaseDataSource
- pCogs
: BLVSector
- pColorBuffer
: stru315
- pConditions
: Player_Image_MM7
- pContainerName
: LOD::File
- pConverter
: AudioBaseDataSource
- pCosTable
: stru193_math
- pcr_pid
: AVProgram
- pCurrentMusicTrack
: AudioPlayer
- pCurrentPosActiveItem
: GUIWindow
- pCursorBitmap2_sysmem
: Mouse
- pCursorBitmap_sysmem
: Mouse
- pCursorBitmapPos
: Mouse
- pCursorBitmapRect_w
: Mouse
- pCursorBitmapRect_x
: Mouse
- pCursorBitmapRect_y
: Mouse
- pCursorBitmapRect_z
: Mouse
- PCX_File_Loader()
: PCX_File_Loader
- PCX_LOD_File_Loader()
: PCX_LOD_File_Loader
- PCX_LOD_Loader()
: PCX_LOD_Loader
- pCylinderFaces
: BLVSector
- pD3DBitmaps
: RenderBase
- pD3DSprites
: RenderBase
- pDarkSpellbook
: PlayerSpells
- pData
: EGLClientPixmapHI
, GUIFont
- pDataSource
: AudioSample16
, AudioTrackS16
- pDDraw4DevDesc
: RenderD3D__DevInfo
, RenderD3D_D3DDevDesc
- pDecorationIDs
: BLVSector
- pDecorations
: DecorationList
- pDefaultZBuffer
: Render
- pDeltaUs
: BLVDoor
- pDeltaUV
: LightsData
- pDeltaVs
: BLVDoor
- pDepthBuffer
: stru315
- pDescription
: ItemDesc
, RenderD3D__DevInfo
, SpellInfo
- pDevice
: RenderD3D
- pDeviceDesc
: RenderD3D__DevInfo
, RenderD3D_D3DDevDesc
- pDirect3D
: RenderD3D
- pDirectDraw4
: Render
- pDirectDrawGUID
: RenderD3D__DevInfo
- pDismissText
: NPCProfession
- pDmap
: OutdoorLocationTerrain
- pDoors
: IndoorLocation
- pDriverName
: RenderD3D__DevInfo
, RenderD3D_D3DDevDesc
- pEarthSpellbook
: PlayerSpells
- pEdgeList1
: Polygon
- pEdgeList2
: Polygon
- PeekMessageLoop()
: OSWindow
, Sdl2Window
, WinApiWindow
- PeekSingleMessage()
: OSWindow
, Sdl2Window
, WinApiWindow
- pEnchantments
: ItemsTable
- pEnchantmentsSumm
: ItemsTable
- pEncounterMonster1Texture
: MapInfo
- pEncounterMonster2Texture
: MapInfo
- pEncounterMonster3Texture
: MapInfo
- pending_actions
: stru262_TurnBased
- pEnterText
: _2devent
- pEquipment
: Player
, Player_Image_MM7
- pEquippedItems
: Player
, Player_Image_MM7
- percentage
: AVHDRPlusPercentile
- percentile
: AVHDRPlusPercentile
- period
: SDL_HapticCustom
, SDL_HapticPeriodic
- periodic
: SDL_HapticEffect
- pErrorMessage
: RenderD3D
- pExpertSkillDesc
: SpellInfo
- pFaceExtras
: IndoorLocation
- pFaceIDLIST
: OutdoorLocation
- pFaceIDs
: BLVDoor
, BLVSector
- pFacePlane
: BLVFace
, BLVFace_MM7
, ODMFace
, ODMFace_MM7
- pFacePlane_old
: BLVFace
, BLVFace_MM7
- pFaces
: BSPModel
, IndoorLocation
- pFacesLock
: LODFile_IconsBitmaps
- pFacesOrdering
: BSPModel
- pFile
: HWLContainer
, LOD::File
- pFileList
: SavegameList
- pFilename
: LOD::Directory
, MapInfo
- pFireSpellbook
: PlayerSpells
- pFloors
: BLVSector
- pFluids
: BLVSector
- pfntArrus
: ArcomageGame
- pfntComic
: ArcomageGame
