World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
IndoorLocation Cписок членов класса

Полный список членов класса IndoorLocation, включая наследуемые из базового класса

_visible_outlinesIndoorLocation
Alloc()IndoorLocation
bLoadedIndoorLocation
blvIndoorLocation
decal_builderIndoorLocation
dlvIndoorLocation
Draw()IndoorLocation
ExecDraw(bool bD3D)IndoorLocation
ExecDraw_d3d(unsigned int uFaceID, struct IndoorCameraD3D_Vec4 *pVertices, unsigned int uNumVertices, struct RenderVertexSoft *pPortalBounding)IndoorLocation
field_20IndoorLocation
field_54IndoorLocation
filenameIndoorLocation
GetLocationIndex(const char *Str1)IndoorLocationstatic
GetSector(int sX, int sY, int sZ)IndoorLocation
IndoorLocation()IndoorLocationinline
lightmap_builderIndoorLocation
Load(const String &filename, int num_days_played, int respawn_interval_days, char *pDest)IndoorLocation
logIndoorLocation
paddingIndoorLocation
particle_engineIndoorLocation
pDoorsIndoorLocation
pFaceExtrasIndoorLocation
pFacesIndoorLocation
pLFacesIndoorLocation
pLightsIndoorLocation
pMapOutlinesIndoorLocation
pNodesIndoorLocation
PrepareActorRenderList_BLV()IndoorLocation
PrepareDecorationsRenderList_BLV(unsigned int uDecorationID, unsigned int uSectorID)IndoorLocation
PrepareItemsRenderList_BLV()IndoorLocation
pSectorsIndoorLocation
pSpawnPointsIndoorLocation
ptr_0002B0_sector_rdataIndoorLocation
ptr_0002B4_doors_ddataIndoorLocation
ptr_0002B8_sector_lrdataIndoorLocation
pVerticesIndoorLocation
Release()IndoorLocation
spell_fx_rendererIndoorLocation
stru1IndoorLocation
ToggleLight(signed int uLightID, unsigned int bToggle)IndoorLocation
uNumDoorsIndoorLocation
uNumFaceExtrasIndoorLocation
uNumFacesIndoorLocation
uNumLightsIndoorLocation
uNumNodesIndoorLocation
uNumSectorsIndoorLocation
uNumSpawnPointsIndoorLocation
uNumVerticesIndoorLocation