World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Public header for libavutil CAST5 algorithm. Подробнее...
Функции | |
struct AVCAST5 * | av_cast5_alloc (void) |
int | av_cast5_init (struct AVCAST5 *ctx, const uint8_t *key, int key_bits) |
void | av_cast5_crypt (struct AVCAST5 *ctx, uint8_t *dst, const uint8_t *src, int count, int decrypt) |
void | av_cast5_crypt2 (struct AVCAST5 *ctx, uint8_t *dst, const uint8_t *src, int count, uint8_t *iv, int decrypt) |
Переменные | |
const int | av_cast5_size |
Public header for libavutil CAST5 algorithm.
См. определение в файле cast5.h