World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
AudioBufferDataSource Cписок членов класса
Полный список членов класса
AudioBufferDataSource
, включая наследуемые из базового класса
AudioBaseDataSource
()
AudioBaseDataSource
AudioBufferDataSource
(PMemBuffer buffer)
AudioBufferDataSource
explicit
avio_ctx
AudioBufferDataSource
protected
avio_ctx_buffer
AudioBufferDataSource
protected
avio_ctx_buffer_size
AudioBufferDataSource
protected
bOpened
AudioBaseDataSource
protected
buf_end
AudioBufferDataSource
protected
buf_pos
AudioBufferDataSource
protected
buffer
AudioBufferDataSource
protected
Close
()
AudioBaseDataSource
virtual
GetChannelCount
()
AudioBaseDataSource
virtual
GetNextBuffer
()
AudioBaseDataSource
virtual
GetSampleRate
()
AudioBaseDataSource
virtual
IAudioDataSource
()
IAudioDataSource
inline
iStreamIndex
AudioBaseDataSource
protected
Open
()
AudioBufferDataSource
virtual
pCodecContext
AudioBaseDataSource
protected
pConverter
AudioBaseDataSource
protected
pFormatContext
AudioBaseDataSource
protected
queue
AudioBaseDataSource
protected
read_packet
(void *opaque, uint8_t *buf, int buf_size)
AudioBufferDataSource
protected
static
ReadPacket
(uint8_t *buf, int buf_size)
AudioBufferDataSource
protected
~AudioBaseDataSource
()
AudioBaseDataSource
inline
virtual
~AudioBufferDataSource
()
AudioBufferDataSource
inline
virtual
~IAudioDataSource
()
IAudioDataSource
inline
virtual
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:04:31. Создано системой
1.8.17