World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
SDL_cpuinfo.h
См. документацию.
1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
28 #ifndef SDL_cpuinfo_h_
29 #define SDL_cpuinfo_h_
30 
31 #include "SDL_stdinc.h"
32 
33 /* Need to do this here because intrin.h has C++ code in it */
34 /* Visual Studio 2005 has a bug where intrin.h conflicts with winnt.h */
35 #if defined(_MSC_VER) && (_MSC_VER >= 1500) && (defined(_M_IX86) || defined(_M_X64))
36 #ifdef __clang__
37 /* Many of the intrinsics SDL uses are not implemented by clang with Visual Studio */
38 #undef __MMX__
39 #undef __SSE__
40 #undef __SSE2__
41 #else
42 #include <intrin.h>
43 #ifndef _WIN64
44 #ifndef __MMX__
45 #define __MMX__
46 #endif
47 #ifndef __3dNOW__
48 #define __3dNOW__
49 #endif
50 #endif
51 #ifndef __SSE__
52 #define __SSE__
53 #endif
54 #ifndef __SSE2__
55 #define __SSE2__
56 #endif
57 #endif /* __clang__ */
58 #elif defined(__MINGW64_VERSION_MAJOR)
59 #include <intrin.h>
60 #else
61 /* altivec.h redefining bool causes a number of problems, see bugs 3993 and 4392, so you need to explicitly define SDL_ENABLE_ALTIVEC_H to have it included. */
62 #if defined(HAVE_ALTIVEC_H) && defined(__ALTIVEC__) && !defined(__APPLE_ALTIVEC__) && defined(SDL_ENABLE_ALTIVEC_H)
63 #include <altivec.h>
64 #endif
65 #if !defined(SDL_DISABLE_ARM_NEON_H)
66 # if defined(__ARM_NEON)
67 # include <arm_neon.h>
68 # elif defined(__WINDOWS__) || defined(__WINRT__)
69 /* Visual Studio doesn't define __ARM_ARCH, but _M_ARM (if set, always 7), and _M_ARM64 (if set, always 1). */
70 # if defined(_M_ARM)
71 # include <armintr.h>
72 # include <arm_neon.h>
73 # define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
74 # endif
75 # if defined (_M_ARM64)
76 # include <arm64intr.h>
77 # include <arm64_neon.h>
78 # define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
79 # endif
80 # endif
81 #endif
82 #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
83 #include <mm3dnow.h>
84 #endif
85 #if defined(HAVE_IMMINTRIN_H) && !defined(SDL_DISABLE_IMMINTRIN_H)
86 #include <immintrin.h>
87 #else
88 #if defined(__MMX__) && !defined(SDL_DISABLE_MMINTRIN_H)
89 #include <mmintrin.h>
90 #endif
91 #if defined(__SSE__) && !defined(SDL_DISABLE_XMMINTRIN_H)
92 #include <xmmintrin.h>
93 #endif
94 #if defined(__SSE2__) && !defined(SDL_DISABLE_EMMINTRIN_H)
95 #include <emmintrin.h>
96 #endif
97 #if defined(__SSE3__) && !defined(SDL_DISABLE_PMMINTRIN_H)
98 #include <pmmintrin.h>
99 #endif
100 #endif /* HAVE_IMMINTRIN_H */
101 #endif /* compiler version */
102 
103 #include "begin_code.h"
104 /* Set up for C function definitions, even when using C++ */
105 #ifdef __cplusplus
106 extern "C" {
107 #endif
108 
109 /* This is a guess for the cacheline size used for padding.
110  * Most x86 processors have a 64 byte cache line.
111  * The 64-bit PowerPC processors have a 128 byte cache line.
112  * We'll use the larger value to be generally safe.
113  */
114 #define SDL_CACHELINE_SIZE 128
115 
119 extern DECLSPEC int SDLCALL SDL_GetCPUCount(void);
120 
127 extern DECLSPEC int SDLCALL SDL_GetCPUCacheLineSize(void);
128 
132 extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void);
133 
137 extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void);
138 
142 extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void);
143 
147 extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void);
148 
152 extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void);
153 
157 extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void);
158 
162 extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE3(void);
163 
167 extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE41(void);
168 
172 extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE42(void);
173 
177 extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX(void);
178 
182 extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX2(void);
183 
187 extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX512F(void);
188 
192 extern DECLSPEC SDL_bool SDLCALL SDL_HasARMSIMD(void);
193 
197 extern DECLSPEC SDL_bool SDLCALL SDL_HasNEON(void);
198 
202 extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void);
203 
216 extern DECLSPEC size_t SDLCALL SDL_SIMDGetAlignment(void);
217 
251 extern DECLSPEC void * SDLCALL SDL_SIMDAlloc(const size_t len);
252 
264 extern DECLSPEC void SDLCALL SDL_SIMDFree(void *ptr);
265 
266 /* vi: set ts=4 sw=4 expandtab: */
267 /* Ends C function definitions when using C++ */
268 #ifdef __cplusplus
269 }
270 #endif
271 #include "close_code.h"
272 
273 #endif /* SDL_cpuinfo_h_ */
274 
275 /* vi: set ts=4 sw=4 expandtab: */
SDL_SIMDFree
DECLSPEC void SDLCALL SDL_SIMDFree(void *ptr)
Deallocate memory obtained from SDL_SIMDAlloc.
SDL_GetCPUCount
DECLSPEC int SDLCALL SDL_GetCPUCount(void)
SDL_HasAltiVec
DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void)
SDL_SIMDGetAlignment
DECLSPEC size_t SDLCALL SDL_SIMDGetAlignment(void)
Report the alignment this system needs for SIMD allocations.
SDL_HasSSE3
DECLSPEC SDL_bool SDLCALL SDL_HasSSE3(void)
SDL_SIMDAlloc
DECLSPEC void *SDLCALL SDL_SIMDAlloc(const size_t len)
Allocate memory in a SIMD-friendly way.
SDL_HasAVX
DECLSPEC SDL_bool SDLCALL SDL_HasAVX(void)
SDL_HasAVX2
DECLSPEC SDL_bool SDLCALL SDL_HasAVX2(void)
close_code.h
begin_code.h
SDL_HasARMSIMD
DECLSPEC SDL_bool SDLCALL SDL_HasARMSIMD(void)
len
GLenum GLsizei len
Definition: SDL_opengl_glext.h:2929
SDL_HasSSE
DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void)
SDL_HasMMX
DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void)
SDL_HasSSE42
DECLSPEC SDL_bool SDLCALL SDL_HasSSE42(void)
SDL_HasSSE2
DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void)
SDL_GetSystemRAM
DECLSPEC int SDLCALL SDL_GetSystemRAM(void)
SDL_HasNEON
DECLSPEC SDL_bool SDLCALL SDL_HasNEON(void)
SDL_HasAVX512F
DECLSPEC SDL_bool SDLCALL SDL_HasAVX512F(void)
SDL_bool
SDL_bool
Definition: SDL_stdinc.h:161
SDL_stdinc.h
SDL_HasSSE41
DECLSPEC SDL_bool SDLCALL SDL_HasSSE41(void)
SDL_Has3DNow
DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void)
SDL_HasRDTSC
DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void)
SDL_GetCPUCacheLineSize
DECLSPEC int SDLCALL SDL_GetCPUCacheLineSize(void)