World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
- u -
u :
RenderVertexSoft
u16 :
av_alias
u32 :
av_alias
u64 :
av_alias
u8 :
av_alias
uAC :
MonsterInfo
uAccuracy :
Player
,
Player_Image_MM7
uAccuracyBonus :
Player
,
Player_Image_MM7
uAction :
ActorJob
uActionLength :
TurnBased_QueueElem
uActionPointsLeft :
stru262_TurnBased
uActorHeight :
Actor
uActorQueueSize :
stru262_TurnBased
uActorRadius :
Actor
uAdditionalBitmapID :
BLVFaceExtra
uAIState :
Actor
uAIType :
MonsterInfo
uAllItemsCount :
ItemsTable
uAlly :
Actor
uAmulet :
PlayerEquipment
,
PlayerEquipment_Image_MM7
uAnimationID :
_2devent
uAnimLength :
IconFrame_MM7
,
PlayerFrame
,
SpellFxRenderer
,
SpriteFrame
,
SpriteFrame_MM7
,
TextureFrame
,
TextureFrame_MM7
,
UIAnimation
,
UIAnimation_MM7
uAnimTime :
IconFrame_MM7
,
PlayerFrame
,
SpriteFrame
,
SpriteFrame_MM6
,
TextureFrame
,
TextureFrame_MM7
,
UIAnimation
,
UIAnimation_MM7
uAreaHeight :
Sprite
uAreaHeigth :
HWLTexture
,
HWLTextureHeader
uAreaWidth :
HWLTexture
,
HWLTextureHeader
,
Sprite
uAreaX :
HWLTexture
,
HWLTextureHeader
,
Sprite
uAreaY :
HWLTexture
,
HWLTextureHeader
,
Sprite
uArmor :
PlayerEquipment
,
PlayerEquipment_Image_MM7
uAtributes :
BLVLightMM7
uAttack1DamageBonus :
MonsterInfo
uAttack1DamageDiceRolls :
MonsterInfo
uAttack1DamageDiceSides :
MonsterInfo
uAttack1Type :
MonsterInfo
uAttack2Chance :
MonsterInfo
uAttack2DamageBonus :
MonsterInfo
uAttack2DamageDiceRolls :
MonsterInfo
uAttack2DamageDiceSides :
MonsterInfo
uAttack2Type :
MonsterInfo
uAttackPreference :
MonsterInfo
uAttributes :
Actor
,
ActorJob
,
BLVDoor
,
BLVFace
,
BLVFace_MM7
,
BLVLightMM6
,
ItemGen
,
ItemGen_Image_MM7
,
ODMFace
,
ODMFace_MM7
,
SpawnPointMM6
,
SpawnPointMM7
,
SpriteObject
,
TileDesc
,
TileDesc_MM7
uBack :
BSPNode
uBackSectorID :
BLVFace
,
BLVFace_MM7
uBaseSpeed :
MonsterInfo
uBaseStep :
PlayerCreation_AttributeProps
uBaseValue :
PlayerCreation_AttributeProps
uBeaconTime :
LloydBeacon
,
LloydBeacon_Image_MM7
uBelt :
PlayerEquipment
,
PlayerEquipment_Image_MM7
uBirthYear :
Player
,
Player_Image_MM7
uBitmapID :
BLVFace_MM7
,
TileDesc_MM7
uBlue :
BLVLightMM7
uBModelFaceID :
Polygon
uBModelID :
Polygon
uBodyAnchor :
ItemGen
,
ItemGen_Image_MM7
uBonusChanceSpecial :
ItemsTable
uBonusChanceStandart :
ItemsTable
uBonusChanceWpSpecial :
ItemsTable
uBoot :
PlayerEquipment
,
PlayerEquipment_Image_MM7
uBow :
PlayerEquipment
,
PlayerEquipment_Image_MM7
uBrightness :
BLVLightMM6
,
BLVLightMM7
uBufferHeight :
HWLTexture
,
HWLTextureHeader
,
Sprite
uBufferWidth :
HWLTexture
,
HWLTextureHeader
,
Sprite
uBuildingType :
stru159
uButtonType :
GUIButton
uCameraFovInDegrees :
ODMRenderParams
uCaps :
RenderD3D__DevInfo
uCardId :
AcromageCardOnTable
uCarriedItemID :
Actor
uCaster :
SpellBuff
,
SpellBuff_Image_MM7
