World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Классы | |
struct | FFTComplex |
Определения типов | |
typedef float | FFTSample |
typedef struct FFTComplex | FFTComplex |
typedef struct FFTContext | FFTContext |
typedef struct RDFTContext | RDFTContext |
typedef struct DCTContext | DCTContext |
Перечисления | |
enum | RDFTransformType { DFT_R2C, IDFT_C2R, IDFT_R2C, DFT_C2R } |
enum | DCTTransformType { DCT_II = 0, DCT_III, DCT_I, DST_I } |
Функции | |
FFTContext * | av_fft_init (int nbits, int inverse) |
void | av_fft_permute (FFTContext *s, FFTComplex *z) |
void | av_fft_calc (FFTContext *s, FFTComplex *z) |
void | av_fft_end (FFTContext *s) |
FFTContext * | av_mdct_init (int nbits, int inverse, double scale) |
void | av_imdct_calc (FFTContext *s, FFTSample *output, const FFTSample *input) |
void | av_imdct_half (FFTContext *s, FFTSample *output, const FFTSample *input) |
void | av_mdct_calc (FFTContext *s, FFTSample *output, const FFTSample *input) |
void | av_mdct_end (FFTContext *s) |
RDFTContext * | av_rdft_init (int nbits, enum RDFTransformType trans) |
void | av_rdft_calc (RDFTContext *s, FFTSample *data) |
void | av_rdft_end (RDFTContext *s) |
DCTContext * | av_dct_init (int nbits, enum DCTTransformType type) |
void | av_dct_calc (DCTContext *s, FFTSample *data) |
void | av_dct_end (DCTContext *s) |
FFT functions
См. определение в файле avfft.h