World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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#include <hwcontext_drm.h>
Открытые атрибуты | |
int | fd |
DRM device.
Allocated as AVHWDeviceContext.hwctx.
См. определение в файле hwcontext_drm.h строка 157
int AVDRMDeviceContext::fd |
File descriptor of DRM device.
This is used as the device to create frames on, and may also be used in some derivation and mapping operations.
If no device is required, set to -1.
См. определение в файле hwcontext_drm.h строка 166