uChanceByTreasureLvl :
ItemDesc
uChanceByTreasureLvl1 :
ItemDesc
uChanceByTreasureLvl2 :
ItemDesc
uChanceByTreasureLvl3 :
ItemDesc
uChanceByTreasureLvl4 :
ItemDesc
uChanceByTreasureLvl5 :
ItemDesc
uChanceByTreasureLvl6 :
ItemDesc
uChanceByTreasureLvlSumm :
ItemsTable
uChestBitmapID :
Chest
uCloak :
PlayerEquipment
,
PlayerEquipment_Image_MM7
uCloseSpeed :
BLVDoor
uCloseTime :
_2devent
uCog :
LevelDecoration
uColoredLightBlue :
DecorationDesc
uColoredLightGreen :
DecorationDesc
uColoredLightRed :
DecorationDesc
uColorMask :
Lightmap
uColorMultiplier :
Decal
uCompressedSize :
AudioPlayer::SoundHeader
,
CompressedHeader
,
HWLTextureHeader
,
ODMHeader
,
SoundHeader_mm7
uCoplanarOffset :
BSPNode
uCoplanarSize :
BSPNode
uCurrentActionAnimation :
Actor
uCurrentActionLength :
Actor
uCurrentActionTime :
Actor
uCurrentAmbientLightLevel :
LightsData
uCurrentDayOfMonth :
Party
,
Party_Image_MM7
uCurrentFace :
Player
,
Player_Image_MM7
uCurrentHour :
Party
,
Party_Image_MM7
uCurrentMinute :
Party
,
Party_Image_MM7
uCurrentMonth :
Party
,
Party_Image_MM7
uCurrentMonthWeek :
Party
,
Party_Image_MM7
uCurrentTimeSecond :
Party
,
Party_Image_MM7
uCurrentYear :
Party
,
Party_Image_MM7
uCursorBitmapHeight :
Mouse
uCursorBitmapPitch :
Mouse
uCursorBitmapWidth :
Mouse
uCursorWithItemX :
Mouse
uCursorWithItemY :
Mouse
uDamageDice :
ItemDesc
uDamageMod :
ItemDesc
uDamageRoll :
ItemDesc
uDataOffset :
HWLHeader
uDataSize :
LOD::Directory
uDay :
ActorJob
uDaysCount :
TravelInfo
uDecompressedSize :
AudioPlayer::SoundHeader
,
CompressedHeader
,
LODSpriteHeader
,
ODMHeader
,
SoundHeader_mm7
,
TextureHeader
uDecorationDescID :
LevelDecoration
uDecorationHeight :
DecorationDesc_mm6
uDefaultAmbientLightLevel :
LightsData
uDefaultEyelevel :
Party
,
Party_Image_MM7
uDefaultPartyHeight :
Party
,
Party_Image_MM7
uDesiredDirect3DDevice :
Render
uDiffuse :
Particle_sw
uDistance :
AIDirection
uDistanceXZ :
AIDirection
uDoorID :
BLVDoor
uDoors_ddata_Size :
BLVHeader
uDoublePiMask :
stru193_math
uDroppedStep :
PlayerCreation_AttributeProps
uEAXEnv :
MapInfo
uEdgeList1Size :
Polygon
uEdgeList2Size :
Polygon
uEnchantmentType :
ItemGen
,
ItemGen_Image_MM7
uEncounterMonster1AtLeast :
MapInfo
uEncounterMonster1AtMost :
MapInfo
uEncounterMonster2AtLeast :
MapInfo
uEncounterMonster2AtMost :
MapInfo
uEncounterMonster3AtLeast :
MapInfo
uEncounterMonster3AtMost :
MapInfo
uEndParticle :
ParticleEngine
uEndurance :
Player
,
Player_Image_MM7
uEnduranceBonus :
Player
,
Player_Image_MM7
uEquipType :
ItemDesc
uEquipX :
ItemDesc
uEquipY :
ItemDesc
uEventID :
BLVFaceExtra
,
EventIndex
,
LevelDecoration
uEventOffsetInEVT :
EventIndex
uExitMapID :
_2devent
uExitPicID :
_2devent
uExp :
MonsterInfo
uExperience :
Player
,
Player_Image_MM7
uExpertLevelMana :
SpellData
uExpertLevelRecovery :
