World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
AudioPlayer Cписок членов класса

Полный список членов класса AudioPlayer, включая наследуемые из базового класса

AudioPlayer()AudioPlayerinline
bPlayerReadyAudioPlayerprotected
currentMusicTrackAudioPlayerprotected
fAudioSndAudioPlayerprotected
FindSound(const std::string &pName, struct AudioPlayer::SoundHeader *header)AudioPlayer
Initialize()AudioPlayer
LoadAudioSnd()AudioPlayer
LoadSound(const std::string &pSoundName)AudioPlayer
LoadSound(int uSoundID)AudioPlayer
MessWithChannels()AudioPlayer
mSoundHeadersAudioPlayerprotected
MusicGetVolume()AudioPlayer
MusicPause()AudioPlayer
MusicPlayTrack(enum MusicID eTrack)AudioPlayer
MusicResume()AudioPlayer
MusicStart()AudioPlayer
MusicStop()AudioPlayer
pCurrentMusicTrackAudioPlayerprotected
PlaySound(SoundID eSoundID, int pid, unsigned int uNumRepeats, int x, int y, int a7)AudioPlayer
PlaySpellSound(unsigned int spell, unsigned int pid)AudioPlayer
SetMasterVolume(int level)AudioPlayer
SetMusicVolume(int music_level)AudioPlayer
SoundHeader typedefAudioPlayerprotected
StopAll(int sample_id)AudioPlayer
StopChannels(int uStartChannel, int uEndChannel)AudioPlayer
uMasterVolumeAudioPlayerprotected
UpdateSounds()AudioPlayer
~AudioPlayer()AudioPlayerinlinevirtual