World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
explosion_effect_struct Cписок членов класса

Полный список членов класса explosion_effect_struct, включая наследуемые из базового класса

Clear(char stop_init, char wipe)explosion_effect_struct
effect_activeexplosion_effect_struct
Free()explosion_effect_struct
gravity_unshiftexplosion_effect_struct
IsEffectActive()explosion_effect_struct
max_lifespanexplosion_effect_struct
mem_signatureexplosion_effect_struct
min_lifespanexplosion_effect_struct
New()explosion_effect_structstatic
num_init_per_cycleexplosion_effect_struct
params_filledexplosion_effect_struct
prev_init_overflowexplosion_effect_struct
remaining_sparks_to_initexplosion_effect_struct
spark_array_ptrexplosion_effect_struct
spark_array_sizeexplosion_effect_struct
start_x_maxexplosion_effect_struct
start_x_minexplosion_effect_struct
start_y_maxexplosion_effect_struct
start_y_minexplosion_effect_struct
StartFill(effect_params_struct *params)explosion_effect_struct
unused_acc_1explosion_effect_struct
unused_acc_2explosion_effect_struct
unused_param_1explosion_effect_struct
unused_param_2explosion_effect_struct
unused_param_3explosion_effect_struct
unused_param_4explosion_effect_struct
unused_param_5explosion_effect_struct
unused_param_6explosion_effect_struct
unused_param_7explosion_effect_struct
unused_param_8explosion_effect_struct
unused_param_9explosion_effect_struct
UpdateEffect()explosion_effect_struct