SpellData
uExpireTime :
ItemGen_Image_MM7
,
SpellBuff_Image_MM7
uExpressionTimeLength :
Player
,
Player_Image_MM7
uExpressionTimePassed :
Player
,
Player_Image_MM7
uFace1ID :
BLVMapOutline
uFace2ID :
BLVMapOutline
uFaceExtraID :
BLVFace
,
BLVFace_MM7
uFaceID :
BspFace
,
BspRenderer_stru0
uFaces_fdata_Size :
BLVHeader
uFacing :
SpriteObject
uFadeColor :
SpellFxRenderer
uFadeLength :
SpellFxRenderer
uFadeTime :
SpellFxRenderer
uFallSpeed :
Party
,
Party_Image_MM7
uFallStartY :
Party
,
Party_Image_MM7
uFileOffset :
AudioPlayer::SoundHeader
,
Movie
,
SoundHeader_mm7
,
VideoList::MovieHeader
uFilePos :
Movie
uFileSize :
Movie
uFine :
Party
,
Party_Image_MM7
uFirstBSPNode :
BLVSector
uFirstVisitedAt :
MapInfo
uFlags :
BLVMapOutline
,
CastSpellInfo
,
Chest
,
DecorationDesc_mm6
,
Icon
,
IconFrame_MM7
,
LevelDecoration
,
LightmapBuilder
,
NPCData
,
NPCData_Image_MM7
,
ObjectDesc
,
ObjectDesc_mm6
,
Party
,
Party_Image_MM7
,
PlayerFrame
,
SoftwareBillboard
,
SoundDesc_mm6
,
SoundInfo
,
SpellBuff
,
SpellBuff_Image_MM7
,
SpriteFrame
,
SpriteFrame_MM6
,
TextureFrame
,
TextureFrame_MM7
uFlags2 :
Party
,
Party_Image_MM7
uFlying :
MonsterInfo
uFogColor :
IRender
uFontHeight :
FontData
uFrameHeight :
GUIWindow
uFrameW :
GUIWindow
uFrameWidth :
GUIWindow
uFrameX :
GUIWindow
uFrameY :
GUIWindow
uFrameZ :
GUIWindow
uFront :
BSPNode
uFullHealthBonus :
Player
,
Player_Image_MM7
uFullManaBonus :
Player
,
Player_Image_MM7
uFullyRevealedCellOnMap :
OutdoorLocation
uGameTimeStart :
Timer
,
Timer_Image_MM7
uGameWinner :
ArcomageGame
uGlove :
PlayerEquipment
,
PlayerEquipment_Image_MM7
uGlowRadius :
SpriteFrame
,
SpriteFrame_MM6
uGradientVertex1 :
ODMFace
,
ODMFace_MM7
uGradientVertex2 :
ODMFace
,
ODMFace_MM7
uGradientVertex3 :
ODMFace
,
ODMFace_MM7
uGradientVertex4 :
ODMFace
,
ODMFace_MM7
uGreen :
BLVLightMM7
uGroup :
Actor
,
SpawnPointMM7
uHalfPiMask :
stru193_math
uHeight :
ChestDesc
,
ChestDesc_mm7
,
GUIButton
,
GUIProgressBar
,
HWLTexture
,
HWLTextureHeader
,
LODSpriteHeader
,
ObjectDesc
,
ObjectDesc_mm6
uHeightLn2 :
TextureHeader
uHeightMinus1 :
TextureHeader
uHelm :
PlayerEquipment
,
PlayerEquipment_Image_MM7
uHirePrice :
NPCProfession
uHolderPlayer :
ItemGen
,
ItemGen_Image_MM7
uHostilityType :
MonsterInfo
uHotkey :
GUIButton
uHour :
ActorJob
uHP :
MonsterInfo
ui_mainmenu_credits :
GUIWindow_MainMenu
ui_mainmenu_exit :
GUIWindow_MainMenu
ui_mainmenu_load :
GUIWindow_MainMenu
ui_mainmenu_new :
GUIWindow_MainMenu
uIconID :
UIAnimation_MM7
uID :
BLVLightMM8
,
MonsterInfo
uikit :
SDL_SysWMinfo
,
SDL_SysWMmsg
uIndex :
SpawnPointMM6
,
SpawnPointMM7
uIndoorSectorID :
RenderBillboard
uIntegerDoublePi :
stru193_math
uIntegerHalfPi :
stru193_math
uIntegerPi :
stru193_math
uIntelligence :
Player
,
Player_Image_MM7
uIntelligenceBonus :
