World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
lfg.h
См. документацию.
1 /*
2  * Lagged Fibonacci PRNG
3  * Copyright (c) 2008 Michael Niedermayer
4  *
5  * This file is part of FFmpeg.
6  *
7  * FFmpeg is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * FFmpeg is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with FFmpeg; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20  */
21 
22 #ifndef AVUTIL_LFG_H
23 #define AVUTIL_LFG_H
24 
25 #include <stdint.h>
26 
33 typedef struct AVLFG {
34  unsigned int state[64];
35  int index;
36 } AVLFG;
37 
38 void av_lfg_init(AVLFG *c, unsigned int seed);
39 
45 int av_lfg_init_from_data(AVLFG *c, const uint8_t *data, unsigned int length);
46 
53 static inline unsigned int av_lfg_get(AVLFG *c){
54  unsigned a = c->state[c->index & 63] = c->state[(c->index-24) & 63] + c->state[(c->index-55) & 63];
55  c->index += 1U;
56  return a;
57 }
58 
64 static inline unsigned int av_mlfg_get(AVLFG *c){
65  unsigned int a= c->state[(c->index-55) & 63];
66  unsigned int b= c->state[(c->index-24) & 63];
67  a = c->state[c->index & 63] = 2*a*b+a+b;
68  c->index += 1U;
69  return a;
70 }
71 
78 void av_bmg_get(AVLFG *lfg, double out[2]);
79 
80 #endif /* AVUTIL_LFG_H */
av_lfg_init
void av_lfg_init(AVLFG *c, unsigned int seed)
AVLFG
Definition: lfg.h:33
length
GLuint GLsizei GLsizei * length
Definition: SDL_opengl_glext.h:672
av_lfg_get
static unsigned int av_lfg_get(AVLFG *c)
Definition: lfg.h:53
AVLFG::state
unsigned int state[64]
Definition: lfg.h:34
av_bmg_get
void av_bmg_get(AVLFG *lfg, double out[2])
uint8_t
unsigned __int8 uint8_t
Definition: SDL_config.h:35
AVLFG
struct AVLFG AVLFG
b
GLboolean GLboolean GLboolean b
Definition: SDL_opengl_glext.h:1112
data
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1974
c
const GLubyte * c
Definition: SDL_opengl_glext.h:11096
av_lfg_init_from_data
int av_lfg_init_from_data(AVLFG *c, const uint8_t *data, unsigned int length)
a
GLboolean GLboolean GLboolean GLboolean a
Definition: SDL_opengl_glext.h:1112
AVLFG::index
int index
Definition: lfg.h:35
av_mlfg_get
static unsigned int av_mlfg_get(AVLFG *c)
Definition: lfg.h:64