World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
Spellbook.h
См. документацию.
1 #pragma once
2 #include "GUI/GUIWindow.h"
3 
4 class GUIWindow_Spellbook : public GUIWindow {
5  public:
7  virtual ~GUIWindow_Spellbook() {}
8 
9  virtual void Update();
10  virtual void Release();
11 
12  void OpenSpellbook();
13  void OpenSpellbookPage(int page);
14 };
15 
16 class Image;
GUIWindow
Definition: GUIWindow.h:433
GUIWindow_Spellbook::~GUIWindow_Spellbook
virtual ~GUIWindow_Spellbook()
Definition: Spellbook.h:7
GUIWindow_Spellbook
Definition: Spellbook.h:4
GUIWindow_Spellbook::OpenSpellbook
void OpenSpellbook()
Definition: Spellbook.cpp:72
GUIWindow_Spellbook::OpenSpellbookPage
void OpenSpellbookPage(int page)
Definition: Spellbook.cpp:65
Image
Definition: Image.h:19
GUIWindow_Spellbook::Release
virtual void Release()
Definition: Spellbook.cpp:272
GUIWindow_Spellbook::GUIWindow_Spellbook
GUIWindow_Spellbook()
Definition: Spellbook.cpp:53
ui_spellbook_btn_close_click
Image * ui_spellbook_btn_close_click
Definition: Spellbook.cpp:45
GUIWindow_Spellbook::Update
virtual void Update()
Definition: Spellbook.cpp:154
ui_spellbook_btn_quckspell
Image * ui_spellbook_btn_quckspell
Definition: Spellbook.cpp:42
GUIWindow.h
ui_spellbook_btn_close
Image * ui_spellbook_btn_close
Definition: Spellbook.cpp:44
ui_spellbook_btn_quckspell_click
Image * ui_spellbook_btn_quckspell_click
Definition: Spellbook.cpp:43