- pFontCChar
: GUICredits
- pFontData
: FontData
- pFontPalettes
: FontData
- pFontQuick
: GUICredits
- pFormatContext
: AudioBaseDataSource
- pFrames
: PlayerFrameTable
- pFrontBuffer
: RenderD3D
- pFrontBuffer4
: Render
- pGameBackground
: ArcomageGame
- pGrandmasterSkillDesc
: SpellInfo
- pGreeting1
: NPCGreeting
- pGreeting2
: NPCGreeting
- pGreetings
: NPCGreeting
- pGroups
: NPCStats
- pGroups_copy
: NPCStats
- pGUID
: RenderD3D__DevInfo
, RenderD3D_D3DDevDesc
- pHardwareSprites
: LODFile_Sprites
- pHardwareSurfaces
: LODFile_IconsBitmaps
- pHardwareTextures
: LODFile_IconsBitmaps
- phase
: SDL_HapticPeriodic
- pHDWaterBitmapIDs
: IRender
- pHeightmap
: OutdoorLocationTerrain
- pHireling1Name
: Party
, Party_Image_MM7
- pHireling2Name
: Party
, Party_Image_MM7
- pHirelings
: Party
, Party_Image_MM7
- pHost
: RenderD3D
- pHwSpriteIDs
: SpriteFrame_MM6
- PickBillboards_Keyboard()
: Vis
- PickBillboards_Mouse()
: Vis
- PickClosestActor()
: Vis
- PickIndoorFaces_Keyboard()
: Vis
- PickIndoorFaces_Mouse()
: Vis
- PickKeyboard()
: Engine
, Vis
- PickMouse()
: Engine
, Vis
- PickOutdoorFaces_Keyboard()
: Vis
- PickOutdoorFaces_Mouse()
: Vis
- pIconName
: ItemDesc
, SpriteFrame_MM6
- pIcons
: IconFrameTable
- pict
: AVSubtitleRect
- pict_type
: AVCodecParserContext
, AVFrame
- picture_structure
: AVCodecParserContext
, xvmc_pix_fmt
- pid
: Polygon
, stru141_actor_collision_object
- pIDs
: stru298
- pIndices
: PlayerEquipment
, PlayerEquipment_Image_MM7
- pInfo
: RenderD3D_aux
- pInfos
: MapStats
, MonsterStats
, SpellStats
- pInstalledBeacons
: Player_Image_MM7
- pInvCosTable
: stru193_math
- pInventoryIndices
: Chest
- pInventoryItemList
: Player
, Player_Image_MM7
- pInventoryMatrix
: Player
, Player_Image_MM7
- pIOBuffer
: LOD::WriteableFile
- pIsArtifactFound
: Party
, Party_Image_MM7
- pitch
: AVDRMPlaneDescriptor
, AVSphericalMapping
, PCXHeader
, SDL_Surface
- pItems
: ItemsTable
- pItemsTXT_Raw
: ItemsTable
- pix_fmt
: AVCodecContext
, AVCodecHWConfig
, AVDiracSeqHeader
, AVDVProfile
, AVHWAccel
- pix_fmts
: AVCodec
- pixel_data
: SDLTest_SurfaceImage_s
- pixel_fmts
: AVBufferSinkParams
- pixel_format
: AVDeviceCapabilitiesQuery
- pixel_range_index
: AVDiracSeqHeader
- pixels
: Image
, SDL_Surface
- pJoinText
: NPCProfession
- pkt
: AVPacketList
- pkt_dts
: AVFrame
- pkt_duration
: AVFrame
- pkt_pos
: AVFrame
- pkt_pts
: AVFrame
- pkt_size
: AVFrame
- pkt_timebase
: AVCodecContext
- PlaceItemAt()
: Chest
- PlaceItems()
: Chest
- plane
: AVComponentDescriptor
- plane_4
: LightsData
- planes
: AVDRMLayerDescriptor
, PCXHeader
- Play()
: AudioSample16
, AudioTrackS16
, IAudioSample
, IAudioTrack
, IMovie
, Movie
- PlayAwardSound()
: Player
