World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
|
Перечисления | |
enum | SDL_PowerState { SDL_POWERSTATE_UNKNOWN, SDL_POWERSTATE_ON_BATTERY, SDL_POWERSTATE_NO_BATTERY, SDL_POWERSTATE_CHARGING, SDL_POWERSTATE_CHARGED } |
The basic state for the system's power supply. Подробнее... | |
Функции | |
DECLSPEC SDL_PowerState SDLCALL | SDL_GetPowerInfo (int *secs, int *pct) |
Get the current power supply details. Подробнее... | |
Header for the SDL power management routines.
См. определение в файле SDL_power.h
enum SDL_PowerState |
The basic state for the system's power supply.
См. определение в файле SDL_power.h строка 42
DECLSPEC SDL_PowerState SDLCALL SDL_GetPowerInfo | ( | int * | secs, |
int * | pct | ||
) |
Get the current power supply details.
secs | Seconds of battery life left. You can pass a NULL here if you don't care. Will return -1 if we can't determine a value, or we're not running on a battery. |
pct | Percentage of battery life left, between 0 and 100. You can pass a NULL here if you don't care. Will return -1 if we can't determine a value, or we're not running on a battery. |