Player
,
Player_Image_MM7
uIOBufferSize :
LOD::WriteableFile
uiReservedData :
AudioTrackS16
uiReservedDataMinimum :
AudioTrackS16
uItemID :
ItemGen
,
ItemGen_Image_MM7
uItemID_Rep_St :
ItemDesc
uKind :
SpawnPointMM6
,
SpawnPointMM7
uLastCharacterIDToHit :
Actor
uLastKeyPressed :
KeyboardActionMapping
uLastRegenerationTime :
Party_Image_MM7
uLastRepawnDay :
DDM_DLV_Header
uLastSunlightUpdateMinute :
OutdoorLocation
uLeftSpacing :
GUICharMetric
uLevel :
MonsterInfo
,
Player
,
Player_Image_MM7
uLifetime :
ObjectDesc
,
ObjectDesc_mm6
uLightColor_bgr :
Particle
uLightColorB :
MobileLight
,
StationaryLight
uLightColorG :
MobileLight
,
StationaryLight
uLightColorR :
MobileLight
,
StationaryLight
uLightDistanceMultiplier :
BLVSector
uLightRadius :
DecorationDesc_mm6
uLightType :
MobileLight
,
StationaryLight
uLODDataSize :
LOD::WriteableFile
uLuck :
Player
,
Player_Image_MM7
uLuckBonus :
Player
,
Player_Image_MM7
uMagisterLevelMana :
SpellData
uMagisterLevelRecovery :
SpellData
uMainHand :
PlayerEquipment
,
PlayerEquipment_Image_MM7
uMapBookMapZoom :
ViewingParams
uMapGridCellX :
ODMRenderParams
uMapGridCellZ :
ODMRenderParams
uMapID :
TravelInfo
uMapInfoID :
stru365_travel_info
,
TownPortalData
uMasterLevelMana :
SpellData
uMasterLevelRecovery :
SpellData
uMasterVolume :
AudioPlayer
uMaterial :
ItemDesc
uMaxCharges :
ItemGen
,
ItemGen_Image_MM7
uMaxDeviceTextureDim :
Render
uMaxValue :
PlayerCreation_AttributeProps
uMight :
Player
,
Player_Image_MM7
uMightBonus :
Player
,
Player_Image_MM7
uMinAmbientLightLevel :
BLVSector
uMinDeviceTextureDim :
Render
uMinimapZoom :
ViewingParams
uMissleAttack1Type :
MonsterInfo
uMissleAttack2Type :
MonsterInfo
uMistLevel :
BLVSector
uMonsterHeight :
MonsterDesc
,
MonsterDesc_mm6
uMonsterRadius :
MonsterDesc
,
MonsterDesc_mm6
uMonth :
ActorJob
uMouseClickX :
Mouse
uMouseClickY :
Mouse
uMoveLength :
BLVDoor
uMovementSpeed :
Actor
,
MonsterDesc
,
MonsterDesc_mm6
uMovementType :
MonsterInfo
uNewlNPCBufPos :
NPCStats
uninit :
AVFilter
,
AVHWAccel
unit :
AVOption
unknown :
LloydBeacon
,
LloydBeacon_Image_MM7
,
SDL_RWops
unlock :
AVD3D11VADeviceContext
uNodeID :
BspFace
uNormalLevelMana :
SpellData
uNormalLevelRecovery :
SpellData
unsigned_intra :
xvmc_pix_fmt
uNumActions :
ActionQueue
uNumArcomageLoses :
Party
,
Party_Image_MM7
uNumArcomageWins :
Party
,
Party_Image_MM7
uNumArenaKnightWins :
Party
,
Party_Image_MM7
uNumArenaLordWins :
Party
,
Party_Image_MM7
uNumArenaPageWins :
Party
,
Party_Image_MM7
uNumArenaSquireWins :
Party
,
Party_Image_MM7
uNumArmageddonCasts :
Player
,
Player_Image_MM7
uNumBillboards :
ODMRenderParams
uNumBillboardsToDraw :
IRender
uNumBloodsplats :
BloodsplatContainer
uNumBModels :
DDM_DLV_Header
uNumBountiesCollected :
Party
,
Party_Image_MM7
uNumCeilings :