- PlayAwardSound_Anim()
: Player
- PlayAwardSound_Anim97()
: Player
- PlayAwardSound_Anim97_Face()
: Player
- PlayAwardSound_Anim98()
: Player
- PlayAwardSound_Anim98_Face()
: Player
- PlayAwardSound_Anim_Face()
: Player
- playback_time
: Movie
- PlayEmotion()
: Player
- Player()
: Player
- Player_Image_MM7()
: Player_Image_MM7
- PlayerBuffAnim()
: PlayerBuffAnim
- PlayerEquipment_Image_MM7()
: PlayerEquipment_Image_MM7
- playerEventBits
: Player
, Player_Image_MM7
- PlayerFrameTable()
: PlayerFrameTable
- PlayerHitOrMiss()
: Player
- PlayerSpellbookChapter_Image_MM7()
: PlayerSpellbookChapter_Image_MM7
- PlayerSpells_Image_MM7()
: PlayerSpells_Image_MM7
- PlayFullscreenMovie()
: MPlayer
- playing
: Movie
- playing_time
: Party
, SavegameHeader
- PlaySound()
: Actor
, ArcomageGame
, AudioPlayer
, Player
- PlaySpellSound()
: AudioPlayer
- PlayTrack16()
: OpenALSoundProvider
- pLevelOfDetail1
: Texture_MM7
- pLFaces
: IndoorLocation
- pLights
: BLVSector
, IndoorLocation
, LightsStack_MobileLight_
, LightsStack_StationaryLight_
- pLightSpellbook
: PlayerSpells
- pLines
: ParticleEngine
- pLineVertices
: stru2_LineList
- pLocationName
: SavegameHeader
- pLODName
: LOD::File
- pMagic
: CompressedHeader
, ODMHeader
- pMapOutlines
: IndoorLocation
- pMarkers
: BLVSector
- pMasterSkillDesc
: SpellInfo
- pMetrics
: FontData
- pMindSpellbook
: PlayerSpells
- pModelName
: BSPModel
, BSPModelData
- pModelName2
: BSPModel
, BSPModelData
- pMonsterInfo
: Actor
- pMonsterName
: MonsterDesc
, MonsterDesc_mm6
- pMonsters
: MonsterList
- pmt_pid
: AVProgram
- pmt_stream_idx
: AVStream
- pmt_version
: AVProgram
, AVStream
- pName
: _2devent
, ChestDesc_mm7
, DecorationDesc_mm6
, ItemDesc
, LODSpriteHeader
, MapInfo
, MonsterInfo
, NPCData
, NPCData_Image_MM7
, Player
, Player_Image_MM7
, RenderD3D__DevInfo
, SavegameHeader
, SpellInfo
, Sprite
, TextureHeader
- pNameAdd
: ItemSpecialEnchantment
- pNCPGroupTXT_Raw
: NPCStats
- pNewNPCData
: NPCStats
- pNodes
: BSPModel
, IndoorLocation
- pNPCData
: NPCStats
- pNPCDataTXT_Raw
: NPCStats
- pNPCDistTXT_Raw
: NPCStats
- pNPCGreetings
: NPCStats
- pNPCGreetTXT_Raw
: NPCStats
- pNPCNames
: NPCStats
- pNPCNamesTXT_Raw
: NPCStats
- pNPCNewsTXT_Raw
: NPCStats
- pNPCProfTXT_Raw
: NPCStats
- pNPCTextTXT_Raw
: NPCStats
- pNPCTopicTXT_Raw
: NPCStats
- pNPCUnicNames
: NPCStats
- pNumPresenceButton
: GUIWindow
- pObjects
: ObjectList
- pODMFace
: Polygon
- pOfName
: ItemEnchantment
- Point()
: Point
- PointerCreationType
: Vis_SelectionList
- Polygon()
: Polygon
- polygonType
: stru154
- pOMAP
: OutdoorLocation
- pool
: AVHWFramesContext
- PopMessage()
: GUIMessageQueue
- PopulateArtifactBonusMap()
: ItemGen
