World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
Структура AVHWFramesContext

#include <hwcontext.h>

+ Граф связей класса AVHWFramesContext:

Открытые атрибуты

const AVClassav_class
 
AVHWFramesInternalinternal
 
AVBufferRefdevice_ref
 
AVHWDeviceContextdevice_ctx
 
voidhwctx
 
void(* free )(struct AVHWFramesContext *ctx)
 
voiduser_opaque
 
AVBufferPoolpool
 
int initial_pool_size
 
enum AVPixelFormat format
 
enum AVPixelFormat sw_format
 
int width
 
int height
 

Подробное описание

This struct describes a set or pool of "hardware" frames (i.e. those with data not located in normal system memory). All the frames in the pool are assumed to be allocated in the same way and interchangeable.

This struct is reference-counted with the AVBuffer mechanism and tied to a given AVHWDeviceContext instance. The av_hwframe_ctx_alloc() constructor yields a reference, whose data field points to the actual AVHWFramesContext struct.

См. определение в файле hwcontext.h строка 123

Данные класса

◆ av_class

const AVClass* AVHWFramesContext::av_class

A class for logging.

См. определение в файле hwcontext.h строка 127

◆ internal

AVHWFramesInternal* AVHWFramesContext::internal

Private data used internally by libavutil. Must not be accessed in any way by the caller.

См. определение в файле hwcontext.h строка 133

◆ device_ref

AVBufferRef* AVHWFramesContext::device_ref

A reference to the parent AVHWDeviceContext. This reference is owned and managed by the enclosing AVHWFramesContext, but the caller may derive additional references from it.

См. определение в файле hwcontext.h строка 140

◆ device_ctx

AVHWDeviceContext* AVHWFramesContext::device_ctx

The parent AVHWDeviceContext. This is simply a pointer to device_ref->data provided for convenience.

Set by libavutil in av_hwframe_ctx_init().

См. определение в файле hwcontext.h строка 148

◆ hwctx

void* AVHWFramesContext::hwctx

The format-specific data, allocated and freed automatically along with this context.

Should be cast by the user to the format-specific context defined in the corresponding header (hwframe_*.h) and filled as described in the documentation before calling av_hwframe_ctx_init().

After any frames using this context are created, the contents of this struct should not be modified by the caller.

См. определение в файле hwcontext.h строка 161

◆ free

void(* AVHWFramesContext::free) (struct AVHWFramesContext *ctx)

This field may be set by the caller before calling av_hwframe_ctx_init().

If non-NULL, this callback will be called when the last reference to this context is unreferenced, immediately before it is freed.

См. определение в файле hwcontext.h строка 169

◆ user_opaque

void* AVHWFramesContext::user_opaque

Arbitrary user data, to be used e.g. by the free() callback.

См. определение в файле hwcontext.h строка 174

◆ pool

AVBufferPool* AVHWFramesContext::pool

A pool from which the frames are allocated by av_hwframe_get_buffer(). This field may be set by the caller before calling av_hwframe_ctx_init(). The buffers returned by calling av_buffer_pool_get() on this pool must have the properties described in the documentation in the corresponding hw type's header (hwcontext_*.h). The pool will be freed strictly before this struct's free() callback is invoked.

This field may be NULL, then libavutil will attempt to allocate a pool internally. Note that certain device types enforce pools allocated at fixed size (frame count), which cannot be extended dynamically. In such a case, initial_pool_size must be set appropriately.

См. определение в файле hwcontext.h строка 189

◆ initial_pool_size

int AVHWFramesContext::initial_pool_size

Initial size of the frame pool. If a device type does not support dynamically resizing the pool, then this is also the maximum pool size.

May be set by the caller before calling av_hwframe_ctx_init(). Must be set if pool is NULL and the device type does not support dynamic pools.

См. определение в файле hwcontext.h строка 198

◆ format

enum AVPixelFormat AVHWFramesContext::format

The pixel format identifying the underlying HW surface type.

Must be a hwaccel format, i.e. the corresponding descriptor must have the AV_PIX_FMT_FLAG_HWACCEL flag set.

Must be set by the user before calling av_hwframe_ctx_init().

См. определение в файле hwcontext.h строка 208

◆ sw_format

enum AVPixelFormat AVHWFramesContext::sw_format

The pixel format identifying the actual data layout of the hardware frames.

Must be set by the caller before calling av_hwframe_ctx_init().

Заметки
when the underlying API does not provide the exact data layout, but only the colorspace/bit depth, this field should be set to the fully planar version of that format (e.g. for 8-bit 420 YUV it should be AV_PIX_FMT_YUV420P, not AV_PIX_FMT_NV12 or anything else).

См. определение в файле hwcontext.h строка 221

◆ width

int AVHWFramesContext::width

The allocated dimensions of the frames in this pool.

Must be set by the user before calling av_hwframe_ctx_init().

См. определение в файле hwcontext.h строка 228

◆ height

int AVHWFramesContext::height

См. определение в файле hwcontext.h строка 228


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