World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
- s -
s :
AVBlowfish
sACModifier :
Player
,
Player_Image_MM7
sAgeModifier :
Player
,
Player_Image_MM7
sample :
SoundInfo
sample_aspect_ratio :
AVBufferSrcParameters
,
AVCodecContext
,
AVCodecParameters
,
AVDiracSeqHeader
,
AVFilterLink
,
AVFrame
,
AVStream
sample_fmt :
AVCodecContext
sample_fmts :
AVABufferSinkParams
,
AVCodec
sample_format :
AVDeviceCapabilitiesQuery
,
OpenALSoundProvider::StreamingTrackBuffer
sample_rate :
AVBufferSrcParameters
,
AVCodecContext
,
AVCodecParameters
,
AVDeviceCapabilitiesQuery
,
AVFilterLink
,
AVFrame
,
OpenALSoundProvider::StreamingTrackBuffer
sample_rates :
AVABufferSinkParams
samples :
SDL_AudioSpec
,
SDL_HapticCustom
sar :
AVDVProfile
SaveFileID :
LloydBeacon
,
LloydBeacon_Image_MM7
saveload_ui_load_up :
GUIWindow_Load
saveload_ui_loadsave :
GUIWindow_Load
,
GUIWindow_Save
saveload_ui_loadu :
GUIWindow_Load
saveload_ui_save_up :
GUIWindow_Save
saveload_ui_saveu :
GUIWindow_Save
saveload_ui_x_u :
GUIWindow_Load
,
GUIWindow_Save
sBoundingRadius :
BSPModel
,
BSPModelData
scale :
SDLTest_CommonState
,
SpriteFrame
,
SpriteFrame_MM6
scale_sws_opts :
AVFilterGraph
scancode :
SDL_Keysym
scenechange_threshold :
AVCodecContext
sCenterX :
BSPModel
,
BSPModelData
sCenterY :
BSPModel
,
BSPModelData
scheme :
AVEncryptionInfo
sCogNumber :
BLVFaceExtra
,
ODMFace
,
ODMFace_MM7
sCogTriggeredID :
ODMFace
,
ODMFace_MM7
sCogTriggerType :
ODMFace
,
ODMFace_MM7
Screen_Coord :
Weather
screen_space_x :
OtherOverlay
,
OtherOverlay_Image_MM7
,
RenderBillboard
,
SoftwareBillboard
screen_space_y :
OtherOverlay
,
OtherOverlay_Image_MM7
,
RenderBillboard
,
SoftwareBillboard
screen_space_z :
RenderBillboard
,
RenderBillboardD3D
,
SoftwareBillboard
screenCenterX :
IndoorCameraD3D
screenCenterY :
IndoorCameraD3D
screenspace_projection_factor_x :
RenderBillboard
,
SoftwareBillboard
screenspace_projection_factor_y :
RenderBillboard
,
SoftwareBillboard
screenspace_scale :
Particle
sCurrentHP :
Actor
sdlOpenGlContext :
Sdl2Window
sdlWindow :
Sdl2Window
sdlWindowSurface :
Sdl2Window
seasons_change :
Engine_::EngineConfig
SecondsInterval :
MapsLongTimer
seek :
AVIOContext
seek2any :
AVFormatContext
seek_count :
AVIOContext
seek_preroll :
AVCodecContext
,
AVCodecParameters
seekable :
AVIOContext
select_flags :
Vis_SelectionFilter
self_size :
AVRegionOfInterest
semimajor_axis_external_ellipse :
AVHDRPlusColorTransformParams
semimajor_axis_internal_ellipse :
AVHDRPlusColorTransformParams
semiminor_axis_external_ellipse :
AVHDRPlusColorTransformParams
send_frame :
AVCodec
sensor :
SDL_Event
session :
AVQSVContext
,
AVQSVDeviceContext
,
AVVideotoolboxContext
sEyelevel :
Party
,
Party_Image_MM7
sFileName :
AudioFileDataSource
shading_dist_shade :
ODMRenderParams
shading_dist_shademist :
ODMRenderParams
sHealth :
Player
,
Player_Image_MM7
shell_surface :
SDL_SysWMinfo
shift :
AVComponentDescriptor
,
ColorFormat
sHint :
GUIWindow
Shops_next_generation_time :
PartyTimeStruct
,
PartyTimeStruct_Image_MM7
short_seek_get :
AVIOContext
short_seek_threshold :
AVIOContext
show_damage :
Engine_::EngineConfig
show_fps :
Engine_::EngineConfig
