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World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Полный список членов класса LightsStack_StationaryLight_, включая наследуемые из базового класса
| AddLight(int16_t x, int16_t y, int16_t z, int16_t a5, unsigned char r, unsigned char g, unsigned char b, char uLightType) | LightsStack_StationaryLight_ | |
| GetNumLights() | LightsStack_StationaryLight_ | inline |
| LightsStack_StationaryLight_() | LightsStack_StationaryLight_ | inline |
| log | LightsStack_StationaryLight_ | |
| pLights | LightsStack_StationaryLight_ | |
| uNumLightsActive | LightsStack_StationaryLight_ | |
| ~LightsStack_StationaryLight_() | LightsStack_StationaryLight_ | inlinevirtual |