World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Определения типов | |
typedef struct AVHMAC | AVHMAC |
Перечисления | |
enum | AVHMACType { AV_HMAC_MD5, AV_HMAC_SHA1, AV_HMAC_SHA224, AV_HMAC_SHA256, AV_HMAC_SHA384, AV_HMAC_SHA512 } |
Функции | |
AVHMAC * | av_hmac_alloc (enum AVHMACType type) |
void | av_hmac_free (AVHMAC *ctx) |
void | av_hmac_init (AVHMAC *ctx, const uint8_t *key, unsigned int keylen) |
void | av_hmac_update (AVHMAC *ctx, const uint8_t *data, unsigned int len) |
int | av_hmac_final (AVHMAC *ctx, uint8_t *out, unsigned int outlen) |
int | av_hmac_calc (AVHMAC *ctx, const uint8_t *data, unsigned int len, const uint8_t *key, unsigned int keylen, uint8_t *out, unsigned int outlen) |