World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
- h -
h :
AVFilterLink
,
AVMotionVector
,
AVSubtitleRect
,
SDL_DisplayMode
,
SDL_FRect
,
SDL_Rect
,
SDL_RWops
,
SDL_Surface
has_b_frames :
AVCodecContext
has_luminance :
AVMasteringDisplayMetadata
has_primaries :
AVMasteringDisplayMetadata
hat :
SDL_GameControllerButtonBind
,
SDL_JoyHatEvent
hat_mask :
SDL_GameControllerButtonBind
have :
gzFile_s
have_effect :
am_effects_struct
hcrc :
gz_header_s
hd_water_current_frame :
IRender
hd_water_tile_anim :
IRender
hd_water_tile_id :
IRender
hdc :
SDL_SysWMinfo
hdpi :
PCXHeader
header :
LOD::File
,
Texture_MM7
header_bits :
AVCodecContext
height :
AVBufferSrcParameters
,
AVCodecContext
,
AVCodecParameters
,
AVCodecParserContext
,
AVDeviceRect
,
AVDiracSeqHeader
,
AVDVProfile
,
AVFrame
,
AVHWFramesContext
,
AVPanScan
,
AVVideoStream
,
GUICredits
,
Image
,
Movie
,
SDLTest_SurfaceImage_s
,
stat_coord
,
stru141_actor_collision_object
help :
AVOption
here :
SDL_RWops
hFile :
Movie
hidden :
SDL_RWops
hide_anim_pos :
AcromageCardOnTable
hide_anim_spd :
AcromageCardOnTable
hinstance :
SDL_SysWMinfo
hirelingScrollPosition :
Party
,
Party_Image_MM7
HistoryEventTimes :
PartyTimeStruct
,
PartyTimeStruct_Image_MM7
Hour :
Timer
HoursInterval :
MapsLongTimer
house_npc_id :
stru159
hres :
PCXHeader
hw_configs :
AVCodec
hw_device_ctx :
AVCodecContext
,
AVFilterContext
hw_frames_ctx :
AVBufferSrcParameters
,
AVCodecContext
,
AVFilterLink
,
AVFrame
hw_sprites :
SpriteFrame
hwaccel :
AVCodecContext
hwaccel_context :
AVCodecContext
hwaccel_flags :
AVCodecContext
hwctx :
AVHWDeviceContext
,
AVHWFramesContext
hWindow :
RenderD3D
hwnd :
SDL_SysWMmsg
,
WinApiWindow
hwsprite :
RenderBillboard
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:05:34. Создано системой
1.8.17