World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
explosion_effect_struct Cписок членов класса
Полный список членов класса
explosion_effect_struct
, включая наследуемые из базового класса
Clear
(char stop_init, char wipe)
explosion_effect_struct
effect_active
explosion_effect_struct
Free
()
explosion_effect_struct
gravity_unshift
explosion_effect_struct
IsEffectActive
()
explosion_effect_struct
max_lifespan
explosion_effect_struct
mem_signature
explosion_effect_struct
min_lifespan
explosion_effect_struct
New
()
explosion_effect_struct
static
num_init_per_cycle
explosion_effect_struct
params_filled
explosion_effect_struct
prev_init_overflow
explosion_effect_struct
remaining_sparks_to_init
explosion_effect_struct
spark_array_ptr
explosion_effect_struct
spark_array_size
explosion_effect_struct
start_x_max
explosion_effect_struct
start_x_min
explosion_effect_struct
start_y_max
explosion_effect_struct
start_y_min
explosion_effect_struct
StartFill
(effect_params_struct *params)
explosion_effect_struct
unused_acc_1
explosion_effect_struct
unused_acc_2
explosion_effect_struct
unused_param_1
explosion_effect_struct
unused_param_2
explosion_effect_struct
unused_param_3
explosion_effect_struct
unused_param_4
explosion_effect_struct
unused_param_5
explosion_effect_struct
unused_param_6
explosion_effect_struct
unused_param_7
explosion_effect_struct
unused_param_8
explosion_effect_struct
unused_param_9
explosion_effect_struct
UpdateEffect
()
explosion_effect_struct
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:04:43. Создано системой
1.8.17