World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
lzo.h
См. документацию.
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/*
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* LZO 1x decompression
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* copyright (c) 2006 Reimar Doeffinger
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVUTIL_LZO_H
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#define AVUTIL_LZO_H
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#include <stdint.h>
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#define AV_LZO_INPUT_DEPLETED 1
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#define AV_LZO_OUTPUT_FULL 2
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#define AV_LZO_INVALID_BACKPTR 4
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#define AV_LZO_ERROR 8
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#define AV_LZO_INPUT_PADDING 8
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#define AV_LZO_OUTPUT_PADDING 12
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int
av_lzo1x_decode
(
void
*out,
int
*outlen,
const
void
*
in
,
int
*inlen);
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#endif
/* AVUTIL_LZO_H */
in
GLuint in
Definition:
SDL_opengl_glext.h:7943
av_lzo1x_decode
int av_lzo1x_decode(void *out, int *outlen, const void *in, int *inlen)
Decodes LZO 1x compressed data.
lib
win32
x86
ffmpeg-4.2.2
include
libavutil
lzo.h
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:03:39. Создано системой
1.8.17