World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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#include <avcodec.h>
Открытые атрибуты | |
int | id |
int | width |
int | height |
int16_t | position [3][2] |
Pan Scan area. This specifies the area which should be displayed. Note there may be multiple such areas for one frame.
int AVPanScan::id |
int AVPanScan::width |
int16_t AVPanScan::position[3][2] |