- PopulateRegularBonusMap()
: ItemGen
- PopulateSpecialBonusMap()
: ItemGen
- Portal()
: BLVFace
, ODMFace
- PortalScreenData
: BspRenderer_stru0
- pos
: AVCodecParserContext
, AVIndexEntry
, AVIOContext
, AVPacket
, gzFile_s
, RenderVertexD3D3
, TownPortalData
- position
: AVPanScan
, SDL_RWops
, stru141_actor_collision_object
- position_x
: Lightmap
- position_y
: Lightmap
- position_z
: Lightmap
- positioned
: AudioSample16
- PostInitialization()
: RenderBase
- potion_data
: ItemsTable
- potion_note
: ItemsTable
- pOutlines
: BLVMapOutlines
- pOutputFileHandle
: LOD::WriteableFile
- pOverlays
: OtherOverlayList
, OtherOverlayList_Image_MM7
, OverlayList
- pOwnItems
: Player
, Player_Image_MM7
- pPageTitle
: StorylineRecord
- pPalette
: SoftwareBillboard
, ViewingParams
- pPalette1
: PaletteManager
- pPalette2
: SoftwareBillboard
- pPalette24
: Texture_MM7
- pPalette_mistColor
: PaletteManager
- pPalette_tintColor
: PaletteManager
- pPaletteIDs
: PaletteManager
- pParent
: GUIButton
- pParticles
: ParticleEngine
- pPartyBuffs
: Party
, Party_Image_MM7
- ppFaces
: BSPModelData
- ppFacesOrdering
: BSPModelData
- pPickedItem
: Mouse
, Party
, Party_Image_MM7
- pPictureName
: MonsterInfo
- pPixels
: HWLTexture
- pPlaceStrings
: MonsterStats
- pPlayer1Name
: ArcomageGame
- pPlayer2Name
: ArcomageGame
- pPlayerBuffs
: Player
, Player_Image_MM7
, SpellFxRenderer
- pPlayerName
: ArcomagePlayer
- pPlayers
: Party
, Party_Image_MM7
- ppNodes
: BSPModelData
- pPortalBounding
: BspRenderer_stru0
- pPortals
: BLVSector
- pPressedKeysBuffer
: KeyboardActionMapping
- pProfessionChance
: NPCStats
- pProfessions
: NPCStats
- pProjectiles
: SpellFxRenderer
- pProperties
: FrameTableTxtLine
- pProprieterName
: _2devent
- pProprieterTitle
: _2devent
- ppVertices
: BSPModelData
- pQuads
: RenderBillboardD3D
- pQueue
: stru262_TurnBased
- pre_dia_size
: AVCodecContext
- pre_me
: AVCodecContext
- prediction_method
: AVCodecContext
- preferred_downmix_type
: AVDownmixInfo
- preinit
: AVFilter
- pRenderD3D
: Render
- PrepareActorRenderList_BLV()
: IndoorLocation
- PrepareActorsDrawList()
: OutdoorLocation
- PrepareAndDrawDebugOutline()
: IndoorCameraD3D
- PrepareArcomage()
: ArcomageGame
- PrepareDecorations()
: OutdoorLocation
- PrepareDecorationsRenderList_BLV()
: IndoorLocation
- PrepareDecorationsRenderList_ODM()
: IRender
, Render
, RenderOpenGL
- PrepareItemsRenderList_BLV()
: IndoorLocation
- PrepareSprites()
: Actor
- Present()
: IRender
, Render
, RenderD3D
, RenderOpenGL
- Present_NoColorKey
: Render
- PresentBlackScreen()
: IRender
, Render
, RenderOpenGL
- pressure
: SDL_Finger
, SDL_TouchFingerEvent
- Pressure_Plate()
: BLVFace
, ODMFace
- prev_init_overflow
