World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Полный список членов класса stru154, включая наследуемые из базового класса
ClassifyPolygon(struct Vec3_float_ *pNormal, float dist) | stru154 | |
face_plane | stru154 | |
field_15 | stru154 | |
field_16 | stru154 | |
field_17 | stru154 | |
GetFacePlane(struct ODMFace *pFace, struct BSPVertexBuffer *pVertices, struct Vec3_float_ *pOutNormal, float *pOutDist) | stru154 | |
GetFacePlaneAndClassify(struct ODMFace *a2, struct BSPVertexBuffer *a3) | stru154 | |
polygonType | stru154 | |
stru154() | stru154 | inline |
vdestructor_ptr | stru154 | |
~stru154() | stru154 | inline |