show_picked_face :
Engine_::EngineConfig
side_data :
AVFrame
,
AVPacket
,
AVStream
side_data_elems :
AVPacket
side_data_only_packets :
AVCodecContext
silence :
SDL_AudioSpec
sInHouseMovie :
MPlayer
sink_links :
AVFilterGraph
sink_links_count :
AVFilterGraph
size :
AVBufferRef
,
AVDRMObjectDescriptor
,
AVFrameSideData
,
AVIndexEntry
,
AVIODirEntry
,
AVPacket
,
AVPacketSideData
,
MemBuffer
,
SDL_AudioSpec
,
SDL_RWops
,
VideoList::Node
skill_desc_raw :
Localization
skill_descriptions :
Localization
skill_descriptions_expert :
Localization
skill_descriptions_grand :
Localization
skill_descriptions_master :
Localization
skill_descriptions_normal :
Localization
skill_names :
Localization
skillAir :
Player
,
Player_Image_MM7
skillAlchemy :
Player
,
Player_Image_MM7
skillArmsmaster :
Player
,
Player_Image_MM7
skillAxe :
Player
,
Player_Image_MM7
skillBlaster :
Player
,
Player_Image_MM7
skillBody :
Player
,
Player_Image_MM7
skillBodybuilding :
Player
,
Player_Image_MM7
skillBow :
Player
,
Player_Image_MM7
skillChain :
Player
,
Player_Image_MM7
skillDagger :
Player
,
Player_Image_MM7
skillDark :
Player
,
Player_Image_MM7
skillDiplomacy :
Player
,
Player_Image_MM7
skillDisarmTrap :
Player
,
Player_Image_MM7
skillDodge :
Player
,
Player_Image_MM7
skillEarth :
Player
,
Player_Image_MM7
skillFire :
Player
,
Player_Image_MM7
skillItemId :
Player
,
Player_Image_MM7
skillLearning :
Player
,
Player_Image_MM7
skillLeather :
Player
,
Player_Image_MM7
skillLight :
Player
,
Player_Image_MM7
skillMace :
Player
,
Player_Image_MM7
skillMeditation :
Player
,
Player_Image_MM7
skillMerchant :
Player
,
Player_Image_MM7
skillMind :
Player
,
Player_Image_MM7
skillMonsterId :
Player
,
Player_Image_MM7
skillPerception :
Player
,
Player_Image_MM7
skillPlate :
Player
,
Player_Image_MM7
skillRepair :
Player
,
Player_Image_MM7
skillShield :
Player
,
Player_Image_MM7
skillSpear :
Player
,
Player_Image_MM7
skillSpirit :
Player
,
Player_Image_MM7
skillStaff :
Player
,
Player_Image_MM7
skillStealing :
Player
,
Player_Image_MM7
skillSword :
Player
,
Player_Image_MM7
skillThievery :
Player
,
Player_Image_MM7
skillUnarmed :
Player
,
Player_Image_MM7
skillWater :
Player
,
Player_Image_MM7
skip_alpha :
AVCodecContext
skip_bottom :
AVCodecContext
skip_byte_block :
AVEncryptionInfo
skip_count :
AVCodecContext
skip_estimate_duration_from_pts :
AVFormatContext
skip_frame :
AVCodecContext
skip_idct :
AVCodecContext
skip_initial_bytes :
AVFormatContext
skip_loop_filter :
AVCodecContext
skip_renderer :
SDLTest_CommonState
skip_samples :
AVStream
skip_to_keyframe :
AVStream
skip_top :
AVCodecContext
sky_texture :
OutdoorLocation
sky_texture_filename :
OutdoorLocation
sky_texture_name :
LocationTime_stru1
sLabel :
GUIButton
sLevelModifier :
Player
,
Player_Image_MM7
slice_count :
AVCodecContext
slice_flags :
AVCodecContext
slice_offset :
AVCodecContext
slices :
AVCodecContext
slot :
ArcomageCard
slot_index :
am_ai_cardpowerstruct
small_fog_chance :
FogProbabilityTableEntry
small_magnitude :
SDL_HapticLeftRight
sMana :
Player
,
Player_Image_MM7
sMaxX :
BSPModel
,
BSPModelData
,
stru141_actor_collision_object
sMaxY :
BSPModel
,
