_437143(unsigned int uNumInVertices, struct RenderVertexSoft *pOutVertices, struct RenderVertexSoft *pInVertices, signed int *pOutNumVertices) | IndoorCameraD3D | |
_4371C3(struct RenderVertexSoft *pVertices, unsigned int *pOutNumVertices, int _unused) | IndoorCameraD3D | |
_437376(struct stru154 *thisa, struct RenderVertexSoft *a2, unsigned int *pOutNumVertices) | IndoorCameraD3D | |
_4374E8_ProllyBuildFrustrum() | IndoorCameraD3D | |
_437607(IndoorCameraD3D_Vec3 *a1, IndoorCameraD3D_Vec4 *a2) | IndoorCameraD3D | |
_unused_blv_party_x | IndoorCameraD3D | |
_unused_blv_party_x_2 | IndoorCameraD3D | |
_unused_blv_party_y | IndoorCameraD3D | |
_unused_blv_party_y_2 | IndoorCameraD3D | |
_unused_blv_party_z | IndoorCameraD3D | |
_unused_blv_party_z_2 | IndoorCameraD3D | |
ApplyViewTransform_TrueIfStillVisible_BLV(int x, int y, int z, fixed *pOutX, fixed *pOutZ, fixed *pOutY, bool clip_plane_test) | IndoorCameraD3D | |
CalcPortalShape(struct RenderVertexSoft *a1, unsigned int *pOutNumVertices, struct RenderVertexSoft *pVertices, IndoorCameraD3D_Vec4 *a4, signed int uNumVertices, char a6, int _unused) | IndoorCameraD3D | |
CalculateRotations(int camera_rot_x, int camera_rot_y) | IndoorCameraD3D | |
CreateWorldMatrixAndSomeStuff() | IndoorCameraD3D | |
debug_flags | IndoorCameraD3D | |
debug_outline_d3d(const struct RenderVertexD3D3 *pLineVertices, unsigned int uNumLines, int uDiffuse, float z_stuff) | IndoorCameraD3D | |
debug_outline_sw(struct RenderVertexSoft *a2, unsigned int uNumVertices, unsigned int uDiffuse, float a5) | IndoorCameraD3D | |
DebugDrawPortal(struct BLVFace *pFace) | IndoorCameraD3D | |
do_draw_debug_line_sw(struct RenderVertexSoft *pLineBegin, signed int sStartDiffuse, struct RenderVertexSoft *pLineEnd, signed int sEndDiffuse, unsigned int uOutNumVertices, float z_stuff) | IndoorCameraD3D | |
field_108 | IndoorCameraD3D | |
field_118 | IndoorCameraD3D | |
field_138 | IndoorCameraD3D | |
field_13C | IndoorCameraD3D | |
field_168 | IndoorCameraD3D | |
field_16C | IndoorCameraD3D | |
field_198 | IndoorCameraD3D | |
field_19C | IndoorCameraD3D | |
field_1C8 | IndoorCameraD3D | |
field_1CC | IndoorCameraD3D | |
field_1F8 | IndoorCameraD3D | |
field_1FC | IndoorCameraD3D | |
field_228 | IndoorCameraD3D | |
field_22C | IndoorCameraD3D | |
field_258 | IndoorCameraD3D | |
field_25C | IndoorCameraD3D | |
field_288 | IndoorCameraD3D | |
field_28C | IndoorCameraD3D | |
field_2B8 | IndoorCameraD3D | |
field_2BC | IndoorCameraD3D | |
field_2C0 | IndoorCameraD3D | |
field_2C4 | IndoorCameraD3D | |
field_2C8 | IndoorCameraD3D | |
field_2E8 | IndoorCameraD3D | |
field_2EC | IndoorCameraD3D | |
field_2F0 | IndoorCameraD3D | |
field_2F4 | IndoorCameraD3D | |
field_2F8 | IndoorCameraD3D | |
field_318 | IndoorCameraD3D | |
field_31C | IndoorCameraD3D | |
field_320 | IndoorCameraD3D | |
field_324 | IndoorCameraD3D | |
field_328 | IndoorCameraD3D | |
field_348 | IndoorCameraD3D | |
field_34C | IndoorCameraD3D | |
field_350 | IndoorCameraD3D | |
