World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
- m -
m_cmdId :
CKeyListElement
m_DoesNeedGmProtFromMagic :
ConditionProcessor
m_enchantmentStrength :
ItemGen
,
ItemGen_Image_MM7
m_equipmentPairs :
ConditionProcessor
m_EquipSlot :
EquipemntPair
m_IsBlockedByProtFromMagic :
ConditionProcessor
m_ItemId :
EquipemntPair
m_keyDefaultCode :
CKeyListElement
m_keyName :
CKeyListElement
m_toggType :
CKeyListElement
m_WorkingEnchantment :
ConditionProcessor
magic_level :
ArcomagePlayer
,
ArcomageStartConditions
magic_list :
MPlayer
magnitude :
SDL_HapticPeriodic
main_menu_background :
GUIWindow_Load
,
GUIWindow_MainMenu
,
GUIWindow_PartyCreation
main_tile_texture :
OutdoorLocation
major :
DiracVersionInfo
,
SDL_version
mana_per_skill :
SpellData
manufacturer :
PCXHeader
map :
SDL_Surface
mask :
ColorFormat
mastering_display_actual_peak_luminance :
AVDynamicHDRPlus
mastering_display_actual_peak_luminance_flag :
AVDynamicHDRPlus
mastery_lvl :
ArcomageStartConditions
max :
AVOption
max_analyze_duration :
AVFormatContext
max_b_frames :
AVCodecContext
max_bitrate :
AVCPBProperties
max_chunk_duration :
AVFormatContext
max_chunk_size :
AVFormatContext
max_delay :
AVFormatContext
max_flight_height :
Engine_::EngineConfig
max_height :
AVHWFramesConstraints
max_index_size :
AVFormatContext
max_input_string_len :
KeyboardActionMapping
max_interleave_delta :
AVFormatContext
max_lifespan :
effect_params_struct
,
explosion_effect_struct
max_lowres :
AVCodec
max_luminance :
AVMasteringDisplayMetadata
max_packet_size :
AVIOContext
max_picture_buffer :
AVFormatContext
max_pixels :
AVCodecContext
max_prediction_order :
AVCodecContext
max_qdiff :
AVCodecContext
max_resources :
ArcomageStartConditions
max_samples :
AVFilterLink
max_streams :
AVFormatContext
max_terrain_dimming_level :
OutdoorLocation
max_texture_height :
SDL_RendererInfo
max_texture_width :
SDL_RendererInfo
max_tower :
ArcomageStartConditions
max_ts_probe :
AVFormatContext
max_width :
AVHWFramesConstraints
MaxCLL :
AVContentLightMetadata
MaxFALL :
AVContentLightMetadata
maxnum :
SDL_RWops
maxR :
BonusRange
maxscl :
AVHDRPlusColorTransformParams
maxsize :
AVIOContext
mb_cmp :
AVCodecContext
mb_decision :
AVCodecContext
mb_lmax :
AVCodecContext
mb_lmin :
AVCodecContext
me_cmp :
AVCodecContext
me_penalty_compensation :
AVCodecContext
me_pre_cmp :
AVCodecContext
me_range :
AVCodecContext
me_sub_cmp :
AVCodecContext
me_subpel_quality :
AVCodecContext
mem :
SDL_RWops
mem_signature :
explosion_effect_struct
menu :
Application::Game
,
Application::IocContainer
message :
SDL_MessageBoxData
metadata :
AVChapter
,
AVFormatContext
,
AVFrame
,
AVFrameSideData
,
AVProgram
,
AVStream
metadata_header_padding :
AVFormatContext
methods :
AVCodecHWConfig
mgesture :
SDL_Event
might_list :
MPlayer
mime_type :
AVInputFormat
,
AVOutputFormat
,
AVProbeData
mime_types :
AVCodecDescriptor
min :
AVOption
,
Random
min_bitrate :
AVCPBProperties
min_distance :
AVIndexEntry
min_height :
AVHWFramesConstraints
min_lifespan :
effect_params_struct
,
explosion_effect_struct
min_luminance :
AVMasteringDisplayMetadata
min_packet_size :
AVIOContext
min_prediction_order :
AVCodecContext
min_samples :
AVFilterLink
min_width :
AVHWFramesConstraints
minor :
DiracVersionInfo
,
SDL_version
minR :
BonusRange
Minute :
Timer
MinutesInterval :
MapsLongTimer
mir :
SDL_SysWMinfo
misc_bits :
AVCodecContext
MiscFlags :
AVD3D11VAFramesContext
mm6_item_categories :
Localization
mm6title :
GUICredits
mm7__vector_000004 :
IndoorCameraD3D_stru2
mm7__vector_000004_size :
IndoorCameraD3D_stru2
mm7_install_path :
ApplicationConfig
mm7_install_type :
ApplicationConfig
mNodes :
HWLContainer
MobileLights :
LightmapBuilder
MobileLightsCount :
LightmapBuilder
mod :
SDL_Keysym
mode :
SDL_WindowShapeMode
modification_timestamp :
AVIODirEntry
monster_for_hunting_killed :
Party
,
Party_Image_MM7
monster_id_for_hunting :
Party
,
Party_Image_MM7
Month :
Timer
month_names :
Localization
MonthsInterval :
MapsLongTimer
moon_phase_names :
Localization
motion :
SDL_Event
motion_scale :
AVMotionVector
motion_x :
AVMotionVector
motion_y :
AVMotionVector
mouse :
Application::Game
,
Application::GameWindowHandler
,
Application::Menu
,
Engine
,
Engine_::IocContainer
,
GUIWindow
mouse_left :
ArcomageGame
mouse_left_state_changed :
arcomage_mouse
mouse_right :
ArcomageGame
mouse_right_state_changed :
arcomage_mouse
mouse_x :
ArcomageGame
mouse_y :
ArcomageGame
move_Y :
GUICredits
mpeg_quant :
AVCodecContext
msg :
GUIButton
,
SDL_SysWMEvent
,
SDL_SysWMmsg
,
z_stream_s
msg_param :
GUIButton
mSoundHeaders :
AudioPlayer
music_level :
Engine_::EngineConfig
mux_ts_offset :
AVStream
mv0_threshold :
AVCodecContext
mv_bits :
AVCodecContext
mv_blocks :
xvmc_pix_fmt
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:05:34. Создано системой
1.8.17