World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
EngineFactory.h
См. документацию.
1 #pragma once
2 
3 #include <memory>
4 #include <string>
5 
6 #include "Engine/Engine.h"
7 #include "Engine/EngineConfig.h"
8 
9 namespace Engine_ {
10 
12  public:
13  std::shared_ptr<Engine> CreateEngine(const std::string &command_line);
14 };
15 
16 } // Engine_
Engine_::EngineFactory::CreateEngine
std::shared_ptr< Engine > CreateEngine(const std::string &command_line)
Definition: EngineFactory.cpp:11
Engine_
Definition: EngineConfig.h:33
Engine.h
Engine_::EngineFactory
Definition: EngineFactory.h:11
EngineConfig.h
string
GLsizei const GLchar *const * string
Definition: SDL_opengl_glext.h:691