BSPModelData
,
stru141_actor_collision_object
sMaxZ :
BSPModel
,
BSPModelData
,
stru141_actor_collision_object
sMinX :
BSPModel
,
BSPModelData
,
stru141_actor_collision_object
sMinY :
BSPModel
,
BSPModelData
,
stru141_actor_collision_object
sMinZ :
BSPModel
,
BSPModelData
,
stru141_actor_collision_object
sName :
ChestDesc
,
SoundInfo
sNPC_ID :
Actor
sNumTextures :
TextureFrameTable
sNumTiles :
TileTable
sound_id :
CastSpellInfo
sound_level :
Engine_::EngineConfig
source :
AVMotionVector
source_id :
OpenALSoundProvider::StreamingTrackBuffer
,
OpenALSoundProvider::TrackBuffer
sParentBillboardID :
RenderBillboardD3D
,
SoftwareBillboard
spark_array_ptr :
explosion_effect_struct
spark_array_size :
effect_params_struct
,
explosion_effect_struct
spark_position :
spark_point_struct
spark_remaining_life :
spark_point_struct
spark_x_speed :
spark_point_struct
spark_x_unshift :
spark_point_struct
spark_y_speed :
spark_point_struct
spark_y_unshift :
spark_point_struct
sparks_array :
effect_params_struct
spatial_cplx_masking :
AVCodecContext
special_enchantment :
ItemGen
,
ItemGen_Image_MM7
specialBonusMap :
ItemGen
SpecialItemsInShops :
Party
,
Party_Image_MM7
specular :
RenderVertexD3D3
speed :
stru141_actor_collision_object
spell_caster_pid :
SpriteObject
spell_fx_renderer :
Engine_::IocContainer
,
IndoorLocation
,
IRender
,
OutdoorLocation
spell_fx_renedrer :
Engine
spell_id :
SpriteObject
spell_level :
SpriteObject
spell_names :
Localization
spell_school_names :
Localization
spell_skill :
SpriteObject
spell_target_pid :
CastSpellInfo
,
SpriteObject
spellbook :
Player
,
Player_Image_MM7
SpellBooksInGuilds :
Party
,
Party_Image_MM7
split :
AVCodecParser
sPrevEyelevel :
Party
,
Party_Image_MM7
sPrevRotationX :
Party
,
Party_Image_MM7
sPrevRotationY :
Party
,
Party_Image_MM7
sprite_frame_time :
OtherOverlay
,
OtherOverlay_Image_MM7
sprite_header :
Sprite
sprites :
AssetsManager
src :
AVFilterLink
src_format :
SDL_AudioCVT
src_x :
AVMotionVector
src_y :
AVMotionVector
srcpad :
AVFilterLink
srcX :
ProjectileAnim
srcY :
ProjectileAnim
srcZ :
ProjectileAnim
sResAirBase :
Player
,
Player_Image_MM7
sResAirBonus :
Player
,
Player_Image_MM7
sResBodyBase :
Player
,
Player_Image_MM7
sResBodyBonus :
Player
,
Player_Image_MM7
sResDarkBase :
Player
,
Player_Image_MM7
sResDarkBonus :
Player
,
Player_Image_MM7
sResEarthBase :
Player
,
Player_Image_MM7
sResEarthBonus :
Player
,
Player_Image_MM7
sResFireBase :
Player
,
Player_Image_MM7
sResFireBonus :
Player
,
Player_Image_MM7
sResLightBase :
Player
,
Player_Image_MM7
sResLightBonus :
Player
,
Player_Image_MM7
sResMagicBase :
Player
,
Player_Image_MM7
sResMagicBonus :
Player
,
Player_Image_MM7
sResMindBase :
Player
,
Player_Image_MM7
sResMindBonus :
Player
,
Player_Image_MM7
sResSpiritBase :
Player
,
Player_Image_MM7
sResSpiritBonus :
Player
,
Player_Image_MM7
sResWaterBase :
Player
,
Player_Image_MM7
sResWaterBonus :
Player
,
Player_Image_MM7
sRotationX :
IndoorCameraD3D
,
Party
,
Party_Image_MM7
sRotationY :
IndoorCameraD3D
,
Party
,
Party_Image_MM7
sSomeOtherMaxX :
BSPModel
,
BSPModelData
sSomeOtherMaxY :
BSPModel
,
BSPModelData
sSomeOtherMaxZ :
BSPModel
,
