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World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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#include <avcodec.h>
Граф связей класса AVBSFContext:Открытые атрибуты | |
| const AVClass * | av_class |
| const struct AVBitStreamFilter * | filter |
| AVBSFInternal * | internal |
| void * | priv_data |
| AVCodecParameters * | par_in |
| AVCodecParameters * | par_out |
| AVRational | time_base_in |
| AVRational | time_base_out |
The bitstream filter state.
This struct must be allocated with av_bsf_alloc() and freed with av_bsf_free().
The fields in the struct will only be changed (by the caller or by the filter) as described in their documentation, and are to be considered immutable otherwise.
| const AVClass* AVBSFContext::av_class |
| const struct AVBitStreamFilter* AVBSFContext::filter |
| AVBSFInternal* AVBSFContext::internal |
| void* AVBSFContext::priv_data |
| AVCodecParameters* AVBSFContext::par_in |
Parameters of the input stream. This field is allocated in av_bsf_alloc(), it needs to be filled by the caller before av_bsf_init().
| AVCodecParameters* AVBSFContext::par_out |
Parameters of the output stream. This field is allocated in av_bsf_alloc(), it is set by the filter in av_bsf_init().
| AVRational AVBSFContext::time_base_in |
The timebase used for the timestamps of the input packets. Set by the caller before av_bsf_init().
| AVRational AVBSFContext::time_base_out |
The timebase used for the timestamps of the output packets. Set by the filter in av_bsf_init().