World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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#include <Spells.h>
Открытые атрибуты | |
SPRITE_OBJECT_TYPE | uSpriteType |
__int16 | field_2 |
SPRITE_OBJECT_TYPE stru324_spell_id_to_sprite_mapping::uSpriteType |