BLVSector
uNumCharactersAttackedPerSpecialAbility :
MonsterInfo
uNumCharges :
ItemGen
,
ItemGen_Image_MM7
uNumCogs :
BLVSector
uNumConvexFaces :
BSPModelData
uNumCylinderFaces :
BLVSector
uNumD3DSceneBegins :
Render
uNumDeaths :
Party
,
Party_Image_MM7
uNumDecals :
DecalBuilder
uNumDecorations :
BLVSector
,
BSPModelData
,
DDM_DLV_Header
uNumDivineInterventionCastsThisDay :
Player
,
Player_Image_MM7
uNumDoors :
IndoorLocation
uNumEFrames :
SpriteFrameTable
uNumFaceExtras :
IndoorLocation
uNumFaces :
BLVDoor
,
BLVSector
,
BSPModelData
,
IndoorLocation
uNumFacesInBModels :
DDM_DLV_Header
uNumFacesRenderedThisFrame :
BLVRenderParams
uNumFireSpikeCasts :
Player
,
Player_Image_MM7
uNumFloors :
BLVSector
uNumFluids :
BLVSector
uNumFoodRations :
Party
,
Party_Image_MM7
uNumFrames :
PlayerFrameTable
uNumGold :
Party
,
Party_Image_MM7
uNumGoldInBank :
Party
,
Party_Image_MM7
uNumIcons :
IconFrameTable
uNumIndices :
LOD::FileHeader
uNumKeysPressed :
KeyboardActionMapping
uNumLights :
BLVSector
,
IndoorLocation
uNumLightsActive :
LightsStack_MobileLight_
,
LightsStack_StationaryLight_
uNumLightsApplied :
LightsData
uNumLines :
stru2_LineList
uNumLoadedFiles :
LODFile_IconsBitmaps
uNumLoadedSprites :
LODFile_Sprites
uNumMaps :
MapStats
uNumMarkers :
BLVSector
uNumMonsters :
MonsterList
,
MonsterStats
uNumNewNPCs :
NPCStats
uNumNodes :
BSPModelData
,
IndoorLocation
uNumNonBSPFaces :
BLVSector
uNumNPCNames :
NPCStats
uNumNPCProfessions :
NPCStats
uNumObjects :
ObjectList
uNumOffsets :
BLVDoor
uNumOutlines :
BLVMapOutlines
uNumOverlays :
OverlayList
uNumPlacements :
MonsterStats
uNumPointers :
Vis_SelectionList
uNumPolygons :
ODMRenderParams
uNumPortals :
BLVSector
uNumPrevLoadedFiles :
LODFile_IconsBitmaps
uNumPrisonTerms :
Party
,
Party_Image_MM7
uNumProjectiles :
SpellFxRenderer
uNumResets :
MapInfo
uNumRespawns :
DDM_DLV_Header
uNumSectors :
IndoorLocation
uNumSpawnPoints :
IndoorLocation
,
OutdoorLocation
uNumSpriteFrames :
SpriteFrameTable
uNumStationaryLights :
Engine
uNumStationaryLights_in_pStationaryLightsStack :
Engine
uNumSubDirs :
LOD::File
uNumSubIndices :
LOD::Directory
uNumTargetBBits :
PaletteManager
uNumTargetGBits :
PaletteManager
uNumTargetRBits :
PaletteManager
uNumVec3sInArray2 :
SpellFX_Billboard
uNumVec4sInArray1 :
SpellFX_Billboard
uNumVertices :
BLVDoor
,
BLVFace
,
BLVFace_MM7
,
BSPModelData
,
BSPVertexBuffer
,
Decal
,
IndoorLocation
,
ODMFace
,
ODMFace_MM7
,
Polygon
,
RenderBillboardD3D
,
SpellFX_Billboard
,
VertexBuffer
uNumVisibleNotEmptySectors :
BspRenderer
uNumWalls :
BLVSector
unused :
SDL_Keysym
unused_acc_1 :
effect_params_struct
,
explosion_effect_struct
unused_acc_2 :
effect_params_struct
,
explosion_effect_struct
unused_field :
SpriteFrameTable
unused_param_1 :
effect_params_struct
,
