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World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Определения типов | |
| typedef Sint64 | SDL_GestureID |
Функции | |
| DECLSPEC int SDLCALL | SDL_RecordGesture (SDL_TouchID touchId) |
| Begin Recording a gesture on the specified touch, or all touches (-1) Подробнее... | |
| DECLSPEC int SDLCALL | SDL_SaveAllDollarTemplates (SDL_RWops *dst) |
| Save all currently loaded Dollar Gesture templates. Подробнее... | |
| DECLSPEC int SDLCALL | SDL_SaveDollarTemplate (SDL_GestureID gestureId, SDL_RWops *dst) |
| Save a currently loaded Dollar Gesture template. Подробнее... | |
| DECLSPEC int SDLCALL | SDL_LoadDollarTemplates (SDL_TouchID touchId, SDL_RWops *src) |
| Load Dollar Gesture templates from a file. Подробнее... | |
Include file for SDL gesture event handling.
См. определение в файле SDL_gesture.h
| typedef Sint64 SDL_GestureID |
См. определение в файле SDL_gesture.h строка 44
| DECLSPEC int SDLCALL SDL_RecordGesture | ( | SDL_TouchID | touchId | ) |
Begin Recording a gesture on the specified touch, or all touches (-1)
| DECLSPEC int SDLCALL SDL_SaveAllDollarTemplates | ( | SDL_RWops * | dst | ) |
Save all currently loaded Dollar Gesture templates.
| DECLSPEC int SDLCALL SDL_SaveDollarTemplate | ( | SDL_GestureID | gestureId, |
| SDL_RWops * | dst | ||
| ) |
Save a currently loaded Dollar Gesture template.
| DECLSPEC int SDLCALL SDL_LoadDollarTemplates | ( | SDL_TouchID | touchId, |
| SDL_RWops * | src | ||
| ) |
Load Dollar Gesture templates from a file.