: explosion_effect_struct
- prev_mouse_left
: ArcomageGame
- prev_mouse_right
: ArcomageGame
- prev_screen_type
: GUIWindow_Modal
- priority
: LOD::Directory
- priv
: AVFilterContext
- priv_class
: AVBitStreamFilter
, AVCodec
, AVFilter
, AVInputFormat
, AVOutputFormat
- priv_data
: AVBitStreamFilterContext
, AVBSFContext
, AVCodecContext
, AVCodecParserContext
, AVFormatContext
, AVStream
- priv_data_size
: AVBitStreamFilter
, AVCodec
, AVCodecParser
, AVHWAccel
, AVInputFormat
, AVOutputFormat
- priv_size
: AVFilter
- private_ref
: AVFrame
- pRndItemsTXT_Raw
: ItemsTable
- probe_data
: AVStream
- probe_packets
: AVStream
- probe_score
: AVFormatContext
- probesize
: AVFormatContext
- process_command
: AVFilter
- ProcessInputActions()
: Keyboard
- ProcessTextInput()
: KeyboardActionMapping
- professionChancePerArea
: NPCProfessionChance
- ProfessionOrGuildFlagsCorrect()
: Player
- profile
: AVCodecContext
, AVCodecParameters
, AVDiracSeqHeader
, AVProfile
- profiles
: AVCodec
, AVCodecDescriptor
- program_num
: AVProgram
, AVStream
- programs
: AVFormatContext
- Progress()
: GUIProgressBar
- progressbar_dungeon
: GUIProgressBar
- progressbar_loading
: GUIProgressBar
- Project()
: IndoorCameraD3D
- projection
: AVSphericalMapping
- prolly_normal_d
: stru141_actor_collision_object
- pRoot
: LOD::File
- properties
: AVCodecContext
- props
: AVCodecDescriptor
- protocol_blacklist
: AVFormatContext
, AVIOContext
- protocol_whitelist
: AVFormatContext
, AVIOContext
- pSchedule
: stru365_travel_info
, TravelInfo
- pScheduledJobs
: Actor
- pSectorIDs
: BLVDoor
- pSectors
: IndoorLocation
- pShortName
: SpellInfo
- pSignature
: LOD::FileHeader
- pSoundDataID
: SoundDesc_mm6
- pSoundName
: SoundDesc_mm6
, SoundHeader_mm7
- pSoundSampleIDs
: Actor
, MonsterDesc
, MonsterDesc_mm6
- pSpawnPoints
: IndoorLocation
, OutdoorLocation
- pSpcItemsTXT_Raw
: ItemsTable
- pSpecialEnchantments
: ItemsTable
- pSpecialEnchantments_count
: ItemsTable
- pSpecialEnchantmentsSumm
: ItemsTable
- pSpiritSpellbook
: PlayerSpells
- pSpriteEFrames
: SpriteFrameTable
- pSpriteFrame
: RenderBillboard
- pSpriteIDs
: Actor
- pSpriteIDs_LUN
: OutdoorLocation
- pSpriteNames
: MonsterDesc
, MonsterDesc_mm6
- pSpritePFrames
: SpriteFrameTable
- pSprites
: ArcomageGame
- pSpriteSFrames
: SpriteFrameTable
- pSpritesPixels
: ArcomageGame
- pStartingPosActiveItem
: GUIWindow
- pStationaryLights
: Engine
- pStdItemsTXT_Raw
: ItemsTable
- pStru1
: SpellFxRenderer
- pStru10Instance
: Engine
- pStru9Instance
: Engine
- pSubIndices
: LOD::File
- pTanTable
: stru193_math
- pTarget
: SoftwareBillboard
- pTargetZ
: SoftwareBillboard
- pTargetZBuffer
: BLVRenderParams
- pTerrain
: OutdoorLocation