explosion_effect_struct
unused_param_2 :
effect_params_struct
,
explosion_effect_struct
unused_param_3 :
effect_params_struct
,
explosion_effect_struct
unused_param_4 :
explosion_effect_struct
unused_param_5 :
explosion_effect_struct
unused_param_6 :
explosion_effect_struct
unused_param_7 :
explosion_effect_struct
unused_param_8 :
explosion_effect_struct
unused_param_9 :
explosion_effect_struct
uObjectDescID :
SpriteObject
uObjectID :
ObjectDesc
,
ObjectDesc_mm6
uOffsetToSubIndex :
LOD::File
uOfsetFromSubindicesStart :
LOD::Directory
uOpenSpeed :
BLVDoor
uOpenTime :
_2devent
uOverlayID :
OverlayDesc
,
SpellBuff
,
SpellBuff_Image_MM7
uOverlayType :
OverlayDesc
up :
PCXHeader
uPackedID :
TurnBased_QueueElem
uPalette :
RenderBillboard
uPaletteId :
LODSpriteHeader
uPaletteID :
Sprite
,
SpriteFrame
,
SpriteFrame_MM6
uPaletteIndex :
SpriteFrame
,
SpriteFrame_MM6
uPartiallyRevealedCellOnMap :
OutdoorLocation
uParticleColor :
Particle
uParticleTrailColor :
ObjectDesc
,
ObjectDesc_mm6
uParticleTrailColorB :
ObjectDesc
,
ObjectDesc_mm6
uParticleTrailColorG :
ObjectDesc
,
ObjectDesc_mm6
uParticleTrailColorR :
ObjectDesc
,
ObjectDesc_mm6
uPartyHeight :
Party
,
Party_Image_MM7
uPartySectorID :
BLVRenderParams
update_checksum :
AVIOContext
update_initial_durations_done :
AVStream
update_thread_context :
AVCodec
updater :
AudioSample16
,
AudioTrackS16
uPickDepth :
ODMRenderParams
uPiMask :
stru193_math
uPitchAngle :
Actor
,
AIDirection
uPlayerID :
CastSpellInfo
uPlayerID_2 :
CastSpellInfo
uPointingObjectID :
Mouse
uPolygonType :
BLVFace
,
BLVFace_MM7
,
ODMFace
,
ODMFace_MM7
uPortraitID :
NPCData
,
NPCData_Image_MM7
uPower :
SpellBuff
,
SpellBuff_Image_MM7
uPrevFace :
Player
,
Player_Image_MM7
uPrevVoiceID :
Player
,
Player_Image_MM7
uPriority :
Award
uProfession :
NPCData
,
NPCData_Image_MM7
uProgressCurrent :
GUIProgressBar
uProgressMax :
GUIProgressBar
uPropCount :
FrameTableTxtLine
uQuestBit :
stru365_travel_info
uQuickSpell :
Player
,
Player_Image_MM7
uRadius :
BLVLightMM6
,
BLVLightMM7
,
DecorationDesc_mm6
,
MobileLight
,
ObjectDesc
,
ObjectDesc_mm6
,
SpawnPointMM6
,
SpawnPointMM7
,
StationaryLight
uRecoveryTime :
MonsterInfo
uRed :
BLVLightMM7
uRedbookTrackID :
MapInfo
uReputation :
DDM_DLV_Header
uResAir :
MonsterInfo
uResBody :
MonsterInfo
uResDark :
MonsterInfo
uResEarth :
MonsterInfo
uResFire :
MonsterInfo
uResLight :
MonsterInfo
uResMind :
MonsterInfo
uRespawnIntervalDays :
MapInfo
uResPhysical :
MonsterInfo
uResSpirit :
MonsterInfo
uResWater :
MonsterInfo
uRightSpacing :
GUICharMetric
uRings :
PlayerEquipment
,
PlayerEquipment_Image_MM7
url :
AVFormatContext
url_context :
AVIODirContext
uRoomSoundId :
stru159
uSchool :
SpellInfo
uScreen_BR_X :
Viewport
uScreen_BR_Y :
Viewport
uScreen_BttmR_X :
ViewingParams
uScreen_BttmR_Y :
