World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
Указатель Классы Пространства имен Файлы Функции Переменные Определения типов Перечисления Элементы перечислений Друзья Группы Страницы
IndoorLocation Cписок членов класса

Полный список членов класса IndoorLocation, включая наследуемые из базового класса

_visible_outlinesIndoorLocation
Alloc()IndoorLocation
bLoadedIndoorLocation
blvIndoorLocation
decal_builderIndoorLocation
dlvIndoorLocation
Draw()IndoorLocation
ExecDraw(bool bD3D)IndoorLocation
ExecDraw_d3d(unsigned int uFaceID, struct IndoorCameraD3D_Vec4 *pVertices, unsigned int uNumVertices, struct RenderVertexSoft *pPortalBounding)IndoorLocation
field_20IndoorLocation
field_54IndoorLocation
filenameIndoorLocation
GetLocationIndex(const char *Str1)IndoorLocationstatic
GetSector(int sX, int sY, int sZ)IndoorLocation
IndoorLocation()IndoorLocationinline
lightmap_builderIndoorLocation
Load(const String &filename, int num_days_played, int respawn_interval_days, char *pDest)IndoorLocation
logIndoorLocation
paddingIndoorLocation
particle_engineIndoorLocation
pDoorsIndoorLocation
pFaceExtrasIndoorLocation
pFacesIndoorLocation
pLFacesIndoorLocation
pLightsIndoorLocation
pMapOutlinesIndoorLocation
pNodesIndoorLocation
PrepareActorRenderList_BLV()IndoorLocation
PrepareDecorationsRenderList_BLV(unsigned int uDecorationID, unsigned int uSectorID)IndoorLocation
PrepareItemsRenderList_BLV()IndoorLocation
pSectorsIndoorLocation
pSpawnPointsIndoorLocation
ptr_0002B0_sector_rdataIndoorLocation
ptr_0002B4_doors_ddataIndoorLocation
ptr_0002B8_sector_lrdataIndoorLocation
pVerticesIndoorLocation
Release()IndoorLocation
spell_fx_rendererIndoorLocation
stru1IndoorLocation
ToggleLight(signed int uLightID, unsigned int bToggle)IndoorLocation
uNumDoorsIndoorLocation
uNumFaceExtrasIndoorLocation
uNumFacesIndoorLocation
uNumLightsIndoorLocation
uNumNodesIndoorLocation
uNumSectorsIndoorLocation
uNumSpawnPointsIndoorLocation
uNumVerticesIndoorLocation