World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
Texture Cписок членов класса

Полный список членов класса Texture, включая наследуемые из базового класса

Create(unsigned int width, unsigned int height, IMAGE_FORMAT format, const void *pixels=nullptr)Imagestatic
Create(ImageLoader *loader)Imagestatic
GetFormat() constImageinline
GetHeight()Image
GetPixels(IMAGE_FORMAT format)Image
GetWidth()Image
heightImageprotected
Image(bool lazy_initialization=true)Imageinlineexplicit
initializedImageprotected
lazy_initializationImageprotected
loaderImageprotected
LoadImageData()Imageprotectedvirtual
native_formatImageprotected
pixelsImageprotected
Release()Image
Texture(bool lazy_initialization=true)Textureinlineexplicitprotected
widthImageprotected
~Image()Imageinlinevirtual