ViewingParams
uScreen_TL_X :
Viewport
uScreen_TL_Y :
Viewport
uScreen_topL_X :
ViewingParams
uScreen_topL_Y :
ViewingParams
uScreenCenterX :
Viewport
uScreenCenterY :
Viewport
uScreenHeight :
Viewport
uScreenSpaceW :
Particle
uScreenSpaceX :
Particle
uScreenSpaceY :
Particle
uScreenSpaceZ :
Particle
uScreenWidth :
Viewport
use_wallclock_as_timestamps :
AVFormatContext
uSection :
TileDesc
,
TileDesc_MM7
uSector_lrdata_Size :
BLVHeader
uSector_rdata_Size :
BLVHeader
uSectorID :
Actor
,
BLVFace
,
BLVFace_MM7
,
BspRenderer_stru0
,
MobileLight
,
SpriteObject
,
stru141_actor_collision_object
user :
SDL_Event
user_id :
AVIODirEntry
user_opaque :
AVHWDeviceContext
,
AVHWFramesContext
userdata :
SDL_AudioSpec
,
SDL_Surface
uSex :
NPCData
,
NPCData_Image_MM7
,
Player
,
Player_Image_MM7
uShadeType :
ODMFace
,
ODMFace_MM7
uShield :
PlayerEquipment
,
PlayerEquipment_Image_MM7
uSignature :
HWLHeader
uSizeOfMaxLevelOfDetail :
TextureHeader
uSkill :
SpellBuff
,
SpellBuff_Image_MM7
uSkillPoints :
Player
,
Player_Image_MM7
uSkillType :
ItemDesc
uSomeW :
ViewingParams
uSomeX :
ViewingParams
uSomeY :
ViewingParams
uSomeZ :
ViewingParams
uSoundID :
DecorationDesc_mm6
,
SoundDesc_mm6
,
SoundInfo
,
SpriteObject
uSpecialAbilityDamageDiceBonus :
MonsterInfo
uSpecialAbilityDamageDiceRolls :
MonsterInfo
uSpecialAbilityDamageDiceSides :
MonsterInfo
uSpecialAbilityType :
MonsterInfo
uSpecialAttackLevel :
MonsterInfo
uSpecialAttackType :
MonsterInfo
uSpeed :
ObjectDesc
,
ObjectDesc_mm6
,
Player
,
Player_Image_MM7
uSpeedBonus :
Player
,
Player_Image_MM7
uSpell1ID :
MonsterInfo
uSpell1UseChance :
MonsterInfo
uSpell2ID :
MonsterInfo
uSpell2UseChance :
MonsterInfo
uSpellAnimTime :
PlayerBuffAnim
uSpellAnimTimeElapsed :
PlayerBuffAnim
uSpellIconID :
PlayerBuffAnim
uSpellID :
CastSpellInfo
uSpellSkillAndMastery1 :
MonsterInfo
uSpellSkillAndMastery2 :
MonsterInfo
uSpriteFrameID :
SpriteObject
uSpriteFramesetID :
OverlayDesc
uSpriteID :
DecorationDesc_mm6
,
ItemDesc
,
ObjectDesc
,
ObjectDesc_mm6
uSpriteID_LUN1_2_cp :
OutdoorLocation
uSpriteID_LUN1_4_cp :
OutdoorLocation
uSpriteID_LUN3_4_cp :
OutdoorLocation
uSpriteID_LUN_SUN :
OutdoorLocation
uSpriteID_LUNFULL :
OutdoorLocation
uSpriteSize :
LODSpriteHeader
uSpriteType :
stru324_spell_id_to_sprite_mapping
uStartParticle :
ParticleEngine
uStartTime :
Timer
,
Timer_Image_MM7
uState :
BLVDoor
uStopTime :
Timer
,
Timer_Image_MM7
uSummonerID :
Actor
uTargetBBits :
Render
uTargetBMask :
PaletteManager
uTargetGBits :
Render
uTargetGMask :
PaletteManager
uTargetHeight :
BLVRenderParams
uTargetPitch :
SoftwareBillboard
uTargetRBits :
Render
uTargetRMask :
PaletteManager
uTargetWidth :
BLVRenderParams
uTetherDistance :
Actor
uTextureBlueBits :
LODFile_IconsBitmaps
uTextureGreenBits :
LODFile_IconsBitmaps
