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World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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#include <avcodec.h>
Открытые атрибуты | |
| int | id |
| int | width |
| int | height |
| int16_t | position [3][2] |
Pan Scan area. This specifies the area which should be displayed. Note there may be multiple such areas for one frame.
| int AVPanScan::id |
| int AVPanScan::width |
| int16_t AVPanScan::position[3][2] |