BSPModelData
sSomeOtherMinX :
BSPModel
,
BSPModelData
sSomeOtherMinY :
BSPModel
,
BSPModelData
sSomeOtherMinZ :
BSPModel
,
BSPModelData
StandartItemsInShops :
Party
,
Party_Image_MM7
start :
AVChapter
,
AVTimecode
,
SDL_HapticRamp
,
SDL_TextEditingEvent
start_display_time :
AVSubtitle
start_frame :
AVHWAccel
,
RcOverride
start_mv_blocks_num :
xvmc_pix_fmt
start_skip_samples :
AVStream
start_time :
AVFormatContext
,
AVProgram
,
AVStream
,
Movie
start_time_realtime :
AVFormatContext
start_x_max :
explosion_effect_struct
start_x_min :
explosion_effect_struct
start_y_max :
explosion_effect_struct
start_y_min :
explosion_effect_struct
statBonus :
CEnchantment
state :
AVLFG
,
AVRC4
,
SDL_ControllerButtonEvent
,
SDL_JoyButtonEvent
,
SDL_KeyboardEvent
,
SDL_MouseButtonEvent
,
SDL_MouseMotionEvent
,
z_stream_s
StationaryLights :
LightmapBuilder
StationaryLightsCount :
LightmapBuilder
statPtr :
CEnchantment
stats :
SpellData
stats_in :
AVCodecContext
stats_out :
AVCodecContext
status_change_timestamp :
AVIODirEntry
status_in :
AVFilterLink
status_in_pts :
AVFilterLink
status_out :
AVFilterLink
std__vector_000034_prolly_frustrum :
IndoorCameraD3D
std__vector_0007AC :
BspRenderer_stru0
std__vector_30B00C :
DecalBuilder
std__vector_pBloodsplats :
BloodsplatContainer
std__vector_pBloodsplats_size :
BloodsplatContainer
stdio :
SDL_RWops
step :
AVComponentDescriptor
step_minus1 :
AVComponentDescriptor
sTextureDeltaU :
BLVFaceExtra
,
ODMFace
,
ODMFace_MM7
,
Polygon
sTextureDeltaV :
BLVFaceExtra
,
ODMFace
,
ODMFace_MM7
,
Polygon
sTintColor :
MonsterDesc
,
RenderBillboard
,
SoftwareBillboard
stop :
SDL_RWops
StoreLine :
StorylineText
str :
AVOption
,
AVOptionRange
stream :
AVCUDADeviceContext
,
AVStreamWrapper
stream_identifier :
AVStream
stream_idx :
AVStreamWrapper
stream_index :
AVPacket
,
AVProgram
streams :
AVFormatContext
strict_std_compliance :
AVCodecContext
,
AVFormatContext
stru1 :
ArcomageGame
,
IndoorLocation
stru_200C :
Vis
stru_203C :
Vis
stru_206C :
Vis
stru_209C :
Vis
stru_97C :
Engine
sub_charenc :
AVCodecContext
sub_charenc_mode :
AVCodecContext
sub_text_format :
AVCodecContext
subsample_count :
AVEncryptionInfo
subsamples :
AVEncryptionInfo
subsystem :
SDL_SysWMinfo
,
SDL_SysWMmsg
subtitle_codec :
AVFormatContext
,
AVOutputFormat
subtitle_codec_id :
AVFormatContext
subtitle_header :
AVCodecContext
subtitle_header_size :
AVCodecContext
supported_framerates :
AVCodec
supported_samplerates :
AVCodec
surface :
AVD3D11VAContext
,
AVMediaCodecContext
,
AVMediaCodecDeviceContext
,
dxva_context
,
SDL_SysWMinfo
surface_count :
AVD3D11VAContext
,
dxva_context
surface_ids :
AVVAAPIFramesContext
surface_type :
AVDXVA2FramesContext
surfaces :
AVDXVA2FramesContext
,
AVQSVFramesContext
surround_mix_level :
AVDownmixInfo
surround_mix_level_ltrt :
AVDownmixInfo
sViewCenterX :
ViewingParams
sViewCenterY :
ViewingParams
sw_format :
AVHWFramesContext
sw_pix_fmt :
AVCodecContext
sym :
SDL_Keysym
system_id :
AVEncryptionInitInfo
system_id_size :
AVEncryptionInitInfo
syswm :
SDL_Event
sZ :
BLVMapOutline
sZValue2 :
Particle
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:05:34. Создано системой
1.8.17