uTextureHeight :
TextureHeader
uTextureID :
ChestDesc
,
ChestDesc_mm7
,
IconFrame_MM7
,
ODMFace_MM7
,
PlayerFrame
,
TextureFrame_MM7
uTextureID_AlwaysRun :
OptionsMenuSkin
uTextureID_ArrowLeft :
OptionsMenuSkin
uTextureID_ArrowRight :
OptionsMenuSkin
uTextureID_Background :
OptionsMenuSkin
uTextureID_FlipOnExit :
OptionsMenuSkin
uTextureID_ShowDamage :
OptionsMenuSkin
uTextureID_SoundLevels :
OptionsMenuSkin
uTextureID_TurnSpeed :
OptionsMenuSkin
uTextureID_unused_0 :
OptionsMenuSkin
uTextureID_unused_1 :
OptionsMenuSkin
uTextureID_unused_2 :
OptionsMenuSkin
uTextureID_WalkSound :
OptionsMenuSkin
uTexturePacksCount :
LODFile_IconsBitmaps
uTexturePitch :
LODSpriteHeader
uTextureRedBits :
LODFile_IconsBitmaps
uTextureSize :
TextureHeader
uTextureWidth :
TextureHeader
utf8 :
AVIODirEntry
uTileBitmapID :
Polygon
uTileID :
OutdoorLocationTileType
,
TileDesc
,
TileDesc_MM7
uTime :
StorylineRecord
uTimeElapsed :
ParticleEngine
,
Timer
,
Timer_Image_MM7
uTimePlayed :
Party_Image_MM7
uTimeSinceTriggered :
BLVDoor
uTimeToRecovery :
Player
,
Player_Image_MM7
uToHitRadius :
MonsterDesc
,
MonsterDesc_mm6
uTotalGameTimeElapsed :
Timer
,
Timer_Image_MM7
uTotalprofChance :
NPCProfessionChance
uTravelTime :
stru365_travel_info
uTreasureDiceRolls :
MonsterInfo
uTreasureDiceSides :
MonsterInfo
uTreasureDropChance :
MonsterInfo
uTreasureLevel :
MonsterInfo
uTreasureType :
MonsterInfo
uTriggerRange :
LevelDecoration
uType :
_2devent
,
BLVLightMM7
,
DecorationDesc_mm6
,
GUIProgressBar
,
SpriteObject
uValue :
ItemDesc
uVersion :
CompressedHeader
,
ODMHeader
uVertex1ID :
BLVMapOutline
uVertex2ID :
BLVMapOutline
uVideoMem :
RenderD3D__DevInfo
,
RenderD3D_D3DDevDesc
uViewportBR_X :
Viewport
uViewportBR_Y :
Viewport
uViewportCenterX :
BLVRenderParams
uViewportCenterY :
BLVRenderParams
uViewportHeight :
BLVRenderParams
uViewportTL_X :
Viewport
uViewportTL_Y :
Viewport
uViewportW :
BLVRenderParams
,
BspRenderer_stru0
,
SoftwareBillboard
uViewportWidth :
BLVRenderParams
uViewportX :
BLVRenderParams
,
BspRenderer_stru0
,
SoftwareBillboard
uViewportY :
BLVRenderParams
,
BspRenderer_stru0
,
SoftwareBillboard
uViewportZ :
BLVRenderParams
,
BspRenderer_stru0
,
SoftwareBillboard
uVoiceID :
Player
,
Player_Image_MM7
uW :
GUIButton
uWalkSpeed :
Party
,
Party_Image_MM7
uWaterLevel :
BLVSector
uWidth :
ChestDesc
,
ChestDesc_mm7
,
GUIButton
,
GUICharMetric
,
GUIProgressBar
,
HWLTexture
,
HWLTextureHeader
,
LODSpriteHeader
uWidthLn2 :
TextureHeader
uWidthMinus1 :
TextureHeader
uWillpower :
Player
,
Player_Image_MM7
uWillpowerBonus :
Player
,
Player_Image_MM7
uX :
GUIButton
,
GUIProgressBar
uY :
GUIButton
,
GUIProgressBar
uYawAngle :
Actor
,
AIDirection
uZ :
GUIButton
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:05:34. Создано системой
1.8.17