World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
resource.h
См. документацию.
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by Resource.rc
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//
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#define IDD_FORMVIEW 101
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#define IDB_BITMAP1 109
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#define IDB_BITMAP2 110
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#define IDI_ICON1 111
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#define IDC_STATIC1 1001
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#define IDC_STATIC2 1002
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#define IDC_EDIT1 1003
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#define IDC_EDIT_MM7_INSTALL_DIR 1003
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#define IDC_BUTTON_BROWSE_INSTALL 1004
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#define IDC_BUTTON_LAUNCH 1005
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#define IDC_RADIO_RENDERER_DIRECTDRAW 1006
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#define IDC_RADIO2 1007
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#define IDC_RADIO_RENDERER_OPENGL 1007
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 112
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1008
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
Launcher
Launcher.Windows
resource.h
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:03:37. Создано системой
1.8.17