- pText
: Autonote
, Award
, NPCTopic
, StorylineRecord
- pTextureLOD
: stru315
- pTextureName
: Icon
, IconFrame_MM7
, SpriteFrame_MM6
, TextureFrame_MM7
- pTextures
: LODFile_IconsBitmaps
, TextureFrameTable
- pTextureUIDs
: ODMFace
, ODMFace_MM7
- pTextureVIDs
: ODMFace
, ODMFace_MM7
- pTilemap
: OutdoorLocationTerrain
- pTileName
: TileDesc_MM7
- pTiles
: TileTable
- pTileTypes
: OutdoorLocation
- pToggleTypes
: KeyboardActionMapping
- pTopic
: NPCTopic
- ptr
: SDL_RWops
- ptr_0002B0_sector_rdata
: IndoorLocation
- ptr_0002B4_doors_ddata
: IndoorLocation
- ptr_0002B8_sector_lrdata
: IndoorLocation
- ptr_011BB4
: LODFile_IconsBitmaps
- ptr_1C
: GUIWindow
- ptr_38
: Polygon
- ptr_4
: Game_stru0
, RenderD3D_aux
- ptr_48
: Polygon
- ptr_90
: Mouse
- pts
: AVCodecParserContext
, AVFrame
, AVPacket
, AVSubtitle
- pts_buffer
: AVStream
- pts_correction_last_dts
: AVCodecContext
- pts_correction_last_pts
: AVCodecContext
- pts_correction_num_faulty_dts
: AVCodecContext
- pts_correction_num_faulty_pts
: AVCodecContext
- pts_dts_delta
: AVCodecParserContext
- pts_reorder_error
: AVStream
- pts_reorder_error_count
: AVStream
- pts_wrap_behavior
: AVProgram
, AVStream
- pts_wrap_bits
: AVStream
- pts_wrap_reference
: AVProgram
, AVStream
- pTurnBasedPlayerRecoveryTimes
: Party
, Party_Image_MM7
- pUnidentifiedName
: ItemDesc
- pUnk
: RenderD3D
- pure_accuracy_used
: Player
, Player_Image_MM7
- pure_endurance_used
: Player
, Player_Image_MM7
- pure_intellect_used
: Player
, Player_Image_MM7
- pure_luck_used
: Player
, Player_Image_MM7
- pure_might_used
: Player
, Player_Image_MM7
- pure_speed_used
: Player
, Player_Image_MM7
- pure_willpower_used
: Player
, Player_Image_MM7
- PushStationaryLights()
: Engine
- PutItemArInventoryIndex()
: Player
- PutItemInChest()
: Chest
- pVertexIDs
: BLVDoor
, BLVFace
, BLVFace_MM7
, ODMFace
, ODMFace_MM7
- pVertexUIDs
: BLVFace
, BLVFace_MM7
- pVertexVIDs
: BLVFace
, BLVFace_MM7
- pVertices
: BSPModel
, BSPVertexBuffer
, Decal
, DecalBuilder
, IndoorLocation
, Lightmap
, VertexBuffer
- pVideoName
: VideoList::MovieHeader
- pViewport
: RenderD3D
- pVirtualKeyCodesMapping
: KeyboardActionMapping
- pVisibleSectorIDs_toDrawDecorsActorsEtcFrom
: BspRenderer
- pWalls
: BLVSector
- pWard
: Mouse
- pWaterSpellbook
: PlayerSpells
- pWindow
: KeyboardActionMapping
- pXInterceptDisplacements
: BLVFace
, BLVFace_MM7
, ODMFace
, ODMFace_MM7
- pXOffsets
: BLVDoor
- pXs
: stru298
- pYInterceptDisplacements
: BLVFace
, BLVFace_MM7
, ODMFace
, ODMFace_MM7
- pYOffsets
: BLVDoor
- pYs
: stru298
- pZBuffer
: RenderD3D
- pZInterceptDisplacements
: BLVFace
, BLVFace_MM7
, ODMFace
, ODMFace_MM7
- pZOffsets
: BLVDoor
- pZs
: stru298