field_354 | IndoorCameraD3D | |
field_358 | IndoorCameraD3D | |
field_378 | IndoorCameraD3D | |
field_4 | IndoorCameraD3D | |
field_E8 | IndoorCameraD3D | |
fov | IndoorCameraD3D | |
fov_x | IndoorCameraD3D | |
fov_y | IndoorCameraD3D | |
fRotationXCosine | IndoorCameraD3D | |
fRotationXSine | IndoorCameraD3D | |
fRotationYCosine | IndoorCameraD3D | |
fRotationYSine | IndoorCameraD3D | |
GetFacetOrientation(char polyType, struct Vec3_float_ *a2, struct Vec3_float_ *a3, struct Vec3_float_ *a4) | IndoorCameraD3D | |
GetFarClip() const | IndoorCameraD3D | |
GetNearClip() const | IndoorCameraD3D | |
GetPickDepth() | IndoorCameraD3D | |
GetPolygonMaxZ(struct RenderVertexSoft *pVertex, unsigned int uStripType) | IndoorCameraD3D | |
GetPolygonMinZ(struct RenderVertexSoft *pVertices, unsigned int uStripType) | IndoorCameraD3D | |
IndoorCameraD3D() | IndoorCameraD3D | |
int_cosine_x | IndoorCameraD3D | |
int_cosine_y | IndoorCameraD3D | |
int_sine_x | IndoorCameraD3D | |
int_sine_y | IndoorCameraD3D | |
inv_fov | IndoorCameraD3D | |
is_face_faced_to_camera(struct BLVFace *pFace, struct RenderVertexSoft *a2) | IndoorCameraD3D | |
IsCulled(struct BLVFace *pFace) | IndoorCameraD3D | |
LightmapFarClip(struct RenderVertexSoft *pInVertices, int uNumInVertices, struct RenderVertexSoft *pOutVertices, unsigned int *pOutNumVertices) | IndoorCameraD3D | |
LightmapNeerClip(struct RenderVertexSoft *pInVertices, int uNumInVertices, struct RenderVertexSoft *pOutVertices, unsigned int *pOutNumVertices) | IndoorCameraD3D | |
list_0037C | IndoorCameraD3D | |
list_0037C_size | IndoorCameraD3D | |
list_E0380 | IndoorCameraD3D | |
list_E0380_size | IndoorCameraD3D | |
MatrixMultiply(struct Matrix3x3_float_ *a1, struct Matrix3x3_float_ *a2, struct Matrix3x3_float_ *a3) | IndoorCameraD3D | |
PrepareAndDrawDebugOutline(struct BLVFace *pFace, unsigned int uDiffuse) | IndoorCameraD3D | |
Project(int x, int y, int z, int *screenspace_x, int *screenspace_y) | IndoorCameraD3D | |
Project(struct RenderVertexSoft *pVertices, unsigned int uNumVertices, bool fit_into_viewport=false) | IndoorCameraD3D | |
screenCenterX | IndoorCameraD3D | |
screenCenterY | IndoorCameraD3D | |
sRotationX | IndoorCameraD3D | |
sRotationY | IndoorCameraD3D | |
std__vector_000034_prolly_frustrum | IndoorCameraD3D | |
Vec3Transform(const IndoorCameraD3D_Vec3 *pVector, IndoorCameraD3D_Vec3 *pOut) | IndoorCameraD3D | |
ViewClip(int x, int y, int z, int *transformed_x, int *transformed_y, int *transformed_z, bool dont_show=false) | IndoorCameraD3D | |
ViewTransform(int x, int y, int z, int *transformed_x, int *transformed_y, int *transformed_z) | IndoorCameraD3D | |
ViewTransform(struct RenderVertexSoft *a1a, unsigned int uNumVertices) | IndoorCameraD3D | |
ViewTransfrom_OffsetUV(struct RenderVertexSoft *pVertices, unsigned int uNumVertices, struct RenderVertexSoft *pOutVertices, struct LightsData *a5) | IndoorCameraD3D | |
vPartyPos | IndoorCameraD3D | |
~IndoorCameraD3D() | IndoorCameraD3D | inlinevirtual |