World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Функции | |
const DECLSPEC char *SDLCALL | SDL_GetPlatform (void) |
Gets the name of the platform. Подробнее... | |
Try to get a standard set of platform defines.
См. определение в файле SDL_platform.h
const DECLSPEC char* SDLCALL SDL_GetPlatform | ( | void | ) |
Gets the name of the platform.